Open Source Reinforcement Learning Frameworks

Reinforcement Learning Frameworks

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Browse free open source Reinforcement Learning Frameworks and projects below. Use the toggles on the left to filter open source Reinforcement Learning Frameworks by OS, license, language, programming language, and project status.

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  • 1
    DeepSeek R1

    DeepSeek R1

    Open-source, high-performance AI model with advanced reasoning

    DeepSeek-R1 is an open-source large language model developed by DeepSeek, designed to excel in complex reasoning tasks across domains such as mathematics, coding, and language. DeepSeek R1 offers unrestricted access for both commercial and academic use. The model employs a Mixture of Experts (MoE) architecture, comprising 671 billion total parameters with 37 billion active parameters per token, and supports a context length of up to 128,000 tokens. DeepSeek-R1's training regimen uniquely integrates large-scale reinforcement learning (RL) without relying on supervised fine-tuning, enabling the model to develop advanced reasoning capabilities. This approach has resulted in performance comparable to leading models like OpenAI's o1, while maintaining cost-efficiency. To further support the research community, DeepSeek has released distilled versions of the model based on architectures such as LLaMA and Qwen.
    Downloads: 68 This Week
    Last Update:
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  • 2
    TorchRL

    TorchRL

    A modular, primitive-first, python-first PyTorch library

    TorchRL is an open-source Reinforcement Learning (RL) library for PyTorch. TorchRL provides PyTorch and python-first, low and high-level abstractions for RL that are intended to be efficient, modular, documented, and properly tested. The code is aimed at supporting research in RL. Most of it is written in Python in a highly modular way, such that researchers can easily swap components, transform them, or write new ones with little effort.
    Downloads: 62 This Week
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  • 3
    AirSim

    AirSim

    A simulator for drones, cars and more, built on Unreal Engine

    AirSim is an open-source, cross platform simulator for drones, cars and more vehicles, built on Unreal Engine with an experimental Unity release in the works. It supports software-in-the-loop simulation with popular flight controllers such as PX4 & ArduPilot and hardware-in-loop with PX4 for physically and visually realistic simulations. It is developed as an Unreal plugin that can simply be dropped into any Unreal environment. AirSim's development is oriented towards the goal of creating a platform for AI research to experiment with deep learning, computer vision and reinforcement learning algorithms for autonomous vehicles. For this purpose, AirSim also exposes APIs to retrieve data and control vehicles in a platform independent way. AirSim is fully enabled for multiple vehicles. This capability allows you to create multiple vehicles easily and use APIs to control them.
    Downloads: 49 This Week
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  • 4
    DeepSeek-V3

    DeepSeek-V3

    Powerful AI language model (MoE) optimized for efficiency/performance

    DeepSeek-V3 is a robust Mixture-of-Experts (MoE) language model developed by DeepSeek, featuring a total of 671 billion parameters, with 37 billion activated per token. It employs Multi-head Latent Attention (MLA) and the DeepSeekMoE architecture to enhance computational efficiency. The model introduces an auxiliary-loss-free load balancing strategy and a multi-token prediction training objective to boost performance. Trained on 14.8 trillion diverse, high-quality tokens, DeepSeek-V3 underwent supervised fine-tuning and reinforcement learning to fully realize its capabilities. Evaluations indicate that it outperforms other open-source models and rivals leading closed-source models, achieving this with a training duration of 55 days on 2,048 Nvidia H800 GPUs, costing approximately $5.58 million.
    Downloads: 47 This Week
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  • 5
    EnvPool

    EnvPool

    C++-based high-performance parallel environment execution engine

    EnvPool is a fast, asynchronous, and parallel RL environment library designed for scaling reinforcement learning experiments. Developed by SAIL at Singapore, it leverages C++ backend and Python frontend for extremely high-speed environment interaction, supporting thousands of environments running in parallel on a single machine. It's compatible with Gymnasium API and RLlib, making it suitable for scalable training pipelines.
    Downloads: 13 This Week
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  • 6
    Weights and Biases

