Showing 54 open source projects for "webgl"

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  • 1
    two.js

    two.js

    A renderer agnostic two-dimensional drawing api for the web

    Two.js is a two-dimensional drawing api geared towards modern web browsers. It is renderer agnostic enabling the same api to draw in multiple contexts: svg, canvas, and webgl. Two.js is deeply inspired by flat motion graphics. As a result, two.js aims to make the creation and animation of flat shapes easier and more concise. At its core two.js relies on a scenegraph. This means that when you draw or create an object (a Two.Path or Two.Group), two actually stores and remembers that. After you make the object you can apply any number of operations to it. ...
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  • 2
    Loxodon Framework

    Loxodon Framework

    An MVVM & Databinding framework that can use C# and Lua

    ...For tutorials, examples, and support, please see the project. You can also discuss the project in the Unity Forums. The plugin is compatible with MacOSX, Windows, Linux, UWP, WebGL, IOS, and Android, and provides all the source code of the project. If you like this framework or think it is useful, please write a review on AssetStore or give me a STAR or FORK it on Github, thank you! Loxodon Framework Bundle is an AssetBundle manager.It provides a functionality that can automatically manage/load an AssetBundle and its dependencies from local or remote location.Asset Dependency Management including BundleManifest that keep track of every AssetBundle and all of their dependencies.
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  • 3
    JanusWeb

    JanusWeb

    An in-browser implementation of JanusVR

    JanusXR re-imagines webpages as collaborative 3D web spaces interconnected by portals. JanusXR turns any webpage into its own three-dimensional space where users can meet and explore with others. Host content on the open web and customize Janus' open-source multiplayer server to fit your needs. VESTA is JanusXR's user-driven community. Post your own spaces and get feedback from other community members! The built-in editor allows users to join together to create content in real-time....
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  • 4
    jsc
    JSC allows developers to think in C# while targeting JavaScript, Java, Actionscript and PHP. If you want to create a Flash or WebGL powered game in C# JSC is what you need. If you want to create a single page web application JSC is what you need! JSC also integrates with NuGet which allows to create packages. Contact us at: info@jsc-solutions.net
    Downloads: 2 This Week
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  • 5
    glsl-sandbox

    glsl-sandbox

    Shader editor and gallery

    GLSL Sandbox is an in-browser playground for writing and sharing fragment shaders with instant visual feedback. It provides a minimal editor and a fullscreen WebGL viewport so your shader takes center stage, making it perfect for learning, live-coding, and showcasing visual experiments. The environment injects a small set of uniforms—time, resolution, mouse—so you can animate and interact without boilerplate. A public gallery lets creators browse, fork, and remix shaders, turning the site into a collaborative learning hub. ...
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  • 6
    XRENGINE

    XRENGINE

    Everything you need to build and deploy scalable realtime 3D apps

    Your own sandbox in the Metaverse. Take what you need, or launch the full stack. Includes a self-deployable platform, UI, worlds, avatars, and games. Fully customizable for any kind of game, social experience, event or spatial web app. User management, avatars and inventory with optional blockchain integration (see our Blockchain-in-a-Box repo). Social features like chat, groups, friends, blocking and moderation. 2D, 3D and XR Avatars with full inverse kinematics and facial expressions....
    Downloads: 1 This Week
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  • 7
    canvas-sketch

    canvas-sketch

    Framework for making generative artwork in JavaScript and the browser

    canvas-sketch is a JavaScript framework designed to streamline the creation of generative art, creative coding experiments, and interactive graphics. It provides a lightweight scaffolding environment that helps developers and artists quickly prototype visual projects using HTML5 Canvas or WebGL. The tool focuses on reducing boilerplate so creators can concentrate on visual logic and animation rather than setup. It integrates smoothly with modern JavaScript workflows and supports modular development patterns. The framework is commonly used in creative coding communities for sketches, data visualizations, and interactive installations. ...
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  • 8
    glfx.js

    glfx.js

    An image effects library for JavaScript using WebGL

    glfx.js is a JavaScript image-effects library that uses WebGL to apply real-time filters and transformations directly in the browser. It exposes a simple API where images are uploaded into GPU textures, processed with shader-based filters, and rendered to a WebGL canvas. Because the work is done on the GPU, many effects that would be too slow in pure JavaScript (like complex blurs, lens effects, or tilt-shift) can run interactively, even on large images.
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  • 9
    jeelizFaceFilter

