Tree [5538e3] master /
 History



File Date Author Commit
 bin 2017-01-02 Mike Pope Mike Pope [13e2d7] Operator transposed in copyyear.sh.
 build 2015-08-30 Sebastian Zhorel Sebastian Zhorel [8d2c2e] Update jsmooth config to reflect Java 1.8 requi...
 config 2016-06-23 Sebastian Zhorel Sebastian Zhorel [ea1d06] Update NetBeans project and docs, now that its ...
 data 2 days ago Niklas Laxström Niklas Laxström [2b6b7a] Localisation updates from https://translatewiki...
 doc 2017-01-02 calebrw calebrw [45f652] Bump year to 2017
 jars 2015-11-26 Michael Pope Michael Pope [d6d85d] Upgrade to commons-cli-1.3.1, fixing deprecations.
 packaging 2017-01-02 calebrw calebrw [45f652] Bump year to 2017
 schema 2017-01-02 calebrw calebrw [45f652] Bump year to 2017
 src 2 days ago Mike Pope Mike Pope [5538e3] Reduce visibility into carrier unit of attacker.
 srcdata 2016-12-26 Sebastian Zhorel Sebastian Zhorel [9c3943] Rescue some missing website graphics files from...
 test 3 days ago Mike Pope Mike Pope [08a75b] Cache TCs in FreeColTcFile.
 unused 2015-11-18 Sebastian Zhorel Sebastian Zhorel [027728] Replace unordained jesuit missionary image and ...
 www.freecol.org 2017-01-02 calebrw calebrw [45f652] Bump year to 2017
 .gitignore 2016-10-08 calebrw calebrw [20e6e9] Cleanup gitignore
 README.md 2016-09-26 calebrw calebrw [dd395d] Cleanup line lengths in README.md
 build.xml 2016-12-26 Sebastian Zhorel Sebastian Zhorel [0b98b8] Temporarily exclude srcdata directory in prepar...
 freecol.iml 2016-09-22 calebrw calebrw [383f46] configure directories for freecol.iml properly

Read Me

freecol

FreeCol is a turn-based strategy game based on the old game
Colonization, and similar to Civilization. The objective of the game is
to create an independent nation.

You start with only a few colonists defying the stormy seas in their
search for new land. Will you guide them on the Colonization of a New
World?

About FreeCol

The FreeCol team aims to create an Open Source version of Colonization
(released under the GPL). At first we'll try to make an exact clone of
Colonization. The visuals will be brought up to date with more recent
standards but will remain clean, simple and functional. Certain new
'features' will be implemented but the gameplay and the rules will be
exactly the same as the original game. Examples of modern features are:
an isometric map and multiplayer support.

This clone will be developed incrementally and result in FreeCol 1.0.0
which will be an almost exact Colonization clone. Incremental
development basically means that we'll add features one at a time. This
allows us to have a running program at all times and also to release an
unfinished but working game once in a while.

Once FreeCol 1.0.0 is finished we'll start working towards FreeCol
2.0.0. FreeCol 2 will go beyond the original Colonization and will have
many new features, it will be an implementation of our (and our users')
image of what Colonization 2 would have been.

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