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Csourcecode of firmware for a hardware hack for "Ninja Pan and Tilt" using "Teensy USB Development Board". It is cross-platform (Win, MAC, Linux) over USB, reports status and can record/playback movements to eeprom. Networked using "telnetninja".
sugo-nxt is software written in the NXC/NBC programming language for t
sugo-nxt is software written in the NXC/NBC programming language for the Lego Mindstorms NXT brick. It stays in the ring and pushes toward an opponent. For sumo lego details see http://SuGO.GEARSinc.org
Control system for Kite Aerial Photography (KAP) based on the Atmel AVR chipset, Xbee radios, and Orangutan-lib for atmega168. Software and Hardware design released under MIT License.
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Lego(TM)stopped developing the electronic system of the 80s while the demand increased. This lead to some private projects. One of these projects is the UCB-Project introduced by Stefan Vorst of the German MBFR e.V.
DARPA Urban Challenge, a C++ based platform for testing Path Planning Algorithms: An application of Game Theory and Neural Networks.
Rubin, Raphael (2007)
This is a tool(MATLAB code) to find out the least-weighing path in a maze containing coloured squares where every colour has its own specified weight/cost. By default, it is programmed to calculate the path in a 8x8 square maze.
Arduino2Lego is a project developed at the Politecnico of Milan by a Computer Science Engineering student.
It aims to make all Lego NXT peripherals (motors, sensors,...) easily usable from Arduino.
MOVED TO GITHUB!! https://github.com/cmwslw/nxt-plus-plus
NXT++ is an interface written in C++ that allows the control LEGO MINDSTORMS NXT robots directly through a USB or Bluetooth connection. The interface is intended to be simple and easy to use. The interface can be used in any C++ program.
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An interpreter for the G-code language, which can control a 3-axis Cartesian positioning system (ie for a CNC milling machine) which has electronics compatible with the RepRap project.
Windowed walking robot simulation system (based on Qt v.4 library). Allows projecting kinematic model of robot, planning robot movement, and movement simulation with gait parameters visualization. Program stores all data in XML files.
An easy and light carrier phase differential gps code that takes integrated carrier phase measurements from a ground station and a receiver and returns 2-5cm accuracy on relative positioning.
DVC2D is a physical simulation library capable of simulating and animating planar systems of rigid bodies experiencing intermittent and steady unilateral contacts with friction. One can also include friction between the bodies and the plane of motio
It is a six d.o.f. path planner for free-flying robots. It is based on hierarchical cell CSpace decomposition, sampling and Harmonic functions. Path Planning and Haptic rendering are integrated to find a free path and to provide haptic feedback.
A 3D robots simulator written in python. Uses ODE physics and OpenGL/Inventor graphics. A differential wheels robot is provided. There is no user interface but the code is small and is intended to be easily extended for your simulations.
This is the code for FIRST robotics team 166's 2008 robotics code. It is written in C, and is intended for use on the 2008 Innovation FIRST robot controller, which utilizes a microchip PIC18F8722 processor to control a FIRST robot.
The library currently consists of an implementation of collision detection of static/moving ellipsoids that exploits frame-coherence using separating planes. Please visit http://www.cs.hku.hk/GraphicsGroup/cd.html for paper references.
This project is to share my work in visual recognition of gestures. It shows how I have implemented person detection, color adaptation and tracking of the user's right-hand, gesture feature extraction, etc. using a single videocamera.
K8055 User Interface is a Mac OS X based Cocoa application for controlling the Velleman K8055 USB interface. Included is a static library which can be used for developing other applications and closely replicates the Velleman Windows .DLL functions.
A parametric, feature-based, sketch-driven 3D CAD application, built around a geometrical constraint solving engine. Project is in early development stage. The FreeSG library (http://freesg.org/) is required.