    jeelizFaceFilter

    Javascript/WebGL lightweight face tracking library

    This JavaScript library detects and tracks the face in real time from the camera video feed captured with WebRTC. Then it is possible to overlay 3D content for augmented reality applications. We provide various demonstrations using main WebGL 3D engines. We have included in this repository the release versions of the 3D engines to work with a determined version (they are in /libs/<name of the engine>/). This library is lightweight and it does not include any 3D engine or third-party library. We want to keep it framework agnostic so the outputs of the library are raw, if the face is detected or not, the position and the scale of the detected face and the rotation Euler angles. ...
    Downloads: 1 This Week
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  • 10
    texgen.js

    texgen.js

    JavaScript Texture Generator

    ...It exposes a set of composable operations—noise, gradients, patterns, transforms, blends—that you can stack to create complex materials without image files. The API is deliberately fluent, letting you chain nodes to define a pipeline and then render to a canvas or WebGL texture. This approach is ideal for games, demos, and creative coding where small footprint and dynamic variation matter more than hand-painted assets. Because textures are generated at runtime, parameters can be animated or randomized to add life without extra downloads. The project demonstrates how far you can push simple building blocks to create wood, marble, clouds, checkerboards, and other familiar materials.
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  • 11
    Mapbox GL Native

    Mapbox GL Native

    Interactive, thoroughly customizable maps

    Interactive, thoroughly customizable maps in native Android, iOS, macOS, Node.js, and Qt applications, powered by vector tiles and OpenGL. A C++ library that powers customizable vector maps in native applications on multiple platforms by taking stylesheets that conform to the Mapbox Style Specification, applying them to vector tiles that conform to the Mapbox Vector Tile Specification, and rendering them using OpenGL or Metal. To embed interactive maps into a native application using a...
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  • 12
    VivaGraph

    VivaGraph

    Graph drawing library for JavaScript

    ...It is designed for speed and scalability, handling large graph datasets with smooth rendering and interactive capabilities such as dragging nodes and zooming. The library supports multiple rendering backends including SVG, WebGL, and Canvas, allowing developers to choose the best balance of performance and visual fidelity for their use case. Its layout algorithms help position nodes in aesthetically pleasing arrangements using force-directed simulations that adjust dynamically as the graph evolves. VivaGraphJS is modular, so you can extend or customize layouts, rendering, and interaction logic to fit specialized applications such as social network analysis, dependency mapping, or knowledge graphs.
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  • 13
    Synthclipse

    Synthclipse

    GLSL shader prototyping tool based on Eclipse IDE.

    ...Shader development can be done using, compatible with Fragmentarium and Shadertoy (but limited to FS and VS), Fragx shaders or by using fully featured JavaScript JSX scripts. The JSX API is consistent with WebGL but in fact exposes complete OpenGL 4+ API. To install Synthclipse one can download prepacked Eclipse with Synthclipse feature (see "Files" section above) or update an existing Eclipse using the following Update Site: https://kamil-kolaczynski.github.io/synthclipse/update/ Prepacked version has one advantage: it has nice console logs coloring since it shipped with Grep Console plugin ( https://marketplace.eclipse.org/content/grep-console ) that is configured specially for Synthclipse logs.
    Downloads: 4 This Week
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  • 14
    KAREL 3D WebGL

    KAREL 3D WebGL

    Children's learning programming language Karel the Robot in 3D

    KAREL 3D written in JavaScript with WebGL is a children's programming language for teaching algorithms. This is later variant from Karel the Robot in 3D, created in 1986 for 8bit microcomputer PMD 85-2. Support full recursion, create new commands, complex commands with condition from dialog and direct control with keys, language translation. Objects: brick, wall, mark, fence.
    Downloads: 0 This Week
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  • 15
    Exokit

    Exokit

    Native VR/AR/XR engine for JavaScript

    ...Apps should run in "reality tabs", layers of reality that blend together. Exokit is a Javascript Node.js module. C++ bindings hook into WebGL, WebXR, Magic Leap, Leap Motion, and various other device APIs. Exokit runs on Windows, macOS, Linux (x64), Linux (ARM64), and Magic Leap (ARM64).
    Downloads: 1 This Week
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  • 16
    NN-SVG

    NN-SVG

    Publication-ready NN-architecture schematics

    Illustrations of Neural Network architectures are often time-consuming to produce, and machine learning researchers all too often find themselves constructing these diagrams from scratch by hand. NN-SVG is a tool for creating Neural Network (NN) architecture drawings parametrically rather than manually. It also provides the ability to export those drawings to Scalable Vector Graphics (SVG) files, suitable for inclusion in academic papers or web pages. The tool provides the ability to...
    Downloads: 0 This Week
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  • 17
    Lvr

