Showing 42 open source projects for "shaders"

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  • 1
    glslViewer

    glslViewer

    Console-based GLSL Sandbox for 2D/3D shaders shaders

    GlslViewer is a flexible console-based OpenGL Sandbox to display 2D/3D GLSL shaders without the need of a UI. You can definitely make your own UI or wrapper using the Python Module (include) or any other tool that communicates back/forth with the GPS viewer through the standard POSIX console In/Out or OSC. Default vert/frag shaders for 2D shader and 3D material shaders with PBR lighting model. Hot reload of files on changes.
    Downloads: 9 This Week
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  • 2
    PortableGL

    PortableGL

    An implementation of OpenGL 3.x-ish in clean C

    PortableGL is a single-header, software-only implementation of a subset of OpenGL (specifically the GL 2.1 pipeline), designed to run entirely on the CPU. This lightweight graphics library allows OpenGL-style rendering without GPU acceleration, making it ideal for educational use, debugging, embedded systems, and retro-style software rendering. Because it mirrors OpenGL syntax and design, it can act as a drop-in CPU renderer for testing or deploying 3D graphics on platforms without GPU support.
    Downloads: 4 This Week
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  • 3
    Shaderc

    Shaderc

    A collection of tools, libraries, and tests for Vulkan shader

    Shaderc is a collection of tools and libraries for compiling shaders—small programs that run on GPUs—into SPIR-V, the intermediate representation used by the Vulkan graphics API. It provides both a command-line tool (glslc) and a C/C++ library (libshaderc) that wrap the functionality of glslang (the Khronos reference compiler for GLSL) and SPIRV-Tools to deliver a modern, scriptable, and efficient shader compilation workflow.
    Downloads: 5 This Week
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  • 4
    rspirv

    rspirv

    Rust implementation of SPIR-V module processing functionalities

    rspirv is a Rust-based parser, builder, and disassembler for SPIR-V, the intermediate binary format used in Vulkan and OpenCL for shaders and compute kernels. It’s part of the gfx-rs ecosystem, a suite of graphics tools aiming to provide cross-platform rendering capabilities in Rust. rspirv enables manipulation and inspection of SPIR-V modules, which is useful in shader compilers, graphics drivers, and development tools for low-level GPU programming. The library strictly follows the SPIR-V specification and is used in projects that need to generate, analyze, or modify shaders dynamically.
    Downloads: 0 This Week
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    projectM

    projectM

    Cross-platform Music Visualization Library

    Cross-platform Music Visualization Library. Open-source and Milkdrop-compatible. Experience psychedelic and mesmerizing visuals by transforming music into equations that render a limitless array of user-contributed visualizations. projectM is an open-source project that reimplements the esteemed Winamp Milkdrop by Geiss in a more modern, cross-platform reusable library. Its purpose in life is to read an audio input and to produce mesmerizing visuals, detecting tempo, and rendering advanced...
    Downloads: 37 This Week
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  • 6
    Freetype GL

    Freetype GL

    OpenGL text using one vertex buffer, one texture and FreeType

    Freetype-GL is an OpenGL text rendering library that utilizes a single vertex buffer and texture in conjunction with the FreeType library. It facilitates efficient and flexible text rendering in OpenGL applications, supporting various font formats and advanced typographic features.
    Downloads: 1 This Week
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  • 7
    Three.js Skills for Claude Code

    Three.js Skills for Claude Code

    Collection of Three.js skill files

    Three.js Skills for Claude Code repository is a curated collection of modular skills and educational code aimed at helping developers learn and apply Three.js, the popular JavaScript library for 3D graphics on the web. It groups foundational lessons, examples, and utilities that make it easier to set up 3D scenes, work with cameras, lighting, materials, shaders, and animation loops, and handle user interactions in a browser context. The project functions as a toolbox of practical snippets and guided examples that bridge the gap between reading documentation and building interactive 3D elements such as animated objects, interactive visualizations, and immersive web experiences. Its structured approach supports developers ranging from beginners just learning the Three.js API to more experienced coders aiming to implement sophisticated materials or shader effects.
    Downloads: 6 This Week
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  • 8
    ModernGL

