Showing 25 open source projects for "sse vector math"

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  • 1
    HLSL++

    HLSL++

    Math library using HLSL syntax with multiplatform SIMD support

    HLSL++ is a header-only C++ math library designed to replicate the syntax and functionality of the HLSL shading language, making it easier for developers to write CPU-side code that mirrors GPU shader logic. It provides vector, matrix, and math operations with a syntax identical or very similar to HLSL, allowing seamless transition between shader code and application code.
    Downloads: 1 This Week
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  • 2
    JOML

    JOML

    A Java math library for OpenGL rendering calculations

    JOML is a high-performance, lightweight math library designed for 3D graphics applications in Java, particularly those using OpenGL, Vulkan, or LWJGL. It provides a complete suite of vector, matrix, quaternion, and geometry operations essential for real-time graphics and game development. Unlike other math libraries, JOML avoids object allocation during calculations, making it highly optimized for garbage-free performance.
    Downloads: 6 This Week
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  • 3
    ispc

    ispc

    Intel SPMD Program Compiler

    ...Under the SPMD model, the programmer writes a program that generally appears to be a regular serial program, though the execution model is actually that a number of program instances execute in parallel on the hardware. ispc compiles a C-based SPMD programming language to run on the SIMD units of CPUs and GPUs; it frequently provides a 3x or more speedup on architectures with 4-wide vector SSE units and 5x-6x on architectures with 8-wide AVX vector units, without any of the difficulty of writing intrinsics code. Parallelization across multiple cores is also supported by ispc, making it possible to write programs that achieve performance improvement that scales by both numbers of cores and vector unit size. Build a small set of extensions to the C language that would deliver excellent performance to performance-oriented programmers.
    Downloads: 19 This Week
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  • 4
    Vector Pascal is a language targeted at SIMD multi-core instruction-sets such as the AVX and SSE2 or x86-64-v3. It has a SIMD compiler which supports parallel vector operations, loop unrolling, common sub expression removal etc. It is implemented in Java.
    Downloads: 32 This Week
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    glMatrix

    glMatrix

    Javascript Matrix and Vector library for High Performance WebGL apps

    Javascript has evolved into a language capable of handling realtime 3D graphics, via WebGL, and computationally intensive tasks such as physics simulations. These types of applications demand high performance vector and matrix math, which is something that Javascript doesn't provide by default. glMatrix to the rescue! glMatrix is designed to perform vector and matrix operations stupidly fast! By hand-tuning each function for maximum performance and encouraging efficient usage patterns through API conventions, glMatrix will help you get the most out of your browsers Javascript engine.
    Downloads: 0 This Week
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  • 6
    mpg123
    This is the fast and Free (LGPL license) real time MPEG Audio Layer 1, 2 and 3 decoding library and console player. It uses floating point or integer math, along with several special optimizations (3DNow, SSE, ARM, ...) to make it most efficient.
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    Downloads: 13,779 This Week
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  • 7
    Foreval

    Foreval

    Foreval is parser , compiler , evaluator of mathematical expressions

    ...Old version (v.8.4.17.250): Examples for Delphi, FPC, Builder, MSVC , GCC (Codeblock) , VB6, FreeBasic. Download files: Foreval_all.7z (Foreval v9 + Foreval v8 + ForevalZ + all examples + doc) - recommend ForevalG9.7z (Foreval v9 + examples v9+ doc) (math parser, math expression parser, evaluate formula, evaluator, symbolic, differentiation, derivative , complex)
    Downloads: 2 This Week
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  • 8
    glslmath

    glslmath

    C++ header-only library that simulates GLSL math

    GLSLmath provides C++ math operations as defined by GLSL. For example, it provides methods to easily setup viewing transformations and perspective projections. GLSLmath has been inspired by the glm and slmath libraries, which aim to mimic GLSL, but in contrast to those GLSLmath does not focus on a complete conforming implementation of GLSL. It rather aims to provide a convenient single header file that implements the most commonly used subset of GLSL so that it is easy to use for rapid...
    Downloads: 2 This Week
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  • 9
    jPicEdt

    jPicEdt

    Another drawing editor for LaTeX with PSTricks & TikZ

    jPicEdt is an extensible internationalized vector-based drawing editor for LaTeX and related packages (TikZ, PsTricks,...), written in Java. It is also a library of reusable high-level graphic primitives.
    Downloads: 10 This Week
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  • 10

    UniSIMD-assembler

    SIMD macro assembler unified for ARM, MIPS, PPC and x86

    UniSIMD assembler is a high-level C/C++ macro assembler framework unified across ARM, MIPS, POWER and x86 architectures. It establishes a subset of both BASE and SIMD instruction sets with clearly defined common API, so that application logic can be written and maintained in one place without code replication. The assembler itself isn't a separate tool, but rather a collection of C/C++ header files, which applications need to include directly in order to use. At present, Intel...
    Downloads: 0 This Week
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  • 11
    Rotations Conversion Library

