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From: Reddog H. <red...@ho...> - 2001-10-18 13:40:02
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> Why not make the interface skinnable (use plug-in DLLs to handle > drawing of the various components)? If implemented almost from the > start, it should not introduce a whole lot more work... Even if only > one DLL is available at first (to simplify loading - and because you > need to write one before you can have two...). > > --- Reddog Hummer <red...@ho...> wrote: > > Talking about the reactOS gui, Anybuddy has an ideas about wat it's > > gonna look like ? Varius components, layed out in a flyweight... With a decorator for framesborders. A bit like java's swing. But a dll , wouldn't it create much overhead ? I mean if every component gets an dll ? Wouldn't it be better to take a dll that's polymorph for one "kind" of component ? ==================================================== = To remove yourself from this mailing list, go to = = http://www.reactos.com/home/mailing.html = ==================================================== |