From: Annick et Jean-P. <jpm...@fr...> - 2008-12-20 15:39:00
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Hi, Wolf-Dieter, Mart and all. Wolf-Dieter, sorry about making you explain again, but things are not clear to me : could you please tell us again from scratch your exact needs about robot interface, and PLEASE, only WHAT you need (in a functional way), and not HOW you feel it should be implemented ? (the HOW thing makes understanding harder ;-) May be I can try to begin, from what I have understood ; please Wold-Dieter, correct me if I'm wrong and feel free to add anything I would have forgoten : 1) a robot instance should be able to drive any number of cars, up to it to decide how many at run-time (when Torcs-NG answers it) 2) a robot instance may rely on the same C/C++ code and same DLL file (or a simple copy of this file) as another robot instance, even if these 2 instances don't use the same data files (cars setups, skins, ... and track settings) 3) the new robot interface should stay compatible with TORCS's one (a robot developped for TORCS can still work with Torcs-NG, at most after a recompilation ; let's avoid talking about binary compatibility for the moment, it is another story) Once the WHAT thing is all clear, we'll be able to think together about HOW to do it. Cheers, Jean-Philippe. |