This Java-application contains all required components to simulate a game of Ms. Pac-Man and let an agent learn intelligent playing behaviour using reinforcement learning and either Q-Learning or SARSA.
The framework was developed by Luuk Bom and Ruud Henken, under supervision of Marco Wiering, Department of Artificial Intelligence, University of Groningen. It formed the basis of a bachelor's thesis titled "Using reinforcement learning with relative input to train Ms. Pac-Man", L.A.M. Bom (2012).
Features
- (Graphical) simulation of the game Ms. Pac-Man
- Uses a small number of clever relative inputs to represent the game environment
- Reinforcement learning with either Q-Learning or SARSA
- Highly configurable and easy to tweak
- Results can be exported to .CSV or plotted in graphs
- Extensive documentation
Categories
Intelligent Agents, Machine Learning, Reinforcement Learning Frameworks, Reinforcement Learning Libraries, Reinforcement Learning AlgorithmsLicense
GNU General Public License version 3.0 (GPLv3)Follow Ms. Pac-Man Framework
Other Useful Business Software
MongoDB Atlas runs apps anywhere
MongoDB Atlas gives you the freedom to build and run modern applications anywhere—across AWS, Azure, and Google Cloud. With global availability in over 115 regions, Atlas lets you deploy close to your users, meet compliance needs, and scale with confidence across any geography.
Rate This Project
Login To Rate This Project
User Reviews
Be the first to post a review of Ms. Pac-Man Framework!