Showing 13 open source projects for "fragment shader"

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  • 1
    glsl-sandbox

    glsl-sandbox

    Shader editor and gallery

    GLSL Sandbox is an in-browser playground for writing and sharing fragment shaders with instant visual feedback. It provides a minimal editor and a fullscreen WebGL viewport so your shader takes center stage, making it perfect for learning, live-coding, and showcasing visual experiments. The environment injects a small set of uniforms—time, resolution, mouse—so you can animate and interact without boilerplate.
    Downloads: 0 This Week
    Last Update:
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  • 2
    glslViewer

    glslViewer

    Console-based GLSL Sandbox for 2D/3D shaders shaders

    GlslViewer is a flexible console-based OpenGL Sandbox to display 2D/3D GLSL shaders without the need of a UI. You can definitely make your own UI or wrapper using the Python Module (include) or any other tool that communicates back/forth with the GPS viewer through the standard POSIX console In/Out or OSC. Default vert/frag shaders for 2D shader and 3D material shaders with PBR lighting model. Hot reload of files on changes. One default light and one default camera. Interactive commands...
    Downloads: 11 This Week
    Last Update:
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  • 3
    GLSL-PathTracer

    GLSL-PathTracer

    A toy physically based GPU path tracer (C++/OpenGL/GLSL)

    A physically based path tracer that runs in a GLSL fragment shader.
    Downloads: 0 This Week
    Last Update:
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  • 4

    RenderPass

    Easily construct fragment shader graphs

    A shader can further process the outputs of zero, one or more input images, which in turn can be the result of previous render passes/
    Downloads: 0 This Week
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  • 5
    Synthclipse

    Synthclipse

    GLSL shader prototyping tool based on Eclipse IDE.

    Synthclipse is a GLSL shader prototyping tool. It makes possible to fast develop all kinds of shaders: Fragment (FS), Vertex (VS), Geometry (GS), Tessellation (TS) and Compute (CS). Shader development can be done using, compatible with Fragmentarium and Shadertoy (but limited to FS and VS), Fragx shaders or by using fully featured JavaScript JSX scripts. The JSX API is consistent with WebGL but in fact exposes complete OpenGL 4+ API.
    Downloads: 3 This Week
    Last Update:
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  • 6
    GlslEditor

    GlslEditor

    Simple WebGL Fragment Shader Editor

    Simple WebGL Fragment Shader Editor. Friendly GLSL Shader editor based on Codemirror compatible with glslViewer (C++/OpenGL ES) and glslCanvas (JS/WebGL). Was originally developed to work as an embedded editor for The Book of Shaders. But now has grown as a stand-alone Web app. Thanks to their compatibility with other apps of this ecosystem like glslViewer which runs in the RaspberryPi directly from the console, GlslEditor interacts with other projects like OpenFrame.io allowing the user to export the shaders to frames with only one button.
    Downloads: 0 This Week
    Last Update:
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  • 7
    shadersrepository

    shadersrepository

    GPU Fragment Shaders Repository - GLSL

    GPU Fragment Shader Repository under the Attribution-NonCommercial-ShareAlike 3.0 Unported (CC BY-NC-SA 3.0) Various Authors. Language: GLSL OpenGL ES.2.0 Compliant. Shaders Repository: git clone https://git.code.sf.net/p/shadersrepository/code shadersrepository-code
    Downloads: 0 This Week
    Last Update:
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  • 8
    ShaderView

    ShaderView

    ShaderView - a simple stand-alone program to run GLSL fragment-shaders

    ShaderView - a simple stand-alone tool to display a GLSL pixel-shader (inspired by Inigo Quilez's great ShaderToy). Implemented in C++ using SDL2 and OpenGl.
    Downloads: 3 This Week
    Last Update:
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  • 9
    ShaderNinja

    ShaderNinja

    A live OpenGL fragment shader compiler and viewer

    ShaderNinja provides the user with an intergrated editing environment in which one can write, compile, debug and view fragment shader programs. Time and resolution uniform variables are present for the user's convenience. The program does not require installation - simply extract the .zip file in a convenient location. The installer is simply for convenience.
    Downloads: 0 This Week
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  • 10

    BinaryView

    Show binary data

    BinaryView is able to show 2d binary data either as xy-plot or using a simple fragment shader. Standard shaders like simple color mapping or a relief shading for digital elevation data already exist, but you can also write your own shader. As an example, the screenshots show Mars MOLA topographic data taken from http://pds-geosciences.wustl.edu/missions/mgs/megdr.html
    Downloads: 0 This Week
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  • 11

    Unrimp

    Unified renderer implementation ("Un r imp")

    Unified renderer implementation ("Un r imp"). Extensive examples from basic to advanced are provided as well.
    Downloads: 0 This Week
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  • 12
    NWShader is a wrapper for the game Neverwinter Nights (by Bioware), to support enhanced OpenGL features, especially post-processing using nVidia's CG toolkit. NWShader supports fullscreen and material shaders in NWN.
    Downloads: 0 This Week
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  • 13
    CroSShade is an visual IDE for creating GLSL fragment/pixel, vertex and geometry shader programs
    Downloads: 0 This Week
    Last Update:
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