Showing 12 open source projects for "c library"

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  • 1
    Radegast

    Radegast

    Lightweight client for connecting to Second Life and OpenSim

    Radegast is a virtual world client compatible with Second Life and OpenSimulator. Its main purpose is to provide an alternative client to Linden Lab-derived virtual world viewers. There is a strong focus on accessibility and non-3D interaction. Given the current nature of changes in Second Life, I felt it was prudent to take on another abandoned text-focused viewer. Introducing MEGAbolt, a fork of the METAbolt viewer which was abandoned by its author almost eight years ago. Keep in mind,...
    Downloads: 58 This Week
    Last Update:
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  • 2

    MediaPlayer3D

    Experimental 3D media playback framework and demo applications

    Experimental cross-platform 3D media playback framework and a collection of demonstration applications built with Qt 6.11.1. The project is organized around a reusable Core library and several proof-of-concept frontends showcasing different Qt user interface technologies: - Qt Widgets - Qt Quick - Qt Quick 3D - Qt Quick 3D XR Qt Multimedia provides a solid foundation for video decoding and playback control. However, its standard presentation pipeline is primarily focused on...
    Downloads: 0 This Week
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  • 3

    JuMarker

    Creation and Detection of Customized Fiducial Markers

    Fiducial markers such as QR codes, ArUco, and AprilTag have become very popular tools for labeling and camera positioning. They are robust and easy to detect, even in devices with low computing power. However, their industrial appearance deters their use in scenarios where an attractive and visually appealing look is required. In these cases, it would be preferable to use customized markers showing, for instance, a company logo. This work proposes a novel method to design, detect, and track...
    Downloads: 1 This Week
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  • 4
    VR Neuroanatomy

    VR Neuroanatomy

    Explore and dissect a complete brain model in VR

    Understanding the anatomy of complex organs such as the human brain can be a challenge for students, so there is a definite advantage given to students who can experience the structures in a spatial way through real or virtual experiences. Since 2016, the Marquette Visualization Lab has been utilizing a dataset of 3 and 7 Tesla MRI scans from the Structural Informatics Group at University of Washington to visualize the structures of the brain in their Cave, utilizing the Unity game engine...
    Downloads: 0 This Week
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  • 5
    LibPSVR

    LibPSVR

    C library for Morpheus (Playstation VR)

    LibPSVR is a C library for Morpheus (Playstation VR). Tested with Ubuntu 15.10 + libusb-1.0.20. For quick start, use brew before build. You will need to unload kernel modules manually. Requires the latest libusb to be installed. To compile, use the solution in the LibPSVR folder. The solution file is for Visual Studio 2017. To use PSVR with this, you must install WinUSB or libusb drivers for the PS VR Sensors and PS VR Control, Interfaces 4 and 5 respectively.
    Downloads: 0 This Week
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  • 6
    Sol-R

    Sol-R

    Open-source CUDA/OpenCL speed of light ray-tracer

    Sol-R is a CUDA/OpenCL-based real-time ray-tracer compatible with Oculus Rift DK1, Kinect, Razor Hydra and Leap Motion devices. Sol-R was written as a hobby project in order to understand and learn more about CUDA and OpenCL. Most of the code was written at night and during weekends, meaning that it's probably not the best quality ever. The idea was to produce a Ray-Tracer that has its own "personality". Most of the code does not rely on any literature about ray-tracing, but more on a naive...
    Downloads: 0 This Week
    Last Update:
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  • 7
    Crazy Eddies GUI System (CEGUI)

    Crazy Eddies GUI System (CEGUI)

    A fast, powerful and adaptable GUI solution

    Crazy Eddie's GUI (CEGUI) system is a graphical user interface C++ library. It was designed particularly for the needs of videogames, but the library is usable for non-game tasks, such as any other type of applications (rendering/visualisation/virtual reality) and tools. It is designed for user flexibility in look-and-feel, as well as being adaptable to the user's choice in tools and operating systems.
    Downloads: 39 This Week
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  • 8
    SimVRML is a system for providing a robust Virtual Reality system for the Macintosh. The focus of SimVRML is simulation and scientific computing based upon the Virtual Reality Modeling Language (VRML). SimVRML provides VR viewing for Mactel and G5 Macs
    Downloads: 0 This Week
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  • 9
    OpenVRL - standas for Open Source Virtual Reality 'L' ('L' stands for Life or Library...). A full 3D virtual reality simulation library, with physics, collision detection, platform independand rendering, etc. Uses OpenDE and OPCODE libraries for dy
    Downloads: 0 This Week
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  • 10
    A collection of projects based on the Virtual Object System (VOS) platform. The goal of Interreality is to develop a free and open platform for multiuser 3D virtual reality and interactive, collaborative 3D virtual spaces, as well as other applications.
    Downloads: 0 This Week
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  • 11
    OpenReality will be a 3D Engine Library for development of Games, Virtual Reality and 3D Visualization applications. It will be very intuitive, and strongly object oriented. Of course, performance will have a great weight on the project´s decisions.
    Downloads: 0 This Week
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  • 12
    A virtual reality (VR) system for the Internet based on a secure distributed object system. ADR has been renamed and moved: please see new site interreality.org
    Downloads: 0 This Week
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