Reinforcement Learning Algorithms

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  • 1
    Easy-TensorFlow

    Easy-TensorFlow

    Simple and comprehensive tutorials in TensorFlow

    The goal of this repository is to provide comprehensive tutorials for TensorFlow while maintaining the simplicity of the code. Each tutorial includes a detailed explanation (written in .ipynb) format, as well as the source code (in .py format). There is a necessity to address the motivations for this project. TensorFlow is one of the deep learning frameworks available with the largest community. This repository is dedicated to suggesting a simple path to learn TensorFlow. In addition to the aforementioned points, the large community of TensorFlow enriches the developers with the answer to almost all the questions one may encounter. Furthermore, since most of the developers are using TensorFlow for code development, having hands-on on TensorFlow is a necessity these days. Tensorboard is a powerful visualization suite that is developed to track both the network topology and performance, making debugging even simpler.
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  • 2
    EasyRL

    EasyRL

    Reinforcement learning (RL) tutorial series

    easy-rl is a beginner-friendly reinforcement learning (RL) tutorial series and framework developed by Datawhale China. It provides educational resources and implementations of various RL algorithms to help new researchers and practitioners learn RL concepts.
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  • 3
    The Free Connectionist Q-learning Java Framework is an library for developing learning systems. Keywords: qlearning, artificial intelligence, alife, neural nets, neural networks, machine learning, reinforcement learning unsupervised learning agents lejos
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  • 4
    Hands-on Unsupervised Learning

    Hands-on Unsupervised Learning

    Code for Hands-on Unsupervised Learning Using Python (O'Reilly Media)

    This repo contains the code for the O'Reilly Media, Inc. book "Hands-on Unsupervised Learning Using Python: How to Build Applied Machine Learning Solutions from Unlabeled Data" by Ankur A. Patel. Many industry experts consider unsupervised learning the next frontier in artificial intelligence, one that may hold the key to the holy grail in AI research, the so-called general artificial intelligence. Since the majority of the world's data is unlabeled, conventional supervised learning cannot be applied; this is where unsupervised learning comes in. Unsupervised learning can be applied to unlabeled datasets to discover meaningful patterns buried deep in the data, patterns that may be near impossible for humans to uncover. Author Ankur Patel provides practical knowledge on how to apply unsupervised learning using two simple, production-ready Python frameworks - scikit-learn and TensorFlow. With the hands-on examples and code provided, you will identify difficult-to-find patterns in data.
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  • 5
    Intel neon

    Intel neon

    Intel® Nervana™ reference deep learning framework

    neon is Intel's reference deep learning framework committed to best performance on all hardware. Designed for ease of use and extensibility. See the new features in our latest release. We want to highlight that neon v2.0.0+ has been optimized for much better performance on CPUs by enabling Intel Math Kernel Library (MKL). The DNN (Deep Neural Networks) component of MKL that is used by neon is provided free of charge and downloaded automatically as part of the neon installation. The gpu backend is selected by default, so the above command is equivalent to if a compatible GPU resource is found on the system. The Intel Math Kernel Library takes advantages of the parallelization and vectorization capabilities of Intel Xeon and Xeon Phi systems. When hyperthreading is enabled on the system, we recommend the following KMP_AFFINITY setting to make sure parallel threads are 1:1 mapped to the available physical cores.
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  • 6
    LightZero

    LightZero

    [NeurIPS 2023 Spotlight] LightZero

    LightZero is an efficient, scalable, and open-source framework implementing MuZero, a powerful model-based reinforcement learning algorithm that learns to predict rewards and transitions without explicit environment models. Developed by OpenDILab, LightZero focuses on providing a highly optimized and user-friendly platform for both academic research and industrial applications of MuZero and similar algorithms.
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  • 7
    This project provides a framework for testing and comparing different machine learning algorithms (particularly reinforcement learning methods) in different scenarios. Its intended area of application is in research and education.
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  • 8
    Mctx

    Mctx

    Monte Carlo tree search in JAX

    mctx is a Monte Carlo Tree Search (MCTS) library developed by Google DeepMind for reinforcement learning research. It enables efficient and flexible implementation of MCTS algorithms, including those used in AlphaZero and MuZero.
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  • 9
    Ms. Pac-Man Framework

