Reinforcement Learning Algorithms for Linux

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Browse free open source Reinforcement Learning Algorithms and projects for Linux below. Use the toggles on the left to filter open source Reinforcement Learning Algorithms by OS, license, language, programming language, and project status.

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  • 1
    AirSim

    AirSim

    A simulator for drones, cars and more, built on Unreal Engine

    AirSim is an open-source, cross platform simulator for drones, cars and more vehicles, built on Unreal Engine with an experimental Unity release in the works. It supports software-in-the-loop simulation with popular flight controllers such as PX4 & ArduPilot and hardware-in-loop with PX4 for physically and visually realistic simulations. It is developed as an Unreal plugin that can simply be dropped into any Unreal environment. AirSim's development is oriented towards the goal of creating a platform for AI research to experiment with deep learning, computer vision and reinforcement learning algorithms for autonomous vehicles. For this purpose, AirSim also exposes APIs to retrieve data and control vehicles in a platform independent way. AirSim is fully enabled for multiple vehicles. This capability allows you to create multiple vehicles easily and use APIs to control them.
    Downloads: 33 This Week
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  • 2
    Bullet Physics SDK

    Bullet Physics SDK

    Real-time collision detection and multi-physics simulation for VR

    This is the official C++ source code repository of the Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc. We are developing a new differentiable simulator for robotics learning, called Tiny Differentiable Simulator, or TDS. The simulator allows for hybrid simulation with neural networks. It allows different automatic differentiation backends, for forward and reverse mode gradients. TDS can be trained using Deep Reinforcement Learning, or using Gradient based optimization (for example LFBGS). In addition, the simulator can be entirely run on CUDA for fast rollouts, in combination with Augmented Random Search. This allows for 1 million simulation steps per second. It is highly recommended to use PyBullet Python bindings for improved support for robotics, reinforcement learning and VR. Use pip install pybullet and checkout the PyBullet Quickstart Guide.
    Downloads: 14 This Week
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  • 3
    WikiSQL

    WikiSQL

    A large annotated semantic parsing corpus for developing NL interfaces

    A large crowd-sourced dataset for developing natural language interfaces for relational databases. WikiSQL is the dataset released along with our work Seq2SQL: Generating Structured Queries from Natural Language using Reinforcement Learning. Regarding tokenization and Stanza, when WikiSQL was written 3-years ago, it relied on Stanza, a CoreNLP python wrapper that has since been deprecated. If you'd still like to use the tokenizer, please use the docker image. We do not anticipate switching to the current Stanza as changes to the tokenizer would render the previous results not reproducible.
    Downloads: 6 This Week
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  • 4
    Stable Baselines3

    Stable Baselines3

    PyTorch version of Stable Baselines

    Stable Baselines3 (SB3) is a set of reliable implementations of reinforcement learning algorithms in PyTorch. It is the next major version of Stable Baselines. You can read a detailed presentation of Stable Baselines3 in the v1.0 blog post or our JMLR paper. These algorithms will make it easier for the research community and industry to replicate, refine, and identify new ideas, and will create good baselines to build projects on top of. We expect these tools will be used as a base around which new ideas can be added, and as a tool for comparing a new approach against existing ones. We also hope that the simplicity of these tools will allow beginners to experiment with a more advanced toolset, without being buried in implementation details.
    Downloads: 4 This Week
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  • 5
    H2O LLM Studio

    H2O LLM Studio

    Framework and no-code GUI for fine-tuning LLMs

    Welcome to H2O LLM Studio, a framework and no-code GUI designed for fine-tuning state-of-the-art large language models (LLMs). You can also use H2O LLM Studio with the command line interface (CLI) and specify the configuration file that contains all the experiment parameters. To finetune using H2O LLM Studio with CLI, activate the pipenv environment by running make shell. With H2O LLM Studio, training your large language model is easy and intuitive. First, upload your dataset and then start training your model. Start by creating an experiment. You can then monitor and manage your experiment, compare experiments, or push the model to Hugging Face to share it with the community.
    Downloads: 3 This Week
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  • 6
    Machine Learning PyTorch Scikit-Learn

    Machine Learning PyTorch Scikit-Learn

    Code Repository for Machine Learning with PyTorch and Scikit-Learn

    Initially, this project started as the 4th edition of Python Machine Learning. However, after putting so much passion and hard work into the changes and new topics, we thought it deserved a new title. So, what’s new? There are many contents and additions, including the switch from TensorFlow to PyTorch, new chapters on graph neural networks and transformers, a new section on gradient boosting, and many more that I will detail in a separate blog post. For those who are interested in knowing what this book covers in general, I’d describe it as a comprehensive resource on the fundamental concepts of machine learning and deep learning. The first half of the book introduces readers to machine learning using scikit-learn, the defacto approach for working with tabular datasets. Then, the second half of this book focuses on deep learning, including applications to natural language processing and computer vision.
    Downloads: 3 This Week
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  • 7
    Tensorforce

