Showing 14 open source projects for "audio development"

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  • 1
    mGSTEP

    mGSTEP

    Objective-C embedded development libraries

    Designed for use in embedded devices the mGSTEP libraries implement a subset of NeXT's OPENSTEP specification which has evolved into Apple's Cocoa Objective-C frameworks. The internal graphics rasterization supports rendering to an X11 or Linux frame-buffer based GUI.
    Downloads: 0 This Week
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  • 2
    EZAudio

    EZAudio

    An iOS and macOS audio visualization framework

    An iOS and macOS audio visualization framework built upon Core Audio useful for anyone doing real-time, low-latency audio processing and visualizations. I've designed six audio components and two interface components to allow you to immediately get your hands dirty recording, playing, and visualizing audio data. These components simply plug into each other and build on top of the high-performance, low-latency AudioUnits API and give you an easy to use API written in Objective-C instead of pure...
    Downloads: 0 This Week
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  • 3
    videoLat

    videoLat

    Measure video delays

    VideoLat helps you measure latency of audio and video processing pipelines such as conferencing tools. NOTE: development of videoLat has moved to github. See http://www.videolat.org for details.
    Downloads: 0 This Week
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  • 4
    SuperCollider

    SuperCollider

    Real-time audio synthesis engine and music programming language

    N.B. SuperCollider is now hosted at GitHub, and the most recent versions can be downloaded from there. http://supercollider.github.io A real time audio synthesis engine, and an object-oriented programming language specialised for music. SuperCollider was created in 1996 by James McCartney, now (since version 3) released as free software.
    Downloads: 5 This Week
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  • ConnectWise Cybersecurity Management for MSPs Icon
    ConnectWise Cybersecurity Management for MSPs

    Software and support solutions to protect your clients’ critical business assets

    ConnectWise SIEM (formerly Perch) offers threat detection and response backed by an in-house Security Operations Center (SOC). Defend against business email compromise, account takeovers, and see beyond your network traffic. Our team of threat analysts does all the tedium for you, eliminating the noise and sending only identified and verified treats to action on. Built with multi-tenancy, ConnectWise SIEM helps you keep clients safe with the best threat intel on the market.
  • 5
    Soundflower

    Soundflower

    System extension that allows applications to pass audio to other apps

    Soundflower.xcodeproj is an Xcode 3.1 compatible project. You can download Xcode 3.1 as a part of Apple's developer tools from http://developer.apple.com/. There are two Build Configurations in the project: the Development build configuration builds Soundflower for the architecture of the machine you are using suitable for debugging. The Deployment configuration builds a Universal Binary version suitable for distribution. Both configurations link against the Mac OS 10.4 SDK. In the Soundflower...
    Downloads: 3 This Week
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  • 6
    Lightweight Java Game Library
    The Lightweight Java Game Library (LWJGL) is a solution aimed directly at professional and amateur Java programmers alike to enable commercial quality games to be written in Java. LWJGL provides developers access to high performance crossplatform libraries such as OpenGL (Open Graphics Library), OpenCL (Open Computing Language) and OpenAL (Open Audio Library) allowing for state of the art 3D games and 3D sound. Additionally LWJGL provides access to controllers such as Gamepads, Steering wheel...
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    Downloads: 271 This Week
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  • 7
    Ships Clock will ring a bell on every half-hour in the style of the standard ship's clock used for centuries on sailing ships around the world and still used in the world's navies today.
    Downloads: 7 This Week
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  • 8
    SonicBirth is a modular audio and music development program which allows you to create DSP structures (SonicBirth circuits) graphically, by wiring DSP elements together. It lets you build new effects and musical devices, and then export them as plugins.
    Downloads: 6 This Week
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  • 9

    Roundware

    a contributory, location-aware media platform for us all

    This is Roundware V1. For V2, please see GitHub repository: https://github.com/hburgund/roundware-server Roundware is a client/server pair for creating participatory location-sensitive audio experiences. It was initially developed for the sound art installation ROUND, by Halsey Burgund, exhibited at the Aldrich Contemporary Art Museum. Development for version 2 has been handled privately for a variety of reasons, but will be released soon! Please contact us if you need code sooner.
    Downloads: 0 This Week
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    Codesoft Barcode Label Software

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    CODESOFT is an enterprise-level RFID and barcode label design application offering unmatched flexibility, power, and support. Available in print-only, single-user, and network configurations, CODESOFT is designed to meet all of your barcode labeling needs. Whether your goal is streamlining label printing, printing labels using a form, connecting a scale to your label template, or integrating your business database with your label templates, CODESOFT provides a solution for your organization’s most advanced labeling needs. Connect to SQL or Oracle databases for business system integrations and greater efficiency. CODESOFT includes over 100 barcode symbologies including GS1, supports all common image formats, and enables rich text editing. Native printer drivers are included for over 4,000 thermal, thermal transfer, and inkjet label printers to ensure the best label printing quality.
  • 10
    The Semantic Time Framework is a multimedia "meta-framework" that provides more high-level abstractions of time. STF enables developers to more quickly and easily develop interactive applications with time-based media.
    Downloads: 0 This Week
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  • 11
    The AUGUI framework is a set of classes to be used to ease development of custom Carbon edit views for Mac OS X Audio Units. The classes are based on the HIFramework and on the AudioUnit SDK provided by Apple. Support for Cocoa UI is being added.
    Downloads: 0 This Week
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  • 12
    An Objective-C framework for developing AudioUnits. This framework (dynamic library bundle) can be used by Cocoa/Objective-C developers as an alternative to Apple's C++ based CoreAudio SDK.
    Downloads: 0 This Week
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  • 13
    A modular audio programming language, designed to write applications quickly. Its main goal is real time audio processing, but it should be used for any kind of development.
    Downloads: 0 This Week
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  • 14
    The Audioscrobbler development project has moved to a new site at http://www.audioscrobbler.net. This project is no longer in use.
    Downloads: 0 This Week
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