    Lvr

    Augmented Reality for everyone, out of the world experiences

    ...While Lvr can be used from HTML, developers have unlimited access to JavaScript, DOM APIs, three.js, WebVR, and WebGL. Lvr is a thin framework on top of AR.js and A-Frame. Although A-Frame uses the DOM, A-Frame does not touch the browser layout engine. Performance is a top priority, being battle-tested on highly interactive WebVR experiences. It runs efficiently even on mobile phones!
    Downloads: 0 This Week
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  • 18
    KAREL 3D

    KAREL 3D

    Learning programming language for kids

    ...Wiki include ZIP with scan of original historical manuals in Slovak language from years 1987 - 1990 Today exist some variants (not mine) like: LightBot or Swift Playgrounds on tablets. Karel 3D from Version 8 is different from other Karels, can bulid a Bridges. WebGL version: https://sourceforge.net/projects/karel-3d-webgl/ C++ version: https://sourceforge.net/projects/karel-3d-cpp/
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  • 19
    KAREL 3D C++  ( Karel the Robot in 3D )

    KAREL 3D C++ ( Karel the Robot in 3D )

    Karel - 3D language interpreter

    ...First KAREL-3D is created in 1986 after Karel the Robot, in Slovakia ( before Czechoslovakia ) on 8 bit microcomputer PMD 85-2 for school kids to learn algorithm and what is programming, teach know how to solve a logical problem, like Spock and his children from the planet Vulcan ( live long and prosper ). because it's fun Actual WebGL version: https://sourceforge.net/projects/karel-3d-webgl/
    Downloads: 0 This Week
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  • 20
    React 360

    React 360

    Create amazing 360 and VR content using React

    React 360 is a framework for the creation of interactive 360 experiences that run in your web browser. It pairs modern APIs like WebGL and WebVR with the declarative power of React, producing applications that can be consumed through a variety of devices. Leveraging web technologies and the existing React ecosystem, React 360 aims to simplify the construction of cross-platform 360 experiences. We've designed the React 360 developer experience to get your first project up and running in only a few minutes. ...
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  • 21
    clmtrackr

    clmtrackr

    Javascript library for precise tracking of facial features

    ...The library provides some generic face models that were trained on the MUCT database and some additional self-annotated images. Check out clmtools for building your own models. For tracking in video, it is recommended to use a browser with WebGL support, though the library should work on any modern browser. For some more information about Constrained Local Models, take a look at Xiaoguang Yan's excellent tutorial, which was of great help in implementing this library.
    Downloads: 0 This Week
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  • 22
    Phaser Input

    Phaser Input

    Adds input boxes to Phaser like CanvasInput, but also works for WebGL

    phaser-input is a text input plugin for Phaser, enabling text fields in canvas-based games. Since HTML inputs can't be styled or positioned reliably in canvas games, phaser-input provides native-feeling input boxes that work directly in-game.
    Downloads: 0 This Week
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  • 23
    Oryol

    Oryol

    A small, portable and extensible C++ 3D coding framework

    Oryol is a small portable C++ framework for building 3D applications across desktop, mobile, and web platforms. The same C++ source can target macOS, Linux, Windows, iOS, Android, Raspberry Pi, and Emscripten. Its rendering system supports OpenGL, GLES2, WebGL, Metal, and D3D11 from shared shader sources. The framework includes core, graphics, input, resource, HTTP file-system, and local file-system modules. Assets can be loaded asynchronously from either local storage or the web. External Git-based modules extend Oryol with features such as animation, audio, Dear ImGui, and Nuklear integration. ...
    Downloads: 4 This Week
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  • 24
    Wolfenstein 3D html5

    Wolfenstein 3D html5

    Wolfenstein 3D HTML5 TOTAL Conversion

    Wolfenstein 3D HTML5 full conversion *UPDATED* - CHROME AUDIO CONTEXT FIX SCRIPT! I did not wrote it i am not the maker of this script. It is relased under the gplv2 licence. 6 Episode + Spear of Destiny Usage: Just upload and play! This is a total html5-javascript conversion of the original game, all episodes until Spear of Destiny is included! 81 stage. Usage: 1. Upload to any webhost 2. Load the index.php in your web browser 3. It can save the game and...
    Downloads: 0 This Week
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  • 25
    normalmap.js

    normalmap.js

    A library for creating simple interactive lighting effects

    normalmap.js is a library for creating simple interactive lighting effects using normal maps.
    Downloads: 0 This Week
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