16 programs for "skippy-mesh" with 2 filters applied:

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  • 1
    Chaos Mesh

    Chaos Mesh

    A Chaos Engineering Platform for Kubernetes

    Chaos Mesh brings various types of fault simulation to Kubernetes and has an enormous capability to orchestrate fault scenarios. It helps you conveniently simulate various abnormalities that might occur in reality during the development, testing, and production environments and find potential problems in the system. Based on the principles of Chaos Engineering, Chaos Mesh abstracts real-world events into objects that can be directly applied, hiding the trivial details. Chaos Mesh provides...
    Downloads: 0 This Week
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  • 2
    Consul

    Consul

    Service networking solution to connect applications across any cloud

    Automate network configurations, discover services, and enable secure connectivity across any cloud or runtime. Quickly deploy Consul on Kubernetes leveraging Helm. Automatically inject sidecars for Kubernetes resources. Federate multiple clusters into a single service mesh. Deploy service mesh within any runtime or infrastructure - Bare Metal, Virtual Machines, and Kubernetes clusters, across any cloud. Resolve discovered services through integrated DNS. Automate 3rd party load balancers (F5...
    Downloads: 4 This Week
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  • 3
    IIAB

    IIAB

    Internet-in-a-Box, build your own library of Alexandria

    Internet-in-a-Box (IIAB) is a “learning hotspot” that brings the Internet's crown jewels (Wikipedia in any language, thousands of Khan Academy videos, zoomable OpenStreetMap, electronic books, WordPress journaling, “Toys from Trash” electronics projects, etc.) to those without Internet. You can build your own tiny, affordable server (an offline digital library) for your school, your medical clinic, your prison, your region, and/or your very own family, accessible with any nearby smartphone,...
    Downloads: 2 This Week
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  • 4
    VulkanSceneGraph

    VulkanSceneGraph

    Vulkan & C++17 based Scene Graph Project

    VulkanSceneGraph (VSG), is a modern, cross-platform, high-performance scene graph library built upon Vulkan graphics/compute API. The software is written in C++17 and follows the CppCoreGuidelines and FOSS Best Practices. The source code is published under the MIT License, with the exception of vulkan.h, used for Vulkan extensions, which is under Apache License 2.0. This repository contains C++ headers and source and CMake build scripts to build the libvsg library. Additional support...
    Downloads: 1 This Week
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  • 5
    Trixi.jl

    Trixi.jl

    Trixi.jl: Adaptive high-order numerical simulations of hyperbolic PDEs

    Trixi.jl is a numerical simulation framework for hyperbolic conservation laws written in Julia. A key objective for the framework is to be useful to both scientists and students. Therefore, next to having an extensible design with a fast implementation, Trixi.jl is focused on being easy to use for new or inexperienced users, including the installation and postprocessing procedures.
    Downloads: 0 This Week
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  • 6
    OpenNum

    OpenNum

    OpenNum lets you distribute solvers with a nice graphical interface

    ... simulation packages: · it allows managing a centralized materials dataset; · it can read several finite element mesh formats and several field formats.
    Downloads: 0 This Week
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  • 7
    NOMAD is a C++ code that implements the MADS algorithm (Mesh Adaptive Direct Search) for difficult blackbox optimization problems. Such problems occur when the functions to optimize are costly computer simulations with no derivatives.
    Downloads: 8 This Week
    Last Update:
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  • 8

    Advanced Numerical Instruments 3D

    Advanced numerical instruments: adaptive meshing, FE methods, solvers

    Ani3D provides portable libraries for each step in the numerical solution of systems of PDEs with variable tensorial coefficients: (1) unstructured adaptive mesh generation, (2) metric-based mesh adaptation, (3) finite element discretization and interpolation, (4) algebraic solvers.
    Downloads: 7 This Week
    Last Update:
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  • 9

    Advanced Numerical Instruments 2D

    Advanced numerical instruments: adaptive meshing, FE methods, solvers

    Ani2D provides portable libraries for each step in the numerical solution of systems of PDEs with variable tensorial coefficients: (1) unstructured adaptive mesh generation, (2) metric-based mesh adaptation, (3) finite element discretization and interpolation, (4) algebraic solvers.
    Downloads: 1 This Week
    Last Update:
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    Red Hat Enterprise Linux on Microsoft Azure

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  • 10

    GeoWeb 3D Globe

    Geospatial Web 3D Globe Project(To consider S.Korea market)

    The goal of "GeoWeb 3D Globe" is developing 3D visualization and utilization module for geospatial data. We are conveniently wide range of developers hope to take advantage of geospatial information. Using three-dimensional spatial information service developed for web-based 3D "GeoWeb 3D Globe" The main contents of the project are as follows: 1. Based on proven open source SW(WWJava) 2. Specializing in 3D visualization of geospatial data 3. Web based service
    Downloads: 0 This Week
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  • 11

    glob

    OpenGL 3D Mesh generating library

    GLOB allows OpenGL programmers to create a variety of 3D meshes ranging from spheres, cubes and cyliders to NURBS and extrusions. GLOB compiles under Windows, Linux-based OSs and MAC. The library is compatible with OpenGL 4.0+ and doesn't use any deprecated features. 4 attrributes: 4D color, 3D normal, 3D position and 2D texture coordinate are stored per vertex in VAO (Vertex Array Objects). GLOB doesn't do any rendering to the screen and only builds the attributes for the mesh. Thus, the user...
    Downloads: 0 This Week
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  • 12
    FTGL is a free cross-platform Open Source C++ library that uses Freetype2 to simplify rendering fonts in OpenGL applications. FTGL supports bitmaps, pixmaps, texture maps, outlines, polygon mesh, and extruded polygon rendering modes.
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    Downloads: 42 This Week
    Last Update:
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  • 13
    Ray3d is a multi-platform 3d game engine with an entire FPS game for it's techdemo. It's based on Irrlicht and other open source libraries, and written in C/C++. It is in pre-alpha and under HEAVY development.
    Downloads: 0 This Week
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  • 14
    Graphical library focused on tridimensional rendering with OpenGL standards. High performance and scalability are the goal of this project.
    Downloads: 0 This Week
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  • 15
    A python web development framework based on cherrypy, sqlalchemy, sqlite, lxml and mochikit. Inspired by turbogears.
    Downloads: 0 This Week
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  • 16
    Field Model (FM) is a C++ library with classes representing fields and the meshes that fields are based on. FM is a component enabling the interchange of data that come in a variety of mesh and field types.
    Downloads: 0 This Week
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