    Ms. Pac-Man Framework

    Using reinforcement learning with relative input to train Ms. Pac-Man

    This Java-application contains all required components to simulate a game of Ms. Pac-Man and let an agent learn intelligent playing behaviour using reinforcement learning and either Q-Learning or SARSA. The framework was developed by Luuk Bom and Ruud Henken, under supervision of Marco Wiering, Department of Artificial Intelligence, University of Groningen. It formed the basis of a bachelor's thesis titled "Using reinforcement learning with relative input to train Ms. Pac-Man", L.A.M. Bom (2012).
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  • 10
    OpenRLHF

    OpenRLHF

    An Easy-to-use, Scalable and High-performance RLHF Framework

    OpenRLHF is an easy-to-use, scalable, and high-performance framework for Reinforcement Learning with Human Feedback (RLHF). It supports various training techniques and model architectures.
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  • 11
    OpenSpiel

    OpenSpiel

    Environments and algorithms for research in general reinforcement

    OpenSpiel is a collection of environments and algorithms for research in general reinforcement learning and search/planning in games. OpenSpiel supports n-player (single- and multi- agent) zero-sum, cooperative and general-sum, one-shot and sequential, strictly turn-taking and simultaneous-move, perfect and imperfect information games, as well as traditional multiagent environments such as (partially- and fully- observable) grid worlds and social dilemmas. OpenSpiel also includes tools to analyze learning dynamics and other common evaluation metrics. Games are represented as procedural extensive-form games, with some natural extensions. The core API and games are implemented in C++ and exposed to Python. Algorithms and tools are written both in C++ and Python. To try OpenSpiel in Google Colaboratory, please refer to open_spiel/colabs subdirectory.
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  • 12
    Using reinforcement learning in neural network for learning othello
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  • 13
    PIQLE is a Platform Implementing Q-LEarning (and other Reinforcement Learning) algorithms in JAVA. Version 2 is a major refactoring. The core data structures and algorithms are in piqle-coreVersion2. Examples are in piqle-examplesVersion2. A complete doc
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  • 14
    A Python class library of tools for learning agents, including reinforcement learning algorithms, function approximators, and vector quantizations algorithms. (Pronounced "plastic".)
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  • 15
    Agents based reinforcement learning using Mathematica
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  • 16
    Parallel Reinforcement Evolutionary Artificial Neural Networks (PREANN) is a framework of flexible multi-layer ANN's with reinforcement learning based on genetic algorithms and a parallel implementation (using XMM registers and NVIDIA's CUDA).
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  • 17
    A Python translation of Piqle with Traits for simplified simulation with reinforcement learning agents.
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  • 18
    RL Baselines Zoo

    RL Baselines Zoo

    A collection of 100+ pre-trained RL agents using Stable Baselines

    RL Baselines Zoo is a comprehensive training framework and collection of pre-trained RL agents using Stable-Baselines3. It offers tools for training, tuning, and evaluating RL algorithms across many standard environments, including MuJoCo, Atari, and robotics simulations. Designed for reproducible RL research and benchmarking, it includes scripts, hyperparameter presets, and best practices for training robust agents.
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  • 19
    RL Poker is a study project Java implementation of an e-soft on-policy Monte Carlo Texas Hold'em poker reinforcement learning algoritm with a feedforward neural network and backpropagation. It provides a graphical interface to monitor game rounds.
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  • 20
    RL++ is an easy to use modular open source library for Reinforcement Learning written in C++. It includes learning algorithms (TD, Sarsa, Q) as well as the implementation of value function representations (LookupTable, TileCoding, Neuronal Network).
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  • 21
    RL-POMDP is a Reinforcement Learning (RL) based algorithm to find approximate and satisfactory solution to POMDP problems. RL-POMDP is orders of magnitude faster than exact POMDP solver.
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  • 22
    A project to compare classic reinforcement learning algorithms on the Pong game.
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  • 23
    Reinforcement learning and simulation-based search in computer Go
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  • 24
    Learning NLG template parameter types with reinforcement learning.
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  • 25
    Based on the rl-ggp project. Research & development project on General Game Playing and relational reinforcement learning.
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