Showing 4 open source projects for "webgl"

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  • 1
    Odin

    Odin

    Odin Programming Language

    ...Why shouldn't our tools bring us joy whilst doing it? Enjoy programming again, with Odin! Odin provides official libraries for all major graphics APIs: OpenGL, Vulkan, Direct3D11, Direct3D12, Metal, and WebGL 1 & 2. Odin comes with high quality packages out of the box in its core library.
    Downloads: 15 This Week
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  • 2
    Mapbox GL Native

    Mapbox GL Native

    Interactive, thoroughly customizable maps

    Interactive, thoroughly customizable maps in native Android, iOS, macOS, Node.js, and Qt applications, powered by vector tiles and OpenGL. A C++ library that powers customizable vector maps in native applications on multiple platforms by taking stylesheets that conform to the Mapbox Style Specification, applying them to vector tiles that conform to the Mapbox Vector Tile Specification, and rendering them using OpenGL or Metal. To embed interactive maps into a native application using a...
    Downloads: 0 This Week
    Last Update:
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  • 3
    Synthclipse

    Synthclipse

    GLSL shader prototyping tool based on Eclipse IDE.

    ...Shader development can be done using, compatible with Fragmentarium and Shadertoy (but limited to FS and VS), Fragx shaders or by using fully featured JavaScript JSX scripts. The JSX API is consistent with WebGL but in fact exposes complete OpenGL 4+ API. To install Synthclipse one can download prepacked Eclipse with Synthclipse feature (see "Files" section above) or update an existing Eclipse using the following Update Site: https://kamil-kolaczynski.github.io/synthclipse/update/ Prepacked version has one advantage: it has nice console logs coloring since it shipped with Grep Console plugin ( https://marketplace.eclipse.org/content/grep-console ) that is configured specially for Synthclipse logs.
    Downloads: 0 This Week
    Last Update:
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  • 4
    KAREL 3D C++  ( Karel the Robot in 3D )

    KAREL 3D C++ ( Karel the Robot in 3D )

    Karel - 3D language interpreter

    ...First KAREL-3D is created in 1986 after Karel the Robot, in Slovakia ( before Czechoslovakia ) on 8 bit microcomputer PMD 85-2 for school kids to learn algorithm and what is programming, teach know how to solve a logical problem, like Spock and his children from the planet Vulcan ( live long and prosper ). because it's fun Actual WebGL version: https://sourceforge.net/projects/karel-3d-webgl/
    Downloads: 0 This Week
    Last Update:
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