    Weights and Biases

    Tool for visualizing and tracking your machine learning experiments

    Use W&B to build better models faster. Track and visualize all the pieces of your machine learning pipeline, from datasets to production models. Quickly identify model regressions. Use W&B to visualize results in real time, all in a central dashboard. Focus on the interesting ML. Spend less time manually tracking results in spreadsheets and text files. Capture dataset versions with W&B Artifacts to identify how changing data affects your resulting models. Reproduce any model, with saved code, hyperparameters, launch commands, input data, and resulting model weights. Set wandb.config once at the beginning of your script to save your hyperparameters, input settings (like dataset name or model type), and any other independent variables for your experiments. This is useful for analyzing your experiments and reproducing your work in the future. Setting configs also allows you to visualize the relationships between features of your model architecture or data pipeline and model performance.
    Downloads: 13 This Week
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  • 7
    Agent S

    Agent S

    Agent S: an open agentic framework that uses computers like a human

    Agent S is an open-source agentic framework designed to enable autonomous computer use through an Agent-Computer Interface (ACI). Built to operate graphical user interfaces like a human, it allows AI agents to perceive screens, reason about tasks, and execute actions across macOS, Windows, and Linux systems. The latest version, Agent S3, surpasses human-level performance on the OSWorld benchmark, demonstrating state-of-the-art results in complex multi-step computer tasks. Agent S combines powerful foundation models (such as GPT-5) with grounding models like UI-TARS to translate visual inputs into precise executable actions. It supports flexible deployment via CLI, SDK, or cloud, and integrates with multiple model providers including OpenAI, Anthropic, Gemini, Azure, and Hugging Face endpoints. With optional local code execution, reflection mechanisms, and compositional planning, Agent S provides a scalable and research-driven framework for building advanced computer-use agents.
    Downloads: 10 This Week
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  • 8
    Brax

    Brax

    Massively parallel rigidbody physics simulation

    Brax is a fast and fully differentiable physics engine for large-scale rigid body simulations, built on JAX. It is designed for research in reinforcement learning and robotics, enabling efficient simulations and gradient-based optimization.
    Downloads: 10 This Week
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  • 9
    Machine Learning PyTorch Scikit-Learn

    Machine Learning PyTorch Scikit-Learn

    Code Repository for Machine Learning with PyTorch and Scikit-Learn

    Initially, this project started as the 4th edition of Python Machine Learning. However, after putting so much passion and hard work into the changes and new topics, we thought it deserved a new title. So, what’s new? There are many contents and additions, including the switch from TensorFlow to PyTorch, new chapters on graph neural networks and transformers, a new section on gradient boosting, and many more that I will detail in a separate blog post. For those who are interested in knowing what this book covers in general, I’d describe it as a comprehensive resource on the fundamental concepts of machine learning and deep learning. The first half of the book introduces readers to machine learning using scikit-learn, the defacto approach for working with tabular datasets. Then, the second half of this book focuses on deep learning, including applications to natural language processing and computer vision.
    Downloads: 10 This Week
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  • 10
    LightZero

    LightZero

    [NeurIPS 2023 Spotlight] LightZero

    LightZero is an efficient, scalable, and open-source framework implementing MuZero, a powerful model-based reinforcement learning algorithm that learns to predict rewards and transitions without explicit environment models. Developed by OpenDILab, LightZero focuses on providing a highly optimized and user-friendly platform for both academic research and industrial applications of MuZero and similar algorithms.
    Downloads: 9 This Week
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  • 11
    ManiSkill

    ManiSkill

    SAPIEN Manipulation Skill Framework

    ManiSkill is a benchmark platform for training and evaluating reinforcement learning agents on dexterous manipulation tasks using physics-based simulations. Developed by Hao Su Lab, it focuses on robotic manipulation with diverse, high-quality 3D tasks designed to challenge perception, control, and planning in robotics. ManiSkill provides both low-level control and visual observation spaces for realistic learning scenarios.
    Downloads: 9 This Week
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  • 12
    robosuite

    robosuite

    A Modular Simulation Framework and Benchmark for Robot Learning

    Robosuite is a modular and extensible simulation framework for robotic manipulation tasks, built on top of MuJoCo. Developed by the ARISE Initiative, Robosuite offers a set of standardized benchmarks and customizable environments designed to advance research in robotic manipulation, control, and imitation learning. It emphasizes realistic simulations and ease of use for both single-task and multi-task learning.
    Downloads: 9 This Week
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  • 13
    DI-engine