    Tensorforce

    A TensorFlow library for applied reinforcement learning

    Tensorforce is an open-source deep reinforcement learning framework built on TensorFlow, emphasizing modularized design and straightforward usability for applied research and practice.
    Downloads: 3 This Week
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  • 8
    dm_control

    dm_control

    DeepMind's software stack for physics-based simulation

    DeepMind's software stack for physics-based simulation and Reinforcement Learning environments, using MuJoCo. DeepMind's software stack for physics-based simulation and Reinforcement Learning environments, using MuJoCo physics. The MuJoCo Python bindings support three different OpenGL rendering backends: EGL (headless, hardware-accelerated), GLFW (windowed, hardware-accelerated), and OSMesa (purely software-based). At least one of these three backends must be available in order render through dm_control. Hardware rendering with a windowing system is supported via GLFW and GLEW. On Linux these can be installed using your distribution's package manager. "Headless" hardware rendering (i.e. without a windowing system such as X11) requires EXT_platform_device support in the EGL driver. While dm_control has been largely updated to use the pybind11-based bindings provided via the mujoco package, at this time it still relies on some legacy components that are automatically generated.
    Downloads: 3 This Week
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  • 9
    BindsNET

    BindsNET

    Simulation of spiking neural networks (SNNs) using PyTorch

    A Python package used for simulating spiking neural networks (SNNs) on CPUs or GPUs using PyTorch Tensor functionality. BindsNET is a spiking neural network simulation library geared towards the development of biologically inspired algorithms for machine learning. This package is used as part of ongoing research on applying SNNs to machine learning (ML) and reinforcement learning (RL) problems in the Biologically Inspired Neural & Dynamical Systems (BINDS) lab.
    Downloads: 2 This Week
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  • 10
    Ray

    Ray

    A unified framework for scalable computing

    Modern workloads like deep learning and hyperparameter tuning are compute-intensive and require distributed or parallel execution. Ray makes it effortless to parallelize single machine code — go from a single CPU to multi-core, multi-GPU or multi-node with minimal code changes. Accelerate your PyTorch and Tensorflow workload with a more resource-efficient and flexible distributed execution framework powered by Ray. Accelerate your hyperparameter search workloads with Ray Tune. Find the best model and reduce training costs by using the latest optimization algorithms. Deploy your machine learning models at scale with Ray Serve, a Python-first and framework agnostic model serving framework. Scale reinforcement learning (RL) with RLlib, a framework-agnostic RL library that ships with 30+ cutting-edge RL algorithms including A3C, DQN, and PPO. Easily build out scalable, distributed systems in Python with simple and composable primitives in Ray Core.
    Downloads: 2 This Week
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  • 11
    AI4U

    AI4U

    Multi-engine plugin to specify agents with reinforcement learning

    AI4U is a multi-engine plugin (Godot and Unity) that allows you to design Non-Player Characters (NPCs) of games using an agent abstraction. In addition, AI4U has a low-level API that allows you to connect the agent to any algorithm made available in Python by the reinforcement learning community specifically and by the Artificial Intelligence community in general. Reinforcement learning promises to overcome traditional navigation mesh mechanisms in games and to provide more autonomous characters. AI4U can be integrated into Imitation Learning through Behavioral Cloning or Generative Adversarial Imitation Learning present on stable-baslines. Train using multiple concurrent Unity/Godot environment instances. Unity/Godot environment partial control from Python. Wrap Unity/Godot learning environments as a gym.
    Downloads: 1 This Week
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  • 12
    Best-of Machine Learning with Python

    Best-of Machine Learning with Python

    A ranked list of awesome machine learning Python libraries

    This curated list contains 900 awesome open-source projects with a total of 3.3M stars grouped into 34 categories. All projects are ranked by a project-quality score, which is calculated based on various metrics automatically collected from GitHub and different package managers. If you like to add or update projects, feel free to open an issue, submit a pull request, or directly edit the projects.yaml. Contributions are very welcome! General-purpose machine learning and deep learning frameworks.
    Downloads: 1 This Week
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  • 13
    Deep Learning Drizzle

    Deep Learning Drizzle

    Drench yourself in Deep Learning, Reinforcement Learning

    Drench yourself in Deep Learning, Reinforcement Learning, Machine Learning, Computer Vision, and NLP by learning from these exciting lectures! Optimization courses which form the foundation for ML, DL, RL. Computer Vision courses which are DL & ML heavy. Speech recognition courses which are DL heavy. Structured Courses on Geometric, Graph Neural Networks. Section on Autonomous Vehicles. Section on Computer Graphics with ML/DL focus.
    Downloads: 1 This Week
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  • 14
    Gymnasium

    Gymnasium

    An API standard for single-agent reinforcement learning environments

    Gymnasium is a fork of OpenAI Gym, maintained by the Farama Foundation, that provides a standardized API for reinforcement learning environments. It improves upon Gym with better support, maintenance, and additional features while maintaining backward compatibility.
    Downloads: 1 This Week
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  • 15
    LightZero

    LightZero

    [NeurIPS 2023 Spotlight] LightZero

    LightZero is an efficient, scalable, and open-source framework implementing MuZero, a powerful model-based reinforcement learning algorithm that learns to predict rewards and transitions without explicit environment models. Developed by OpenDILab, LightZero focuses on providing a highly optimized and user-friendly platform for both academic research and industrial applications of MuZero and similar algorithms.
    Downloads: 1 This Week
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  • 16
    Pwnagotchi

