From: Speed D. <no...@so...> - 2012-09-29 14:41:00
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#745: Separate the sound engine from the graphics engine --------------------------------------------+------------------------------- Reporter: rvlander | Owner: rvlander Type: task | Status: assigned Priority: minor | Milestone: 2.1.0 Component: Sound engines | Version: 2.0.0 Keywords: separate sound module ssggraph | --------------------------------------------+------------------------------- Changes (by pouillot): * status: new => assigned Comment: Thanks for the patch, Gaëtan, committed in r4965. It fixes the memory leak (2) and follows the 2nd and 3rd improvement suggestions (4). Yet : * (3) was not taken into account at all (legacymenu.cpp and ssggraph.cpp, about opening brackets positioning) * (4) 3 of the 5 improvement suggestions have been ignored * the memory leak fix is IMO a quick and dirty one, not as good as the suggested one in (2). Let's go on. Note: please, use this ticket for communication : comments, patch attachment, just as all of us, and according to the dev. rules :-) -- Ticket URL: <http://sourceforge.net/apps/trac/speed-dreams/ticket/745#comment:8> Speed Dreams <http://sourceforge.net/projects/speed-dreams> An Open Motor-sport Simulator featuring high-quality 3D graphics and an accurate physics engine, all targeting maximum realism as well as exciting new features, cars, tracks and AI opponents to make a more enjoyable game for the player. |