    DI-engine

    OpenDILab Decision AI Engine

    DI-engine is a unified reinforcement learning (RL) platform for reproducible and scalable RL research. It offers modular pipelines for various RL algorithms, with an emphasis on production-level training and evaluation.
    Downloads: 8 This Week
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  • 14
    Gymnasium

    Gymnasium

    An API standard for single-agent reinforcement learning environments

    Gymnasium is a fork of OpenAI Gym, maintained by the Farama Foundation, that provides a standardized API for reinforcement learning environments. It improves upon Gym with better support, maintenance, and additional features while maintaining backward compatibility.
    Downloads: 8 This Week
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  • 15
    Habitat-Lab

    Habitat-Lab

    A modular high-level library to train embodied AI agents

    Habitat-Lab is a modular high-level library for end-to-end development in embodied AI. It is designed to train agents to perform a wide variety of embodied AI tasks in indoor environments, as well as develop agents that can interact with humans in performing these tasks. Allowing users to train agents in a wide variety of single and multi-agent tasks (e.g. navigation, rearrangement, instruction following, question answering, human following), as well as define novel tasks. Configuring and instantiating a diverse set of embodied agents, including commercial robots and humanoids, specifying their sensors and capabilities. Providing algorithms for single and multi-agent training (via imitation or reinforcement learning, or no learning at all as in SensePlanAct pipelines), as well as tools to benchmark their performance on the defined tasks using standard metrics.
    Downloads: 8 This Week
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  • 16
    ReinforcementLearningAnIntroduction.jl

    ReinforcementLearningAnIntroduction.jl

    Julia code for the book Reinforcement Learning An Introduction

    This project provides the Julia code to generate figures in the book Reinforcement Learning: An Introduction(2nd). One of our main goals is to help users understand the basic concepts of reinforcement learning from an engineer's perspective. Once you have grasped how different components are organized, you're ready to explore a wide variety of modern deep reinforcement learning algorithms in ReinforcementLearningZoo.jl.
    Downloads: 8 This Week
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  • 17
    SLM Lab

    SLM Lab

    Modular Deep Reinforcement Learning framework in PyTorch

    SLM Lab is a modular and extensible deep reinforcement learning framework designed for research and practical applications. It provides implementations of various state-of-the-art RL algorithms and emphasizes reproducibility, scalability, and detailed experiment tracking. SLM Lab is structured around a flexible experiment management system, allowing users to define, run, and analyze RL experiments efficiently.
    Downloads: 8 This Week
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  • 18
    Stable Baselines3

    Stable Baselines3

    PyTorch version of Stable Baselines

    Stable Baselines3 (SB3) is a set of reliable implementations of reinforcement learning algorithms in PyTorch. It is the next major version of Stable Baselines. You can read a detailed presentation of Stable Baselines3 in the v1.0 blog post or our JMLR paper. These algorithms will make it easier for the research community and industry to replicate, refine, and identify new ideas, and will create good baselines to build projects on top of. We expect these tools will be used as a base around which new ideas can be added, and as a tool for comparing a new approach against existing ones. We also hope that the simplicity of these tools will allow beginners to experiment with a more advanced toolset, without being buried in implementation details.
    Downloads: 8 This Week
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  • 19
    AgentUniverse

    AgentUniverse

    agentUniverse is a LLM multi-agent framework

    AgentUniverse is a multi-agent AI framework that enables coordination between multiple intelligent agents for complex task execution and automation.
    Downloads: 7 This Week
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  • 20
    Alibi Explain

