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From: Eric K. <ek...@rz...> - 2001-10-19 11:20:04
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Reddog Hummer <red...@ho...> wrote: > question, how are you going comfertably test stuff if you dont have a shell > to run this stuff ? Read the whole thread!! They are talking about a GUI-shell, not a console-shell (text mode). Of course ReactOS has text-mode shells, shell.exe and cmd.exe (rosapps module). And to answer your next question. Yes, you can start a GUI-application from a text-mode shell! - Eric Kohl ==================================================== = To remove yourself from this mailing list, go to = = http://www.reactos.com/home/mailing.html = ==================================================== |
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From: Reddog H. <red...@ho...> - 2001-10-19 11:06:00
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question, how are you going comfertably test stuff if you dont have a shell to run this stuff ? then you would need to reboot al the time to test one part of the kernel. with a shell more comfortable means of testing are introduced which are more relyable (real life based) I mean it's nice to have your kernel load a predefined executable but having a shell makes it come alive. People look at it and say: "it is interactive" not just: "its boots and then it ends" rolf > 2 things: > > 1). More of the lower level needs to be finished! Do not think about a > shell just yet. > 2). MUST BE BINARY COMPATIBLE WITH WINNT! > > Correct me if I am wrong, > Brian G. > > P.S. My apologies for posting to 2 lists, but I am hoping to move this > discussion where I think it belongs (the applications list) ==================================================== = To remove yourself from this mailing list, go to = = http://www.reactos.com/home/mailing.html = ==================================================== |
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From: Steven E. <Ste...@kn...> - 2001-10-19 04:58:02
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You know I was thinking about this the other day. When it comes to most of the direct X componets I would look at wine. Think about Glide and the Glide wrappers that we used to see in gaming. If you look at the Mesa Project (OpenGL) and think about how gamers worked around Glide I could see us wrapping Dplay around Mesa without to much trouble if thats what the project wanted. Mesa does compile on 9x/NT so I dont think this part would be to hard Mabey even the same thing with IE. If we couldnt install and run Internet Explorer for technical or legal problems mabey making wrappers or helper DLLs to a modifyed version of Mozzila for Win32 much in the same way as directx above. Steven -----Original Message----- From: Richard Campbell To: ros...@re... Sent: 10/18/01 10:17 PM Subject: [ros-kernel] Where are you drawing the line? Hey all, I was wondering where you are drawing the line as far as rewriting windows components? Are going to rewrite everything like IE, directX, and any other important addins that are not part of windows, or are you going to let the user install the originals? ==================================================== = To remove yourself from this mailing list, go to = = http://www.reactos.com/home/mailing.html = ==================================================== |
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From: Steven E. <Ste...@kn...> - 2001-10-19 04:22:31
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Its alright, I know what you mean. Your in charge of apps where should we focus? -----Original Message----- From: Brian G. [mailto:bm...@ya...] Sent: Thursday, October 18, 2001 7:57 PM To: ros...@re... Subject: [ros-kernel] Re: RE: [ros-applications] Do not think about a shell yet! Sorry, if I sounded offensive. I was just concerned that people do not understand the state of ReactOS (Which I myself, may be wrong about). --- Steven Edwards <Ste...@kn...> wrote: > Hey if they write a shell that is currently compatable with NT/2K/XP > whats > the problem? I'm working on fixing wines notepad for ReactOS. > > I mean dont get me worng I'm know other stuff needs fixing. Stuff > that > REALLY needs work. Drivers, GDI, Network Stack, Common DLLs, > Filesystems, > Drivers Again =P And the Shell is really low on the list, but I cant > do much > of the above. But if I can help work on the explorer replacement then > I'm > going to try and do it. If not I'm still going to be doing > application and > driver testing or documentation. If no one wants that then I wont be > around. > > Steven > > > -----Original Message----- > From: Brian G. > To: ros...@re... > Sent: 10/18/01 5:13 PM > Subject: [ros-applications] Do not think about a shell yet! > > 2 things: > > 1). More of the lower level needs to be finished! Do not think about > a > shell just yet. > 2). MUST BE BINARY COMPATIBLE WITH WINNT! > > Correct me if I am wrong, > Brian G. > > P.S. My apologies for posting to 2 lists, but I am hoping to move > this > discussion where I think it belongs (the applications list) > > __________________________________________________ > Do You Yahoo!? > Make a great connection at Yahoo! Personals. > http://personals.yahoo.com > > ==================================================== > = To remove yourself from this mailing list, go to = > = http://www.reactos.com/home/mailing.html = > ==================================================== > __________________________________________________ Do You Yahoo!? Make a great connection at Yahoo! Personals. http://personals.yahoo.com ==================================================== = To remove yourself from this mailing list, go to = = http://www.reactos.com/home/mailing.html = ==================================================== |
