Showing 4 open source projects for "hidden objects game"

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    MercuryMessaging

    MercuryMessaging

    Framework to facilitate communication in the Unity game engine

    ...Unity organizes its rendered scene objects (known in Unity as GameObjects) using a standard scene graph (known in Unity as the Scene Hierarchy). While Unity is very powerful, it is fairly difficult to achieve nonspatial communication between scriptable components of GameObjects (in Unity, known as MonoBehaviours).
    Downloads: 1 This Week
    Last Update:
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  • 2
    Cardboard SDK

    Cardboard SDK

    Open source Cardboard SDK and samples

    ...A smartphone can display 3D scenes with stereoscopic rendering, track and react to head movements, and interact with apps by detecting when the user presses the viewer button. To get started, you'll use HelloCardboard, a demo game that demonstrates the core features of the Cardboard SDK. In the game, users look around a virtual world to find and collect objects.
    Downloads: 4 This Week
    Last Update:
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  • 3
    Vive Grip

    Vive Grip

    Physics-based grabbing for SteamVR development in Unity

    Vive Grip helps you to highlight, grab, and interact with game objects using SteamVR. It leverages Unity's physics engine with a simple interface that abstracts the powerful ConfigurableJoint component. Examples are included for creating weighted objects, levers, dials, guns, and more. Supports HTC Vive, Oculus Rift, Windows Mixed Reality, and more. Extensive plugin system to do custom logic on interactions and grab events.
    Downloads: 1 This Week
    Last Update:
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  • 4
    the simple universe library aims to provide a simple (possibly game-oriented) virtual reality where real-world objects and surfaces (like terrain) can be defined and simulated. Uses OpenGL and ODE.
    Downloads: 0 This Week
    Last Update:
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