    Alibi Explain

    Algorithms for explaining machine learning models

    Alibi is a Python library aimed at machine learning model inspection and interpretation. The focus of the library is to provide high-quality implementations of black-box, white-box, local and global explanation methods for classification and regression models.
    Downloads: 7 This Week
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  • 21
    Bullet Physics SDK

    Bullet Physics SDK

    Real-time collision detection and multi-physics simulation for VR

    This is the official C++ source code repository of the Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc. We are developing a new differentiable simulator for robotics learning, called Tiny Differentiable Simulator, or TDS. The simulator allows for hybrid simulation with neural networks. It allows different automatic differentiation backends, for forward and reverse mode gradients. TDS can be trained using Deep Reinforcement Learning, or using Gradient based optimization (for example LFBGS). In addition, the simulator can be entirely run on CUDA for fast rollouts, in combination with Augmented Random Search. This allows for 1 million simulation steps per second. It is highly recommended to use PyBullet Python bindings for improved support for robotics, reinforcement learning and VR. Use pip install pybullet and checkout the PyBullet Quickstart Guide.
    Downloads: 7 This Week
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  • 22
    H2O LLM Studio

    H2O LLM Studio

    Framework and no-code GUI for fine-tuning LLMs

    Welcome to H2O LLM Studio, a framework and no-code GUI designed for fine-tuning state-of-the-art large language models (LLMs). You can also use H2O LLM Studio with the command line interface (CLI) and specify the configuration file that contains all the experiment parameters. To finetune using H2O LLM Studio with CLI, activate the pipenv environment by running make shell. With H2O LLM Studio, training your large language model is easy and intuitive. First, upload your dataset and then start training your model. Start by creating an experiment. You can then monitor and manage your experiment, compare experiments, or push the model to Hugging Face to share it with the community.
    Downloads: 7 This Week
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  • 23
    Project Malmo

    Project Malmo

    A platform for Artificial Intelligence experimentation on Minecraft

    How can we develop artificial intelligence that learns to make sense of complex environments? That learns from others, including humans, how to interact with the world? That learns transferable skills throughout its existence, and applies them to solve new, challenging problems? Project Malmo sets out to address these core research challenges, addressing them by integrating (deep) reinforcement learning, cognitive science, and many ideas from artificial intelligence. The Malmo platform is a sophisticated AI experimentation platform built on top of Minecraft, and designed to support fundamental research in artificial intelligence. The Project Malmo platform consists of a mod for the Java version, and code that helps artificial intelligence agents sense and act within the Minecraft environment. The two components can run on Windows, Linux, or Mac OS, and researchers can program their agents in any programming language they’re comfortable with.
    Downloads: 7 This Week
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  • 24
    Transformer Reinforcement Learning X

    Transformer Reinforcement Learning X

    A repo for distributed training of language models with Reinforcement

    trlX is a distributed training framework designed from the ground up to focus on fine-tuning large language models with reinforcement learning using either a provided reward function or a reward-labeled dataset. Training support for Hugging Face models is provided by Accelerate-backed trainers, allowing users to fine-tune causal and T5-based language models of up to 20B parameters, such as facebook/opt-6.7b, EleutherAI/gpt-neox-20b, and google/flan-t5-xxl. For models beyond 20B parameters, trlX provides NVIDIA NeMo-backed trainers that leverage efficient parallelism techniques to scale effectively.
    Downloads: 7 This Week
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  • 25
    verl

    verl

    Volcano Engine Reinforcement Learning for LLMs

    VERL is a reinforcement-learning–oriented toolkit designed to train and align modern AI systems, from language models to decision-making agents. It brings together supervised fine-tuning, preference modeling, and online RL into one coherent training stack so teams can move from raw data to aligned policies with minimal glue code. The library focuses on scalability and efficiency, offering distributed training loops, mixed precision, and replay/buffering utilities that keep accelerators busy. It ships with reference implementations of popular alignment algorithms and clear examples that make it straightforward to reproduce baselines before customizing. Data pipelines treat human feedback, simulated environments, and synthetic preferences as interchangeable sources, which helps with rapid experimentation. VERL is meant for both research and production hardening: logging, checkpointing, and evaluation suites are built in so you can track learning dynamics and regressions over time.
    Downloads: 7 This Week
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Open Source Reinforcement Learning Frameworks Guide

