From: Speed D. <no...@so...> - 2012-05-29 09:48:49
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#704: Really low FPS on Salty -----------------------+---------------------------------------------------- Reporter: mungewell | Owner: somebody Type: defect | Status: new Priority: major | Milestone: to be defined Component: Tracks | Version: 2.0.0-dev Keywords: | -----------------------+---------------------------------------------------- Comment(by tankjob): Replying to [ticket:704 mungewell]: > It seems that there is something in the track which cause really bad frame rates (drops from 18 -> 4) just after you get to segment 20, as you turn and start heading 'back' up the valley. > > Glancing left/right at this location improves FPS quite a bit. Seems that there is either something bad, or just too much to display. > > If dynamic sky dome is disabled and visibility is set low then FPS stay good all around the track. After Bart's revision, I feel (haven't measured) salty might have been slightly improved in this regard. Not much left to be improved there. Look at the track: After that corner, the engine has to render a mile long straight lane. The layout of the track is what gets in its own way. -- Ticket URL: <http://sourceforge.net/apps/trac/speed-dreams/ticket/704#comment:1> Speed Dreams <http://sourceforge.net/projects/speed-dreams> An Open Motor-sport Simulator featuring high-quality 3D graphics and an accurate physics engine, all targeting maximum realism as well as exciting new features, cars, tracks and AI opponents to make a more enjoyable game for the player. |