    ModernGL

    Modern OpenGL binding for Python

    ModernGL is a Python wrapper over OpenGL, designed to simplify the creation of high-performance, modern graphics applications. It provides an intuitive API for rendering 2D and 3D graphics, making it accessible to both beginners and experienced developers. ModernGL is suitable for applications such as games, simulations, and data visualizations.
    Downloads: 0 This Week
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  • 9
    libctru

    libctru

    Homebrew development library for Nintendo 3DS/Horizon OS user mode

    ...It is not meant to provide higher-level functions; to put things in perspective, the purpose of libctru would be to sit between the OS and a possible port of SDL rather than replace it. libctru is just a library and needs a toolchain to function. devkitARM (created by devkitPro) is the officially supported ARM cross-compiling toolchain, which provides the framework necessary to supply a usable POSIX-like environment, with working C and C++ standard libraries; as well as the tools required to compile homebrew in the 3DSX format, and assemble GPU shaders. The use of other ARM toolchains is severely discouraged.
    Downloads: 4 This Week
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  • 10
    libplacebo

    libplacebo

    Official mirror of libplacebo

    ...It originated as a core part of the rendering pipeline for the mpv media player and has since grown into a standalone library used for tone mapping, dithering, color space conversion, and more. libplacebo is ideal for developers looking to integrate sophisticated video rendering and post-processing into their own applications with full control over shaders and rendering stages.
    Downloads: 1 This Week
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  • 11
    TypeGPU

    TypeGPU

    A modular and open-ended toolkit for WebGPU

    ...It lets developers define GPU logic with advanced type inference while still targeting WebGPU and WGSL-based execution. The project is designed for graphics, compute shaders, GPU programming, and high-performance browser or React Native experiments. It can generate WGSL from TypeScript-style functions, helping developers keep GPU code closer to the rest of their application logic. TypeGPU is useful for teams that want the power of WebGPU without losing the safety and tooling benefits of TypeScript. ...
    Downloads: 0 This Week
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  • 12
    tachyonfx

    tachyonfx

    Effects and animation library for Ratatui applications

    tachyonfx is a Rust-based animation and effects library designed specifically for terminal user interfaces built with the Ratatui ecosystem, enabling developers to add visually rich transitions and dynamic behavior to text-based applications. It introduces a composable system where complex animations can be created by layering and combining smaller, reusable effects, similar to how shaders or animation pipelines work in graphical environments. The library focuses on enhancing the visual expressiveness of terminal applications, which are traditionally static, by introducing motion, interpolation, and smooth transitions between UI states. TachyonFX integrates deeply with Ratatui’s rendering model, allowing developers to apply effects to widgets, layouts, or entire scenes without rewriting core UI logic. ...
    Downloads: 0 This Week
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  • 13
    three-d

    three-d

    Makes it simple to draw stuff across platforms (including web)

    ...The library leverages modern graphics standards such as OpenGL and WebGL to deliver high-performance rendering across platforms, including browsers and desktop applications. It includes built-in support for common 3D concepts such as meshes, textures, shaders, and scene management, enabling developers to create complex visual applications with minimal boilerplate. three-d also emphasizes ease of use by providing a clean API that abstracts away low-level details while still allowing customization when needed.
    Downloads: 0 This Week
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  • 14
    LÖVR

    LÖVR

    Lua Virtual Reality engine

    An open-source framework for rapidly building immersive 3D experiences. You can use LÖVR to easily create VR experiences without much setup or programming experience. The framework is tiny, fast, open-source, and supports lots of different platforms and devices. Runs on Windows, Mac, Linux, Android, WebXR. Supports Vive/Index, Oculus Rift/Quest, Pico, Windows MR, and has a VR simulator. Simple VR scenes can be created in just a few lines of Lua. Writen in C99 and scripted with LuaJIT,...
    Downloads: 2 This Week
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  • 15
    Ct.js

    Ct.js

    Ct.js is a desktop game engine that makes learning programming fun

    ct.js makes learning programming fun and game development easy by its visual tools, good docs and flexible, modular library. It is free, open-source, and is loved by hobbyists, professionals, teachers, and their students. Bad tools hinder your performance. Ct.js is designed to be like a brush with which you create games, not to be an enemy you will fight with. ct.js bundles come with offline docs, tutorials, and editable examples and demos. The code editor highlights errors and provides...
    Downloads: 0 This Week
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  • 16

    Halide

    A language for fast, portable data-parallel computation

    Halide is a programming language for fast, portable data-parallel computation. It was designed to make writing high-performance image and array processing code much easier on modern machines. It works on all major operating systems and with several CPU architectures (X86, ARM, MIPS, Hexagon, PowerPC) and GPU Compute APIs (CUDA, OpenCL, OpenGL, among others). It isn't a standalone programming language however; rather it is embedded in C++ which means that you write C++ code, building an...
    Downloads: 0 This Week
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  • 17
    VulkanSceneGraph