Open source reinforcement learning frameworks provide developers, researchers, and organizations with the tools needed to create, train, evaluate, and deploy reinforcement learning models. These frameworks support environments where an intelligent agent learns by interacting with its surroundings and improving its decision-making through rewards and penalties. By making the underlying source code publicly available, they enable greater transparency, customization, and collaboration while allowing users to adapt the framework to a wide range of machine learning projects.

Many open source reinforcement learning frameworks include features for environment simulation, policy optimization, model evaluation, distributed training, and experiment management. They often support multiple reinforcement learning algorithms, making it easier to compare different approaches and refine model performance over time. Integration with machine learning libraries, cloud infrastructure, visualization tools, and data processing platforms also helps streamline development workflows for both research and production environments.

As reinforcement learning continues to expand into industries such as robotics, manufacturing, finance, healthcare, logistics, and autonomous systems, open source frameworks have become an important part of AI development. Organizations can use them to accelerate experimentation, reduce development costs, and build solutions tailored to specific operational goals. Their flexibility and active community contributions make them valuable resources for teams seeking to advance reinforcement learning initiatives while maintaining control over their development process.

What Features Do Open Source Reinforcement Learning Frameworks Provide?

  • Flexible training pipelines: Build, test, and refine reinforcement learning workflows for different environments and learning objectives.
  • Multiple algorithm support: Access diverse reinforcement learning methods to address varied control, optimization, and decision-making challenges.
  • Environment compatibility: Connect with simulation environments for consistent training, testing, and performance evaluation.
  • Custom model configuration: Adjust architectures, hyperparameters, and learning settings to match unique project requirements.
  • Distributed training capabilities: Accelerate large experiments by spreading workloads across multiple processors or computing resources.
  • Performance monitoring: Track rewards, learning progress, and evaluation metrics throughout model development.
  • Checkpoint management: Save and restore training states to continue experiments without restarting from the beginning.
  • Hardware acceleration: Leverage supported processing hardware to improve training efficiency and reduce execution time.
  • Experiment reproducibility: Maintain consistent configurations, random seeds, and settings for repeatable testing and reliable comparisons.

Different Types of Open Source Reinforcement Learning Frameworks

  • General-purpose frameworks: Support multiple reinforcement learning algorithms across diverse environments and research objectives.
  • Deep reinforcement learning frameworks: Focus on neural network-based learning for solving complex decision-making tasks.
  • Distributed training frameworks: Enable scalable model training across multiple devices or computing resources.
  • Multi-agent reinforcement learning frameworks: Help train multiple agents that cooperate, compete, or interact within shared environments.
  • Offline reinforcement learning frameworks: Learn policies from previously collected datasets without requiring continuous environment interaction.
  • Model-based reinforcement learning frameworks: Build predictive environment models to improve planning efficiency and reduce training requirements.
  • Robotics-focused frameworks: Emphasize control, simulation, and physical interaction for autonomous robotic applications.

What Are the Advantages Provided by Open Source Reinforcement Learning Frameworks?

  • Flexible customization: Developers can modify architectures, algorithms, and workflows to match specialized research or production requirements.
  • Cost efficiency: Organizations reduce licensing expenses while expanding experimentation across multiple projects.
  • Community collaboration: Shared improvements accelerate innovation and encourage continuous enhancements from contributors worldwide.
  • Broad algorithm support: Multiple reinforcement learning approaches simplify testing different strategies for varied objectives.
  • Transparency: Accessible source code helps teams understand model behavior, implementation details, and optimization opportunities.
  • Integration capabilities: Frameworks connect with machine learning, simulation, analytics, and infrastructure tools for streamlined development.
  • Scalability: Teams can expand training workloads across different computing environments as project demands increase.
  • Faster experimentation: Built-in components reduce development time while simplifying iterative testing and performance evaluation.