    Rotations Conversion Library

    Library for working with 3D rotations in C++

    The Rotations Conversion Library (RCL) is a collection of C++ functions that address common computations and numerical handling of rotations in 3D Euclidean space, including support for rotation matrices (`Rotmat`), Quaternions (`Quat`), intrinsic ZYX Euler angles (`Euler`), fused angles (`Fused`) and tilt angles (`Tilt`). In addition to the core competency of being able to convert between each of the representations, operations such as inversion, ZYX yaw extraction, fused yaw extraction,...
    Downloads: 0 This Week
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  • 12
    The CML (Configurable Math Library) is a free, open-source C++ vector, matrix, and quaternion math library designed for use in games, graphics, computational geometry, and related applications. Please note: the CML source has moved to GitHub: https://github.com/demianmnave/CML
    Downloads: 0 This Week
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  • 13
    vectorFormat

    vectorFormat

    c++ header file including classes and functions for vector mathematics

    Very soon, development of vectorFormat will be resumed.
    Downloads: 0 This Week
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  • 14
    An object oriented Math library written in C++. This library contains set of template classes that are ready to be used. Currently a 2D Matrix, modular arithmetic, vector, and complex numbers are present. These systems can work together, you can create a matrix of complex numbers. Iterators for matrix and vector classes will be added soon. Please use SVN to access current version.
    Downloads: 1 This Week
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  • 15

    SugarLab

    A lightweight HTML5/JS library for making games!

    A lightweight but fully-featured canvas based engine for writing games. Features: -Browser handling -Basic game structure -Pollable control states -Entities system -Full audio tag support -WebAudio API integration -Vector math -Collision detection for lines, AABB's, and convex polygons -Built-in debug drawing -Nodes, NodeMaps, and A* pathfinding -Viewport system -Many optimizations such as sorting, culling, minimal state changes, etc. -AJAX asset pipeline -Animation -Spriter integration and API (coming soon) -Particle engine -Platformer-specific support (coming soon) -Kongregate API integration (coming soon) -Google Analytics integration (coming soon) -Scene based state management
    Downloads: 0 This Week
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  • 16
    Medical Data Segmentation Toolkit
    MDSTk is a collection of 2D/3D image processing tools aimed at medical images. It contains routines for volume data processing (3D filtering, segmentation, etc.) as well as fast low-level vector graphics library for surface and tetrahedral meshing. MDSTk has been forked by 3Dim Laboratory s.r.o. to provide better support and further push its development forward. Please check VPL (Voxel Processing Library) project available on Bitbucket (https://bitbucket.org/3dimlab/vpl).
    Downloads: 0 This Week
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  • 17
    Math expression parser and evaluator written in Scala. Usable from Java (Sun JRE 1.6) Provides float, integral, boolean and vector data types, some string processing support. Variables may be defined internally or im- and exported through a binding.
    Downloads: 0 This Week
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  • 18
    A simple to use and powerful template math library which contain vector algebra, quaternions, euclidean geometry and fuzzy logic math. NOTE: boost compatible and dependent from boost
    Downloads: 0 This Week
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  • 19
    Vector math library for 3D Graphics
    Downloads: 0 This Week
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  • 20
    Development testbed for C++ libraries. Right now a vector math and OpenGL objects libraries are developed.
    Downloads: 0 This Week
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  • 21
    x86mph is an optimized library with vector, matrix, and vertex helpers (including an own TnL) It also contains memory helpers, and other stuff such as image processing (color inverting, changing bpp) taking advantage of x86's 3DNow!, MMX, and SSE
    Downloads: 0 This Week
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  • 22
    Disparate set of java utility functions used in numerous Aepryus projects. Includes a math package with vector objects and function parsers. A utility package contains loggers, a handy profiler and assorted helper methods for String and Date classes.
    Downloads: 0 This Week
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  • 23
    MATHLIB3D: MATHLIB3D is a Vector/Matrix/Quaternion/Plane/Polynomial C++/Java library targeting either precision or fast mathematical operations executed on vectors, matrices and quaternions.
    Downloads: 0 This Week
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  • 24
    Vector Math is a C++ templated math library for 2D and 3D geometry applications, as scientific data visualization and physic engine development. One of the objectives is to have a syntax similar to Matlab, maintaining the performance.
    Downloads: 0 This Week
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  • 25
    RenderStack is a support library for OpenGL 3+, currently in C++. Features currently for example basic window creation, mesh generation, wrappers for OpenGL programs, framebuffer, texture and vertex buffer objects. Predecessor: https://github.com/tksuoran/renderstack_net Successor: https://github.com/tksuoran/RenderStack
    Downloads: 0 This Week
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