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From: Richard C. <neo...@ea...> - 2001-10-19 02:24:52
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Hey all, I was wondering where you are drawing the line as far as rewriting windows components? Are going to rewrite everything like IE, directX, and any other important addins that are not part of windows, or are you going to let the user install the originals? ==================================================== = To remove yourself from this mailing list, go to = = http://www.reactos.com/home/mailing.html = ==================================================== |
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From: Brian G. <bm...@ya...> - 2001-10-19 00:02:17
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Sorry, if I sounded offensive. I was just concerned that people do not understand the state of ReactOS (Which I myself, may be wrong about). --- Steven Edwards <Ste...@kn...> wrote: > Hey if they write a shell that is currently compatable with NT/2K/XP > whats > the problem? I'm working on fixing wines notepad for ReactOS. > > I mean dont get me worng I'm know other stuff needs fixing. Stuff > that > REALLY needs work. Drivers, GDI, Network Stack, Common DLLs, > Filesystems, > Drivers Again =P And the Shell is really low on the list, but I cant > do much > of the above. But if I can help work on the explorer replacement then > I'm > going to try and do it. If not I'm still going to be doing > application and > driver testing or documentation. If no one wants that then I wont be > around. > > Steven > > > -----Original Message----- > From: Brian G. > To: ros...@re... > Sent: 10/18/01 5:13 PM > Subject: [ros-applications] Do not think about a shell yet! > > 2 things: > > 1). More of the lower level needs to be finished! Do not think about > a > shell just yet. > 2). MUST BE BINARY COMPATIBLE WITH WINNT! > > Correct me if I am wrong, > Brian G. > > P.S. My apologies for posting to 2 lists, but I am hoping to move > this > discussion where I think it belongs (the applications list) > > __________________________________________________ > Do You Yahoo!? > Make a great connection at Yahoo! Personals. > http://personals.yahoo.com > > ==================================================== > = To remove yourself from this mailing list, go to = > = http://www.reactos.com/home/mailing.html = > ==================================================== > __________________________________________________ Do You Yahoo!? Make a great connection at Yahoo! Personals. http://personals.yahoo.com ==================================================== = To remove yourself from this mailing list, go to = = http://www.reactos.com/home/mailing.html = ==================================================== |
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From: Steven E. <Ste...@kn...> - 2001-10-18 23:26:59
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Hey if they write a shell that is currently compatable with NT/2K/XP whats the problem? I'm working on fixing wines notepad for ReactOS. I mean dont get me worng I'm know other stuff needs fixing. Stuff that REALLY needs work. Drivers, GDI, Network Stack, Common DLLs, Filesystems, Drivers Again =P And the Shell is really low on the list, but I cant do much of the above. But if I can help work on the explorer replacement then I'm going to try and do it. If not I'm still going to be doing application and driver testing or documentation. If no one wants that then I wont be around. Steven -----Original Message----- From: Brian G. To: ros...@re... Sent: 10/18/01 5:13 PM Subject: [ros-applications] Do not think about a shell yet! 2 things: 1). More of the lower level needs to be finished! Do not think about a shell just yet. 2). MUST BE BINARY COMPATIBLE WITH WINNT! Correct me if I am wrong, Brian G. P.S. My apologies for posting to 2 lists, but I am hoping to move this discussion where I think it belongs (the applications list) __________________________________________________ Do You Yahoo!? Make a great connection at Yahoo! Personals. http://personals.yahoo.com ==================================================== = To remove yourself from this mailing list, go to = = http://www.reactos.com/home/mailing.html = ==================================================== |
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From: Brian G. <bm...@ya...> - 2001-10-18 21:15:34
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2 things: 1). More of the lower level needs to be finished! Do not think about a shell just yet. 2). MUST BE BINARY COMPATIBLE WITH WINNT! Correct me if I am wrong, Brian G. P.S. My apologies for posting to 2 lists, but I am hoping to move this discussion where I think it belongs (the applications list) __________________________________________________ Do You Yahoo!? Make a great connection at Yahoo! Personals. http://personals.yahoo.com ==================================================== = To remove yourself from this mailing list, go to = = http://www.reactos.com/home/mailing.html = ==================================================== |
