Showing 42 open source projects for "maps"

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  • 1
    Tiled

    Tiled

    Flexible level editor

    Tiled is a free and open source, easy to use, and flexible level editor. Tiled is highly flexible. It can be used to create maps of any size, with no restrictions on tile size, or the number of layers or tiles that can be used. Maps, layers, tiles, and objects can all be assigned arbitrary properties. Tiled's map format (TMX) is easy to understand and allows multiple tilesets to be used in any map. Tilesets can be modified at any time. Tiled is a general purpose tile map editor for all tile-based games, such as RPGs, platformers or Breakout clones. ...
    Downloads: 15 This Week
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  • 2
    MCScanX

    MCScanX

    MCScanX: Multiple Collinearity Scan toolkit X version

    MCScanX is a toolkit for detecting gene synteny and collinearity, aiding in the evolutionary analysis of gene arrangements across multiple genomes. It extends the original MCScan algorithm by incorporating additional utilities for visualization and downstream analyses.
    Downloads: 6 This Week
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  • 3
    Google Highway

    Google Highway

    Performance-portable, length-agnostic SIMD with runtime dispatch

    Google Highway is a high-performance C++ library designed to provide portable SIMD (Single Instruction, Multiple Data) vectorization across multiple CPU architectures while maintaining predictable and efficient behavior. It abstracts low-level vector intrinsics into a consistent API that maps closely to hardware instructions, allowing developers to write high-performance code without relying heavily on compiler auto-vectorization. Highway enables the same source code to run across different platforms and instruction sets, including architectures with scalable vector lengths, which are not known at compile time. This portability is achieved through dynamic or static dispatch mechanisms that select the best available instruction set at runtime or compile time. ...
    Downloads: 0 This Week
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  • 4
    glslViewer

    glslViewer

    Console-based GLSL Sandbox for 2D/3D shaders shaders

    ...One default light and one default camera. Interactive commands thought POSIX console IN/OUT or OSC. Different debug modes (histogram, textures, buffers, bounding box, etc). Shadow maps. Headless rendering. Fullscreen and screensaver mode. HoloPlay rendering on LookingGlass Display. Image export. PNG sequence export. WASM crosscompiling. Automatically generated set of defines based on the platform, buffer, render pass, geometry attributes and materials properties. Passing custom uniforms (float, int, vec2, vec3 and vec4) through console IN or OSC.
    Downloads: 10 This Week
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    SIMD

    SIMD

    C++ wrappers for SIMD intrinsics

    ...SIMD instructions allow a single operation to be applied to multiple data elements simultaneously, significantly accelerating numerical and data-parallel computations. However, differences across CPU architectures and compilers make direct usage complex, which xsimd addresses by offering a unified API that maps efficiently to underlying hardware capabilities. The library supports a wide range of instruction sets, including SSE, AVX, NEON, and WebAssembly SIMD, ensuring portability across platforms. It provides vectorized implementations of common mathematical operations, allowing developers to operate on batches of values using familiar syntax. xsimd is widely adopted in performance-critical applications.
    Downloads: 1 This Week
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  • 6
    Pixie

    Pixie

    Instant Kubernetes-Native Application Observability

    Pixie is an open-source observability tool for Kubernetes applications. Use Pixie to view the high-level state of your cluster (service maps, cluster resources, application traffic) and also drill down into more detailed views (pod state, flame graphs, individual full-body application requests). Pixie uses eBPF to automatically collect telemetry data such as full-body requests, resource and network metrics, application profiles, and more. Pixie collects, stores and queries all telemetry data locally in the cluster. ...
    Downloads: 0 This Week
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  • 7

    Memory Layout Specification Tool

    A tool for generating memory maps for low-level and embedded systems.

    The Memory Layout Specification Tool (MLST) is a file specification and a collection of tools for conveying the contents of a memory map. MLST can take an appropriately formatted specification and create both a representation of the memory map for a assembler and documentation from the input file.
    Downloads: 0 This Week
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  • 8
    Yocto/GL

    Yocto/GL

    Yocto/GL: Tiny C++ Libraries for Data-Driven Physically-based Graphics

    Yocto/GL is a collection of small C++17 libraries for building physically-based graphics algorithms released under the MIT license. Yocto/GL is written in a deliberately data-oriented style for ease of development and use. Yocto/GL is split into small libraries to make code navigation easier. See each header file for documentation. Simple shape data structure, utilities for manipulating triangle meshes, quads meshes and line sets, computation of normals and tangents, linear and Catmull-Clark...
    Downloads: 1 This Week
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  • 9
    Mapbox GL Native

    Mapbox GL Native

    Interactive, thoroughly customizable maps

    Interactive, thoroughly customizable maps in native Android, iOS, macOS, Node.js, and Qt applications, powered by vector tiles and OpenGL. A C++ library that powers customizable vector maps in native applications on multiple platforms by taking stylesheets that conform to the Mapbox Style Specification, applying them to vector tiles that conform to the Mapbox Vector Tile Specification, and rendering them using OpenGL or Metal.
    Downloads: 0 This Week
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  • 10
    Bloaty

