Showing 6 open source projects for "hidden objects game"

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    MercuryMessaging

    MercuryMessaging

    Framework to facilitate communication in the Unity game engine

    ...Unity organizes its rendered scene objects (known in Unity as GameObjects) using a standard scene graph (known in Unity as the Scene Hierarchy). While Unity is very powerful, it is fairly difficult to achieve nonspatial communication between scriptable components of GameObjects (in Unity, known as MonoBehaviours).
    Downloads: 1 This Week
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  • 2
    Duality

    Duality

    a 2D Game Development Framework

    ...These roles are reversed here: Your primary job is to define objects and specify their behaviors, Duality can handle all the rest. Drag files into the editor and drag assets into the game. Type C# code for game logic and engine extensions. Add bits of your code to objects in the game. Duality is being constantly developed since 2011, let's build some great games with it. Modified Assets are automatically reloaded.
    Downloads: 0 This Week
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  • 3
    Ceras

    Ceras

    Universal binary serializer for a wide variety of scenarios

    ...Using Ceras to read/write network packets might require different settings than, lets say, saving a settings-object to a file, or persisting items/spells/monsters in a game.
    Downloads: 0 This Week
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  • 4
    Vive Grip

    Vive Grip

    Physics-based grabbing for SteamVR development in Unity

    Vive Grip helps you to highlight, grab, and interact with game objects using SteamVR. It leverages Unity's physics engine with a simple interface that abstracts the powerful ConfigurableJoint component. Examples are included for creating weighted objects, levers, dials, guns, and more. Supports HTC Vive, Oculus Rift, Windows Mixed Reality, and more. Extensive plugin system to do custom logic on interactions and grab events.
    Downloads: 1 This Week
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  • 5
    Arengu

    Arengu

    Arengu is a free 2D RPG with a thrilling story and exciting gameplay.

    Arengu is a 2D Indie RPG, which is written in C# with the programming environment XNA and it's developed by three german students. It's still in development, so you can follow the designing procress by playing this game or visiting our blog ( link to our website ). On Twitter ( https://twitter.com/ArenguRPG ) or our blog you'll find the latest news and information. YouTube Presentation of the latest Version ( in german ): https://www.youtube.com/watch?v=aPIr_-dJXQw Blog:...
    Downloads: 0 This Week
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  • 6
    QuadTree
    A generic type QuadTree implementation in C# for use with XNA. This QuadTree can store any object that implements the interface IHasRectangle. This provides a means of accessing objects in a virtual space very quickly. Development moved to: https://bitbucket.org/C3/quadtree/
    Downloads: 0 This Week
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