    Pwnagotchi

    Deep Reinforcement learning instrumenting bettercap for WiFi pwning

    Pwnagotchi is an A2C-based “AI” powered by bettercap and running on a Raspberry Pi Zero W that learns from its surrounding WiFi environment in order to maximize the crackable WPA key material it captures (either through passive sniffing or by performing deauthentication and association attacks). This material is collected on disk as PCAP files containing any form of handshake supported by hashcat, including full and half WPA handshakes as well as PMKIDs. Instead of merely playing Super Mario or Atari games like most reinforcement learning based “AI” (yawn), Pwnagotchi tunes its own parameters over time to get better at pwning WiFi things in the real world environments you expose it to. To give hackers an excuse to learn about reinforcement learning and WiFi networking, and have a reason to get out for more walks.
    Downloads: 1 This Week
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  • 17
    Trax

    Trax

    Deep learning with clear code and speed

    Trax is an end-to-end library for deep learning that focuses on clear code and speed. It is actively used and maintained in the Google Brain team. Run a pre-trained Transformer, create a translator in a few lines of code. Features and resources, API docs, where to talk to us, how to open an issue and more. Walkthrough, how Trax works, how to make new models and train on your own data. Trax includes basic models (like ResNet, LSTM, Transformer) and RL algorithms (like REINFORCE, A2C, PPO). It is also actively used for research and includes new models like the Reformer and new RL algorithms like AWR. Trax has bindings to a large number of deep learning datasets, including Tensor2Tensor and TensorFlow datasets. You can use Trax either as a library from your own python scripts and notebooks or as a binary from the shell, which can be more convenient for training large models. It runs without any changes on CPUs, GPUs and TPUs.
    Downloads: 1 This Week
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  • 18
    ViZDoom

    ViZDoom

    Doom-based AI research platform for reinforcement learning

    ViZDoom allows developing AI bots that play Doom using only the visual information (the screen buffer). It is primarily intended for research in machine visual learning, and deep reinforcement learning, in particular. ViZDoom is based on ZDOOM, the most popular modern source-port of DOOM. This means compatibility with a huge range of tools and resources that can be used to create custom scenarios, availability of detailed documentation of the engine and tools and support of Doom community. Async and sync single-player and multi-player modes. Fast (up to 7000 fps in sync mode, single-threaded). Lightweight (few MBs). Customizable resolution and rendering parameters. Access to the depth buffer (3D vision). Automatic labeling of game objects visible in the frame. Access to the list of actors/objects and map geometry.ViZDoom API is reinforcement learning friendly (suitable also for learning from demonstration, apprenticeship learning or apprenticeship via inverse reinforcement learning.
    Downloads: 1 This Week
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  • 19
    festival3os

    festival3os

    mods to the Festival sokoban solver to run on OSX + Win + linux

    Mods to the Festival sokoban solver that allow building on OSX, Linux, & Windows
    Downloads: 19 This Week
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  • 20
    RL Poker is a study project Java implementation of an e-soft on-policy Monte Carlo Texas Hold'em poker reinforcement learning algoritm with a feedforward neural network and backpropagation. It provides a graphical interface to monitor game rounds.
    Downloads: 1 This Week
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  • 21
    AgentUniverse

    AgentUniverse

    agentUniverse is a LLM multi-agent framework

    AgentUniverse is a multi-agent AI framework that enables coordination between multiple intelligent agents for complex task execution and automation.
    Downloads: 0 This Week
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  • 22
    Alibi Explain

    Alibi Explain

    Algorithms for explaining machine learning models

    Alibi is a Python library aimed at machine learning model inspection and interpretation. The focus of the library is to provide high-quality implementations of black-box, white-box, local and global explanation methods for classification and regression models.
    Downloads: 0 This Week
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  • 23
    Brax

    Brax

    Massively parallel rigidbody physics simulation

    Brax is a fast and fully differentiable physics engine for large-scale rigid body simulations, built on JAX. It is designed for research in reinforcement learning and robotics, enabling efficient simulations and gradient-based optimization.
    Downloads: 0 This Week
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  • 24

    CLSquare

    Closed Loop Simulation System

    Closed Loop Simulation System (CLSquare) is an integrated architecture to train, test and compare reinforcement learning controllers on different plants. CLSquare provides simulated plants as well as interfaces to real plants.
    Downloads: 0 This Week
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  • 25
    ChainerRL

    ChainerRL

    ChainerRL is a deep reinforcement learning library

    ChainerRL (this repository) is a deep reinforcement learning library that implements various state-of-the-art deep reinforcement algorithms in Python using Chainer, a flexible deep learning framework. PFRL is the PyTorch analog of ChainerRL. ChainerRL has a set of accompanying visualization tools in order to aid developers' ability to understand and debug their RL agents. With this visualization tool, the behavior of ChainerRL agents can be easily inspected from a browser UI. Environments that support the subset of OpenAI Gym's interface (reset and step methods) can be used.
    Downloads: 0 This Week
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