    VulkanSceneGraph

    Vulkan & C++17 based Scene Graph Project

    VulkanSceneGraph (VSG), is a modern, cross-platform, high-performance scene graph library built upon Vulkan graphics/compute API. The software is written in C++17 and follows the CppCoreGuidelines and FOSS Best Practices. The source code is published under the MIT License, with the exception of vulkan.h, used for Vulkan extensions, which is under Apache License 2.0. This repository contains C++ headers and source and CMake build scripts to build the libvsg library. Additional support...
    Downloads: 0 This Week
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  • 18
    glsl-sandbox

    glsl-sandbox

    Shader editor and gallery

    ...A public gallery lets creators browse, fork, and remix shaders, turning the site into a collaborative learning hub. Because everything runs client-side, iteration is fast and portable—just load the page and start typing. It has become a staple tool in the creative-coding community, lowering the barrier to entry for shader art and GPU programming.
    Downloads: 0 This Week
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  • 19
    glvertex

    glvertex

    Support for legacy OpenGL in core profiles

    The glVertex library emulates the legacy OpenGL API, which has been deprecated in OpenGL core profiles. It is also a convenience wrapper around GLSL shaders, VBOs and FBOs.
    Downloads: 2 This Week
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  • 20
    Jahshaka

    Jahshaka

    Cross platform Virtual Reality authoring and playback

    Jahshaka is bringing you the future of immersive digital content creation. It combines a virtual desktop with a powerful asset management system and a immersive 3d content creation engine with full VR support. Jahshaka is free software, developed as an open source project and is designed to run on Windows, OsX and Linux.
    Downloads: 7 This Week
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  • 21
    AdaGate

    AdaGate

    3D OpenGL dungeon game using Ada: a tribute to Narbacular Drop

    AdaGate is a 3D OpenGL strategy game with escape rooms in a Stargate fantasy setting. It is an elaborate example of modern OpenGL programming using the Ada language; and a tribute to Narbacular Drop, and Amelia Earhart. Each room has a barrier that must be circumvented using portals. The barriers include water with piranha, molten magma, and walls. Runs on Windows, OSX, and GNU/Linux. The linux binary now runs on many linux distros! Includes all source code, build scripts & resources.
    Downloads: 3 This Week
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  • 22
    NatML

    NatML

    High performance, cross-platform machine learning for Unity Engine

    ...NatML exposes machine learning models with simple classes that return familiar data types. These are called "Predictors", and they handle all of the heavy lifting for you. No need to write pre-processing scripts or shaders, wrangle tensors, or anything of that sort. NatML supports Android, iOS, macOS, and Windows alike. As a result, you can build your app once, test it in the Editor, and deploy it to the device all in one seamless workflow.
    Downloads: 0 This Week
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  • 23
    AssetStudio

    AssetStudio

    AssetStudio is a tool for exploring, extracting and exporting assets

    AssetStudio is a cross-platform tool for exploring, extracting, and exporting assets from Unity games—supporting assetbundles and built-in assets. It handles textures, sprites, audio, meshes, shaders, and more, exporting to formats like png, bmp, mp3, wav. The original is archived (supports Unity ≤2022.1); forks like AssetStudio2024 add support for newer Unity versions and Lua asset decompiling.
    Downloads: 711 This Week
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  • 24
    SHADERed

    SHADERed

    Lightweight, cross-platform & full-featured shader IDE

    SHADERed is a lightweight, cross-platform, and full-featured shader Integrated Development Environment (IDE). It allows developers to write, debug, and test shaders in real-time, providing tools like a shader debugger, variable tracking, and code editing features. SHADERed supports various shader types and is suitable for both beginners and experienced graphics programmers.
    Downloads: 0 This Week
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  • 25
    bevy_retrograde

    bevy_retrograde

    Plugin pack for making 2D games with Bevy

    Bevy Retrograde is a plugin for the Bevy game engine that helps developers build retro-style 2D games with pixel-perfect rendering, low-resolution output, and input abstraction. It simplifies the creation of NES- or SNES-era aesthetics while integrating tightly with Bevy’s ECS and rendering systems.
    Downloads: 0 This Week
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