SHADERed is a lightweight, cross-platform, and full-featured shader Integrated Development Environment (IDE). It allows developers to write, debug, and test shaders in real-time, providing tools like a shader debugger, variable tracking, and code editing features. SHADERed supports various shader types and is suitable for both beginners and experienced graphics programmers.

Features

  • Real-time shader editing and preview​
  • Integrated shader debugger for step-by-step analysis​
  • Variable tracking and editing during runtime​
  • Support for HLSL, GLSL, and SPIR-V shaders​
  • Customizable user interface with docking panels​
  • Plugin system for extending functionality​
  • Cross-platform compatibility with Windows and Linux​
  • Comprehensive documentation and tutorials​
  • Open-source under the MIT license​

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License

MIT License

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Additional Project Details

Operating Systems

Linux, Mac, Windows

Programming Language

C++

Related Categories

C++ Integrated Development Environments (IDE)

Registered

2025-03-19