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From: Brian G. <bm...@ya...> - 2001-10-18 21:10:39
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If you know C/C++ then you know as much C/C++ as they do. The thing you are lacking is the knowledge of how the OS works. Don't be afraid to look at the code. Brian G. > p.s. I'd like to contribute, but i think my C++, C programming skills > aren't > that of the kernelteam or even close. Any Ideas how I can help ? __________________________________________________ Do You Yahoo!? Make a great connection at Yahoo! Personals. http://personals.yahoo.com ==================================================== = To remove yourself from this mailing list, go to = = http://www.reactos.com/home/mailing.html = ==================================================== |
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From: Frank D. E. Jr. <fd...@ya...> - 2001-10-18 20:49:49
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Not what I meant -- I meant to put ALL components in ONE DLL -- or at least all of the common ones. That way a single DLL could define a single interface/skin. > Varius components, layed out in a flyweight... With a decorator for > framesborders. > A bit like java's swing. But a dll , wouldn't it create much overhead > ? I > mean if every component gets an dll ? > Wouldn't it be better to take a dll that's polymorph for one "kind" ===== ======= Frank D. Engel, Jr. Please note my new address: fd...@ya... __________________________________________________ Do You Yahoo!? Make a great connection at Yahoo! Personals. http://personals.yahoo.com ==================================================== = To remove yourself from this mailing list, go to = = http://www.reactos.com/home/mailing.html = ==================================================== |
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From: Christopher K. <chr...@ko...> - 2001-10-18 14:56:24
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> > Why not make the interface skinnable (use plug-in DLLs to handle > > drawing of the various components)? If implemented almost from the > > start, it should not introduce a whole lot more work... > > Even if only > > one DLL is available at first (to simplify loading - and because you > > need to write one before you can have two...). Windows XP (WinNT 5.1) can do that - so why don't port the WinNT API? ==================================================== = To remove yourself from this mailing list, go to = = http://www.reactos.com/home/mailing.html = ==================================================== |
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From: Reddog H. <red...@ho...> - 2001-10-18 13:40:02
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> Why not make the interface skinnable (use plug-in DLLs to handle > drawing of the various components)? If implemented almost from the > start, it should not introduce a whole lot more work... Even if only > one DLL is available at first (to simplify loading - and because you > need to write one before you can have two...). > > --- Reddog Hummer <red...@ho...> wrote: > > Talking about the reactOS gui, Anybuddy has an ideas about wat it's > > gonna look like ? Varius components, layed out in a flyweight... With a decorator for framesborders. A bit like java's swing. But a dll , wouldn't it create much overhead ? I mean if every component gets an dll ? Wouldn't it be better to take a dll that's polymorph for one "kind" of component ? ==================================================== = To remove yourself from this mailing list, go to = = http://www.reactos.com/home/mailing.html = ==================================================== |
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From: Jason F. <jas...@ya...> - 2001-10-18 12:36:59
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--- Reddog Hummer <red...@ho...> wrote: >What i am asking is: can we use part's of wine for the kernel ? WINE runs on the Linux kernel. WINE code can help us with higher level DLLs. >Since I think it's also GPL and it incorperates mutch of the interface >needed (they even made some microsoft programs work). I'm not >suggesting introducing an linux backbone with an Win32 front but I >could imagine that some small part's of implementation (or the >framework) can be used in reactOS. WINE is not GPL, but we can use their code (license compatible in that way). - Jason __________________________________________________ Do You Yahoo!? Make a great connection at Yahoo! Personals. http://personals.yahoo.com ==================================================== = To remove yourself from this mailing list, go to = = http://www.reactos.com/home/mailing.html = ==================================================== |
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From: Frank D. E. Jr. <fd...@ya...> - 2001-10-18 12:04:32
