From: Annick et Jean-P. <jpm...@fr...> - 2009-06-09 21:02:52
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Hi, Kennet. > In my version of torcs-ng when two cars touch side to side they bounce away from each other violently. > I think it is a little too much bounce there. As an example, start a race with lots of cars on Salty > (a favourite of mine lately), they will have enormous difficulties driving through the chicane. > > My version is quite old, it was downloaded 9 February 2009, so it might be corrected now and i use the trunk of it. > > In torcs it's much less bounce in the same situation. It's a bit difficult to know what exact revision you downloaded and tried ... actually, I remember we integrated in Torcs-NG some collision code improvements by Christos Dimitrakakis ... but not sure about february or march ... This could explain the difference with Torcs (and the exact download day actually matters). The best you could do would be to update to the current SVN revision and test again ... to see if things are still the same. This would help us. Currently, we don't have Salty track in the trunk, and I'm under the impression that Andrew is currently working on it in sdl-port branch (as the environment completly changed). We have licence issues with this track, so we won't release it in the state of february. Cheers, Jean-Philippe. |