    Bloaty

    Bloaty: a size profiler for binaries

    Bloaty is a deep, accurate size profiler for native binaries that tells you where every byte comes from so you can shrink executables and libraries intelligently. It parses binary formats like ELF, Mach-O, and DWARF symbol/debug data without relying solely on toolchain heuristics, letting you attribute size to files, sections, symbols, templates, and even compilation units. Reports can be produced at multiple granularities and diffed across builds to identify regressions introduced by...
    Downloads: 2 This Week
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  • 11
    Olex2 is visualisation software for small-molecule crystallography developed at Durham University/EPSRC. It provides comprehensive tools for crystallographic model manipulation for the end user and an extensible development framework for programmers. The project has been supported by Olexsys Ltd since 2010.
    Downloads: 0 This Week
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  • 12
    tinyraycaster

    tinyraycaster

    486 lines of C++: old-school FPS in a weekend

    The tinyraycaster project is a compact implementation of a classic raycasting engine inspired by early first-person shooter games, written in a minimal amount of C++ code. It demonstrates how to create a basic 3D environment using 2D grid-based maps and raycasting techniques. The project focuses on teaching the principles behind rendering pseudo-3D scenes, including wall projection, texture mapping, and camera movement. Its simplicity allows developers to understand the entire rendering pipeline without the complexity of modern game engines. The codebase is structured as a learning resource, guiding users through the process of building a basic game engine from scratch. ...
    Downloads: 0 This Week
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  • 13

    dvisvgm

    A fast DVI to SVG converter

    The command line tool dvisvgm converts DVI, EPS, and PDF files to the XML-based SVG format.
    Downloads: 0 This Week
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  • 14
    utymap

    utymap

    Highly customizable library for procedural world generation

    ...The simplest way to explore the project is to check the source code of demo scenes. Import scene shows how to import map data from a file. Please note, that import and rendering logic depends on maps rules which means you cannot use arbitrary mapcss with the arbitrary data format. Elevation scene shows how elevation support works. Please note, as the scene loads multiple tiles at once, mapzen server might reject some of the requests. Also, first-time loading takes time, just wait a little bit and restart the scene again.
    Downloads: 0 This Week
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  • 15

    cds

    Concurrent Data Structure library

    CDS (Concurrent Data Structures) is a C++ template library of lock-free and fine-grained lock-based algorithms. It contains a collection of concurrent data structures: queues, stacks, sets, maps, etc, and safe memory reclamation schema for concurrent containers - Hazard Pointer and user-space RCU. See doxygen doc http://libcds.sourceforge.net/doc/cds-api/index.html. The source code repo for libcds 2.x has been moved to https://github.com/khizmax/libcds
    Downloads: 0 This Week
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  • 16

    BWEM

    Fast and robust map analyser for Brood War.

    Brood War Easy Map is a C++ library that analyses Brood War's maps and provides relevant information such as areas, choke points and base locations. It is built on top of the BWAPI library. It first aims at simplifying the development of bots for Brood War, but can be used for any task requiring high level map information. It can be used as a replacement for the BWTA2 add-on, as it performs faster and shows better robustness while providing similar information.
    Downloads: 0 This Week
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  • 17
    GMLib (Google Maps Library) are components that encapsulate the GoogleMaps API to administrate a map, markers, polygons, rectangles, polylines,.... All objects that you can put into a map. Actual components - TGMMap: component to use the Google Maps map - TGMMarker: component to show markers - TGMInfoWindow: component to show a balloon with information - TGMPolyline: component to show polylines - TGMPolygon: component to show polygons - TGMRectangle: component to show rectangles - TGMCircle: component to show circles - TGMGeoCode: component to geocoding - TGMDirection: component to get routes - TGMElevation: component to calc elevations - TGMGroundOverlay: component to show images Compiled in: - Delphi 6, 7, 2007, 2009 - RAD Studio 2010, XE, XE2, XE3, XE4 Compatible for VCL and FMX. ...
    Downloads: 1 This Week
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  • 18

    QNetMap

    QNetMap is the library for displaying the map and the objects on it

    ...To show the map QNetMap can use different providers like OpenStreetMap or other WMS servers. The map data can be downloaded from the Internet or from the disk cache. User's own raster maps can also be used. QNetMap supports layers so you can mix maps from different servers. To enrich the map presentation you can draw your own objects in the given coordinates. The development of the library was supported by "Sintels" LLC (ЗАО "Синтелс" - http://sintels.ru) and OJSC "T8" (ОАО "Т8" - https://t8.ru). Written by Sergey Shumeyko and Sergey Vasyutin.
    Downloads: 0 This Week
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  • 19

    Medusa Engine

    A C++ 3D game engine.

    The Medusa Engine is a C++ based engine. This engine was used to develop "DarkSpace" a space based MMORTS released in 2001.
    Downloads: 0 This Week
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  • 20

    qvoidwad

    3D to GZDoom void map converter

    This utility converts raw maps built for true 3D games such as Half-Life, Quake etc. into 2.5D levels for GZDoom, a port of Doom. It converts the 'brushes' from 3D games to '3D floors' from modified 2.5D games (like GZDoom). Since it is a command-line tool, it should compile and work with any operating system that supports the standard C and C++ libraries.
    Downloads: 0 This Week
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  • 21
    The judyhash project provides C++ STL-style maps and sets based on unique algorithms and having unique characteristics.
    Downloads: 0 This Week
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  • 22
    NightFox's Lib for Libnds
    ...A recompilation of the lib may fix it. A small lib to help you to code games & applications for your Nintendo DS console. You can find functions to manage backgrounds, sprites, colision maps, text, sound effects, etc. Requires lastest Libnds to work (part of devkitPro).
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    Downloads: 3 This Week
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  • 23
    Easy2D is an object oriented game library that makes possible writing 2D tile-based games with speed and ease. It encapsulates common tasks found in these games, such as: tile maps, animated sprites, bitmap fonts, etc., and is written in C++ using SDL.
    Downloads: 0 This Week
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  • 24
    Xenos Engine is an open source scriptable 3d simulation engine. Xenos provides a unified interface to a diverse collection of open source libraries, exposed to an easy to use scripting language.
    Downloads: 0 This Week
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  • 25
    Db Table Mapper
    DbTableMapper is a simple software that allows to read information about a ORACLE Database Table and generate a C++ class that "maps" it (Pro*C/C++ code included)
    Downloads: 0 This Week
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