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Why not make the interface skinnable (use plug-in DLLs to handle drawing of the various components)? If implemented almost from the start, it should not introduce a whole lot more work... Even if only one DLL is available at first (to simplify loading - and because you need to write one before you can have two...). --- Reddog Hummer <red...@ho...> wrote: > Talking about the reactOS gui, Anybuddy has an ideas about wat it's > gonna > look like ? Windows XP, 2000, NT, won't that give problems with > patents and > such ? ===== ======= Frank D. Engel, Jr. Please note my new address: fd...@ya... __________________________________________________ Do You Yahoo!? Make a great connection at Yahoo! Personals. http://personals.yahoo.com ==================================================== = To remove yourself from this mailing list, go to = = http://www.reactos.com/home/mailing.html = ==================================================== |
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From: Reddog H. <red...@ho...> - 2001-10-18 11:44:09
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> we must use windows 9x,ME and NT,2000 > > many applications are not running under win NT,2000 when they are for win9x! > > we must use the best thinks from windows! I don't hink specialising on windows 9x makes things better. Windows 9x and ME has all that stuff that makes it buggy like direct hardware access. I agree with that building to NT or 2000 (NT5) specifications is the way to go in an user view (hey you wan't to use it when it's ready) and from an implementation view (no nonsens makes better architecture). What i am asking is: can we use part's of wine for the kernel ? Since I think it's also GPL and it incorperates mutch of the interface needed (they even made some microsoft programs work). I'm not sugesting introducing an linux backbone with an Win32 front but I could imagine that some small part's of implementation (or the framework) can be used in reactOS. About using the best qualities of windows, I think your right, but the best thing of windows is its GUI. So since we are building an totaly compactible kernel for NT would it not be posible to temporaraly use the original one ? I don't know how dirty the gui of NT is implemented but it could be worth using it till theire is an "real" gui for reactOS. Talking about the reactOS gui, Anybuddy has an ideas about wat it's gonna look like ? Windows XP, 2000, NT, won't that give problems with patents and such ? with regards, rolf p.s. I'd like to contribute, but i think my C++, C programming skills aren't that of the kernelteam or even close. Any Ideas how I can help ? ==================================================== = To remove yourself from this mailing list, go to = = http://www.reactos.com/home/mailing.html = ==================================================== |
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From: Zeno K. <Gen...@we...> - 2001-10-17 15:40:52
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we must use windows 9x,ME and NT,2000 many applications are not running under win NT,2000 when they are for win9x! we must use the best thinks from windows! greets GenesisXG _______________________________________________________________________ 1.000.000 DM gewinnen - kostenlos tippen - http://millionenklick.web.de Ih...@we..., 8MB Speicher, Verschluesselung - http://freemail.web.de ==================================================== = To remove yourself from this mailing list, go to = = http://www.reactos.com/home/mailing.html = ==================================================== |
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From: Aliberti E. <ea...@io...> - 2001-10-17 09:03:33
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> >Subject: [ros-kernel] reactos/subsys/psx question > From: Steven Edwards <Ste...@kn...> > Date: Tue, 16 Oct 2001 21:23:31 -0400 > To: "'ros...@re...'" <ros...@re...> > >This message is in MIME format. Since your mail reader does not understand >this format, some or all of this message may not be legible. Please, can you post messages in plain text? Thank you. >This is the ReactOS lib to translate X11 to win32 calls right? >I see that we've got psxss and psx psxss is whats going to be the posix >subsystem right? It's right. I won't work on it until there is a minimal working GDI. I'd like to call win32k.sys directly. >If no one is working on the X11 to Win32 part I will go ahead and start >implementing it. I am working on it and on the PSX subsystem in general. ==================================================== = To remove yourself from this mailing list, go to = = http://www.reactos.com/home/mailing.html = ==================================================== |
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From: Casper H. <ch...@us...> - 2001-10-17 08:51:47
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On Wednesday 17 October 2001 03:58, James Tabor wrote: > Hi, > I'm not sure where to post this. So, > > We need User.exe and User32.dll? That's the Windows User interface? > Please point me to some info, > James shell32.dll, and ole32.dll is needed to run on ReactOS. If you don't want to implement these, do your development on a Windows machine, using only documented Win32 calls. - Casper ==================================================== = To remove yourself from this mailing list, go to = = http://www.reactos.com/home/mailing.html = ==================================================== |
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From: Mark W. <ma...@np...> - 2001-10-17 05:00:41
