Browse free open source C++ Simulation Software and projects below. Use the toggles on the left to filter open source C++ Simulation Software by OS, license, language, programming language, and project status.

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  • 1
    FARSA

    FARSA

    Framework for Autonomous Robotics Simulation and Analysis

    FARSA is a collection of integrated open-source object-oriented C++ libraries that allow to experiment with autonomous robots. It allow to simulate different robotic platforms (the iCub humanoid and the khepera, e-puck, and marxbot wheeled robots), design the sensory-motor system of the robot/s, design the environment in which the robot/s operate, design the robot neural controller, and adapt the free parameters of the robot.
    Downloads: 0 This Week
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  • 2

    Factory Hardware Emulator

    Emulate MODBUS industrial network with devices.

    FactoryController testing/verification tool. Simulate MODBUS-TCP industrial network with set of devices. Update 2017: Hardware Emulator project has been integrated to main FactoryController codebase and this repository is obsolete.
    Downloads: 0 This Week
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  • 3
    A High Performance 3D engine and Game engine, specially designed for Physics and mechanical simulations.Integrates physics, Portal Rendering, OpenGL and Cg shaders.
    Downloads: 0 This Week
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  • 4
    Implement a 3d simulator of a Quadrotor using the Gazebo simulator (part of the Player/Stage project); develop a Controller and some changes on Gazebo core required. Implement a client application, developed on Qt to interact with, using libgazebo.
    Downloads: 0 This Week
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  • 5
    Human And Program Observation Simulator
    Downloads: 0 This Week
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  • 6

    IPSA - Inventor Physics Simulation API

    Easy to use physics simulation combining ODE with OpenInventor.

    Create phyiscal simulations easily through IPSA which combines the OpenInventor 3D API with the Open Dynamics Engine (ODE). Scenes are read from .iv files and simulated in the supplied viewer applications. Find it at: http://ipsa.sourceforge.net
    Downloads: 0 This Week
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  • 7
    Inverted Pendulum aims at the development of an open source C++ cross-platform set of applications which simulate the dynamics of the inverted pendulum, a classic example of an unstable system, and typically studied in undergrad control courses.
    Downloads: 0 This Week
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  • 8
    Java Fuzzy Editor is a basic editor to allow creation of fuzzy based rules. It will save to serveral formats including to source code in several languages.
    Downloads: 0 This Week
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  • 9
    MBDyn_sim_suite is a collection of free pre&post-processing tools and simulation models for the open-source multi-body analysis software MBDyn forming a general purpose simulation environment for structural dynamics with an emphasis on wind turbines.
    Downloads: 0 This Week
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  • 10
    MIT SPHERES Simulation (Release)

    MIT SPHERES Simulation (Release)

    MIT's spacecraft simulator for control algorithm development

    The SPHERES simulation is designed to support most software-related aspects of single- and multi-satellite SPHERES operations. The simulation code base consists of simulated versions of most of the SPHERES core flight code and additional code that simulates dynamics, communications, and other environmental interaction. The simulation is particularly valuable during the early stages of algorithm development and implementation as an aid in accelerating the learning curve for any Guest Scientist for SPHERES. Algorithms may be implemented in C or Embedded MATLAB and executed in the MATLAB simulation environment to verify general desired behavior. With some limitations, the code used in the simulation can be directly transferred to the SPHERES hardware. We are sharing this project with the public to gather more interest for SPHERES Guest Scientists. Feel free to use and contribute to this code base, just don't forget to credit the MIT Space Systems Lab if you distribute any results.
    Downloads: 0 This Week
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  • 11
    The Mobility Open Architecture Simulation and Tools (MOAST) framework aids in the development of autonomous robots. It includes an architecture, control modules, interface specs, and data sets and is fully integrated with the USARSim simulation system.
    Downloads: 0 This Week
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  • 12
    The Massive G Engine is a simple yet feature-rich extensible 3D simulation engine for Robotics Research and gaming.
    Downloads: 0 This Week
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  • 13

    MatODE

    Matlab interface to the Open Dynamics Engine (ODE)

    MatODE is a simple Matlab toolbox for interfacing to the Open Dynamics Engine rigid body physics simulator (ODE, by Russell Smith), created by the Delft Biorobotics Lab (Delft University of Technology, Delft, The Netherlands). The system to be simulated is defined in an XML file, while the joint positions and motor signals can be sensed and actuated from a Matlab script. Examples are provided. Starting at version 0.30, MatODE is only available for Windows and Linux 64-bit. For older 32-bit versions, select "Browse all files".
    Downloads: 0 This Week
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  • 14
    This project is the software development section for the McGill underwater robotics team. We compete here: http://www.auvsi.org/about/
    Downloads: 0 This Week
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  • 15
    Framework for modelling of Natural General Intelligence. This project aims at creation of open source AGI (Artificial General Intelligence) through modelling of natural thinking. See http://roland.pri.ee/bakalaureusetoo/ for theoretical details.
    Downloads: 0 This Week
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  • 16
    Welcome to Molecubes! This project aims to develop open modular robotic framework envisioned as a universal, robust, and low cost alternative to a variety of specialized robots with fixed body structure and functions.
    Downloads: 0 This Week
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  • 17
    Simulator of virtual animals made up of biological neural networks for research in the Computational Neuroscience field.
    Downloads: 0 This Week
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  • 18
    Obstacle Avoidance in Player/Stage using the ProBT library.
    Downloads: 0 This Week
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  • 19
    OpenRAVE
    Moved to https://github.com/rdiankov/openrave An open-source, cross-platform, plugin-based robot planning environment for autonomous robotics. Includes services like collision detection, physics, (inverse) kinematics, sensors, robot controls, python bindings, and a network scripting environment.
    Downloads: 0 This Week
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  • 20

    OpenRTDynamics

    A framework for implementing real-time control systems

    - - - T H I S P R O J E C T M O V E D T O G I T H U B - - - A framework for the implementation of advanced real-time control systems which uses signal/block-based schematics (like Simulink) extended by several features like state machines and online-exchangeable sub-simulations. Besides, this framework properly handles multiple threads, their communication, allows to synchronise control systems to external events (e.g. variable timers or incoming network packages) and provides many other nice features. Because of a high-level schematic-description language -- in form of provided Scilab commands -- only a minimal implementation-effort (no error-prone C-programming) is required.
    Downloads: 0 This Week
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  • 21
    using simple cuboids and gjk algorithm, this general purpose algorithm gives a ready made code to work with swissranger 3D camera.
    Downloads: 0 This Week
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  • 22
    Project ready to essay with OpenCv libraries, using QT. Created in Windows but possibly easy to compile in other OpenCv and QT compatible systems.
    Downloads: 0 This Week
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  • 23
    Continuous Collision Detection Library -- Ricochet is a continuous collision detection algorithm for computing time of contact (TOC) and contact points and normals that works with polygon soups.
    Downloads: 0 This Week
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  • 24
    A small Program to simulate simple Robots with Atmel AVR Microcontrollers (others follow after the first beta). The environment will be first similar to the competitions on http://www.robotchallenge.at. It's written in QT4.
    Downloads: 0 This Week
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  • 25
    An multiplatform C++ environnement for simulating robots. Characteristics are : - robots are created using lego philosophy - robot behaviour language to be defined (lua ?) - multi users support on a same environnement
    Downloads: 0 This Week
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