Showing 47 open source projects for "hidden objects game"

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  • 1

    simple routing

    Simplistic templace header for c++ based pathing or routing.

    Designed to be a simple light weight and easily accessible way of mapping pathing information to a unlimited number of objects. The template is also designed to keep a minimum profile when idle, and efficient as possible means of updating a network. Not limited to, but primarily envisioned to give game developers with limited knowledge of higher-grade routing protocols a out of the box means for pathing.
    Downloads: 0 This Week
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  • 2
    StarlingPunk

    StarlingPunk

    StarlingPunk is a framework built on top the Starling library

    ...Organizing game objects into Worlds, Entities, with type-based grouping etc. Manage entity drawing order via depth/layer so that scenes render properly in order (foreground/background, etc.)
    Downloads: 0 This Week
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  • 3
    Object Oriented Context Manager, serializer, editor API, targeted to extend short sized libraries able to play media objects as they are edited. Provides a virtual Machine, undo,merge,... API independant. Provides many extended libs. Demoscene oriented. https://www.youtube.com/watch?v=N86VfpYiz-Y
    Downloads: 11 This Week
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  • 4
    QoS Enabled Distributed Objects. Qedo is an implementation of the CORBA Component Model (CCM) extended by Quality of Service (QoS) support.
    Downloads: 1 This Week
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  • 5
    QuadTree
    A generic type QuadTree implementation in C# for use with XNA. This QuadTree can store any object that implements the interface IHasRectangle. This provides a means of accessing objects in a virtual space very quickly. Development moved to: https://bitbucket.org/C3/quadtree/
    Downloads: 0 This Week
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  • 6

    gdbplus

    gdb extension with powerful heap memory commands

    gdbplus is an extension to formal releases of GNU debugger gdb. On top of gdb functions, the extension provides additional commands to analyze heap data, object relationship, etc. These power features may shed light on tough issues such as memory corruption, debugging highly optimized code, etc.
    Downloads: 0 This Week
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  • 7
    flixel

    flixel

    flixel is a free Actionscript (Flash) library

    Flixel is a free, open-source game development library written in ActionScript 3 originally for Flash, created by Adam “Atomic” Saltsman. It provides a lightweight yet powerful base framework to build 2D games: handling rendering, input, collisions, tilemaps, particles, cameras, etc. It was designed to be easy to learn and extend, useful both for simple arcade style games and more elaborate ones. It has been used for many indie / Flash games (including commercial and contest-nominated ones),...
    Downloads: 0 This Week
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  • 8

    gpufsknn

    A GPU-based efficient data parallel formulation of the kNN problem

    A GPU-based efficient data parallel formulation of the k-Nearest Neighbor (kNN) search problem which is a popular method for classifying objects in several fields of research, such as- pattern recognition, machine learning, bioinformatics etc.
    Downloads: 1 This Week
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  • 9
    Dynamic tree of Java objects encapsulates hard-drive and Jar/Zip files (and their inner files) and Java objects all the same way. Create new ways of communication as executable Jar files, like a paint program that creates/uses paint programs as tools
    Downloads: 0 This Week
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  • 10
    Small scripting language with a minimal yet powerful command syntax developed in ActionScript 3. Heavily inspired by Sauerbraten's console language.
    Downloads: 0 This Week
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  • 11
    FXPLib
    FXPLib is a game creation library that uses SDL, OpenGL, ODE and more, to provide an easy interface to program games in 2D. It manages lights and gravitation between animated objects. It provides a configuration interface for players with a simple scripting language called FXPQuest.
    Downloads: 0 This Week
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  • 12
    Reptile Map Editor
    Reptile is a 2D tile-map editor for game development. It uses projects to manage related maps, tilesets, game objects and brushes, such that they are reusable and easy to maintain across many maps at the same time.
    Downloads: 0 This Week
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  • 13
    PHP and VB6 classes for generating dynamic PDF reports and forms from XPF files designed with Visual2PDF. PHP class uses TCPDF to generate PDF from Visual2PDF documents. VB6 class uses optimized mjwPDF class to generate PDF.
    Downloads: 0 This Week
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  • 14
    jCrosstab is an API to convert JDBC ResultSet objects to a set of arrays that translate the data from Tabular (or MultiTabular) to CrossTab or Multi-Crosstab. The idea is similar to an Excel Pivot Table, but more powerful.
    Downloads: 0 This Week
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  • 15
    This project will create reusable objects that can be used in game engines to reduce development time. (Development for the 1.1 framework based version has ended.)
    Downloads: 0 This Week
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  • 16
    A rapid development tool for games. “The Game” abstracts across the set of all possible graphical computer games (2D as well as 3D), breaking it down into a set of objects, sprites, meshes, sounds etc that can be easily configured. Then hit “compile”.
    Downloads: 0 This Week
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  • 17
    the simple universe library aims to provide a simple (possibly game-oriented) virtual reality where real-world objects and surfaces (like terrain) can be defined and simulated. Uses OpenGL and ODE.
    Downloads: 0 This Week
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  • 18
    XMUD is a MMORPG implementation in Java. Players can extend the system by creating new objects. The game provides a 3D engine written in Java3D, Persistent state management, synchronization and networking subsystems. Compatible with NWN modules.
    Downloads: 0 This Week
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  • 19
    A warehouse of utilities and story source-code for Inform-based interactive fiction stories. Include simple examples of how to write inform, to libraries of useful utilities and objects, to full game source-code.
    Downloads: 0 This Week
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  • 20
    Using Delphi to write a complete Isometric Engine and Editor and to port it to Kylix upon it's release. Features... 1. Cross-platform Isometric game engine and editor. 2. Full OO game object inheritance model so objects can be handled...
    Downloads: 0 This Week
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  • 21
    A collection of objects (in toolkit form) for the creation of economic/transport simulations. With this, you should be able to create a "sim" game similar to anything from Alpha Centauri to Zeus...
    Downloads: 0 This Week
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  • 22
    Open Voxel Engine for RTS

    Open Voxel Engine for RTS

    Java based Open source Voxel Engine for RTS games

    OVERTS© is an open source Java coded gaming engine that is designed for the creation of turn-based and real-time strategy games. The aims of this project is to create easy to use tools to create worlds, terrains, and objects, with an easy to use Voxel editor, as well as provide an API for easy coding of most any style of strategy game one can think of.
    Downloads: 0 This Week
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