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no, sorry! > -----Original Message----- > From: KJK::Hyperion [mailto:no...@li...] > Sent: 15 October 2001 23:47 > To: ros...@re... > Subject: [ros-kernel] Re: RE: Debug format > > > At 05.26 15/10/2001 +0100, you wrote: > >There is a COFF reference on the DJGPP site. > >http://www.delorie.com/djgpp/doc/coff/ > >This comes with a header too. AFAIK DJGPP generates MS compatible COFF > >objects so this should be OK. mingw does not use the same COFF > format, be > >wary. > > Just for fun, do you happen to know about a linker, or compiler, > supporting > the obscure OMF format used by Borland? or a COFF->OMF (or OMF->COFF) > converter? > > ==================================================== > = To remove yourself from this mailing list, go to = > = http://www.reactos.com/home/mailing.html = > ==================================================== > > ==================================================== = To remove yourself from this mailing list, go to = = http://www.reactos.com/home/mailing.html = ==================================================== |
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From: Steven E. <Ste...@kn...> - 2001-10-17 03:47:53
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Sorry about that Phillip, i didnt mean to reply directly. My OWA is fubar again ------------ Take a look at http://sourceforge.net/projects/libw11/ its xlib for nt, it translates all xlib calls to win32. I'm going to see if I can build this for reactos/mingw and merge it in to psx. Steven -----Original Message----- From: Phillip Susi To: ros...@re... Sent: 10/16/01 9:27 PM Subject: [ros-kernel] Re: reactos/subsys/psx question Actually, I think it is for implementing POSIX calls, not X11 under reactos. Eventually it might be nice to have X11 support in there as well, but I think the standard POSIX calls need done first. At 09:23 PM 10/16/2001 -0400, you wrote: >This is the ReactOS lib to translate X11 to win32 calls right? >I see that we've got psxss and psx psxss is whats going to be the posix >subsystem right? > >If no one is working on the X11 to Win32 part I will go ahead and start >implementing it. > >Steven ==================================================== = To remove yourself from this mailing list, go to = = http://www.reactos.com/home/mailing.html = ==================================================== |
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From: Phillip S. <ps...@cf...> - 2001-10-17 02:44:27
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No user.exe, that's windows 3.1's code ( also used by 9x ). We already have a few things in user32.dll, but not much... it's mostly going to just hand off to kernel calls to win32k.sys anyhow. What info are you looking for? At 01:58 AM 10/17/2001 +0000, you wrote: >Hi, >I'm not sure where to post this. So, > >We need User.exe and User32.dll? That's the Windows User interface? >Please point me to some info, >James ==================================================== = To remove yourself from this mailing list, go to = = http://www.reactos.com/home/mailing.html = ==================================================== |
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From: James T. <jim...@ad...> - 2001-10-17 02:05:28
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Hi, I'm not sure where to post this. So, We need User.exe and User32.dll? That's the Windows User interface? Please point me to some info, James ==================================================== = To remove yourself from this mailing list, go to = = http://www.reactos.com/home/mailing.html = ==================================================== |
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From: Steven E. <Ste...@kn...> - 2001-10-17 01:41:20
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This is the ReactOS lib to translate X11 to win32 calls right? I see that we've got psxss and psx psxss is whats going to be the posix subsystem right? If no one is working on the X11 to Win32 part I will go ahead and start implementing it. Steven |
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From: Phillip S. <ps...@cf...> - 2001-10-17 01:39:21
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Actually, I think it is for implementing POSIX calls, not X11 under reactos. Eventually it might be nice to have X11 support in there as well, but I think the standard POSIX calls need done first. At 09:23 PM 10/16/2001 -0400, you wrote: >This is the ReactOS lib to translate X11 to win32 calls right? >I see that we've got psxss and psx psxss is whats going to be the posix >subsystem right? > >If no one is working on the X11 to Win32 part I will go ahead and start >implementing it. > >Steven ==================================================== = To remove yourself from this mailing list, go to = = http://www.reactos.com/home/mailing.html = ==================================================== |
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From: James T. <jim...@ad...> - 2001-10-16 23:50:08
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Zeno Kaiser wrote: > > who help me??? > > Hi, I will! But we need to move this to the Ros-Apps list. James ==================================================== = To remove yourself from this mailing list, go to = = http://www.reactos.com/home/mailing.html = ==================================================== |