Who Uses Open Source Reinforcement Learning Frameworks?

  • AI researchers: Build, evaluate, and refine reinforcement learning methods using customizable open source frameworks.
  • Academic institutions: Support teaching, experimentation, and collaborative research across reinforcement learning topics.
  • Machine learning engineers: Develop intelligent decision-making systems for production and testing environments.
  • Robotics teams: Train autonomous machines to improve movement, navigation, and task completion.
  • Data science teams: Explore sequential decision models to solve complex optimization challenges.
  • Research laboratories: Conduct controlled experiments while comparing reinforcement learning approaches and configurations.
  • Product development teams: Create adaptive features that respond intelligently to changing user interactions.
  • Autonomous vehicle developers: Simulate driving decisions before validating models in real-world environments.

How Much Do Open Source Reinforcement Learning Frameworks Cost?

Open source reinforcement learning frameworks are available across a wide range of pricing models, with many offering their core capabilities at no licensing cost. Organizations can download, modify, and deploy these frameworks without paying subscription fees, making them an attractive option for research institutions, startups, and development teams. However, the overall cost depends on factors such as infrastructure, computing resources, implementation complexity, and ongoing maintenance. Larger projects that require distributed training, extensive experimentation, or high-performance hardware may incur significantly higher operational expenses.

Although the framework itself may be free to use, businesses should account for indirect costs when planning adoption. Expenses may include cloud computing, specialized hardware, technical support, staff training, integration with existing tools, and model optimization. Some organizations also invest in consulting services or managed infrastructure to accelerate deployment and improve reliability. Evaluating both the upfront and long-term operational costs provides a more accurate understanding of the total investment required.

What Do Open Source Reinforcement Learning Frameworks Integrate With?

Open source reinforcement learning frameworks can integrate with machine learning platforms that manage model training, experimentation, and deployment. They also work with data processing tools that prepare training datasets, transform input data, and support feature engineering. Many frameworks connect with simulation environments, robotics platforms, and game engines that provide interactive environments for training and evaluating reinforcement learning agents. Integration with cloud infrastructure and container orchestration platforms allows teams to scale training workloads, manage resources, and automate deployment pipelines.

These frameworks can also connect with monitoring and observability tools that track training performance, resource usage, and experiment results. Version control platforms, workflow automation tools, and continuous integration and delivery solutions help streamline collaboration and model lifecycle management. Database systems, analytics platforms, and visualization tools support data storage, reporting, and performance analysis. Security, identity management, and API management solutions further improve governance by controlling access, securing integrations, and simplifying communication between connected applications.

What Are the Trends Relating to Open Source Reinforcement Learning Frameworks?

  • Better support for large-scale distributed training improves experimentation speed and model scalability.
  • Expanded compatibility with modern AI ecosystems simplifies development across multiple machine learning workflows.
  • Improved benchmarking methods encourage more reliable performance comparisons across different reinforcement learning approaches.
  • Growing interest in robotics increases demand for realistic simulation and training environments.
  • More frameworks emphasize modular architectures that simplify customization and maintenance.
  • Enhanced support for offline reinforcement learning broadens practical business applications.
  • Increased focus on reproducibility encourages standardized evaluation methods and consistent research outcomes.

Getting Started With Open Source Reinforcement Learning Frameworks

Selecting the right open source reinforcement learning framework starts with identifying your project's objectives, deployment environment, and team expertise. Consider whether the framework supports the algorithms, environments, and training methods required for your use case. Evaluate compatibility with your existing technology stack, hardware, and machine learning workflows to minimize integration challenges.

Performance and scalability are equally important. Look for frameworks that efficiently handle distributed training, large datasets, and hardware acceleration if your workloads demand significant computing resources. Documentation quality, update frequency, community activity, and long-term maintenance can also influence productivity and future reliability. Finally, review licensing terms, customization options, debugging capabilities, and available evaluation tools to ensure the framework aligns with your organization's technical, operational, and compliance requirements. Testing several frameworks with a small proof of concept can provide valuable insight before making a long-term decision.