Showing 931 open source projects for "audio development"

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  • 1
    Audio Priority Bar

    Audio Priority Bar

    A native macOS menu bar app for managing audio device priorities

    Audio Priority Bar is a lightweight macOS utility that gives users precise control over how audio output is prioritized across different apps and devices, filling a gap in the system audio stack that Apple doesn’t natively expose. Once installed, it places an always-accessible control in the menu bar that lets you assign priority levels to individual audio sources so that more important sounds (like alerts, calls, or music) can override or duck less important ones (like background noise or...
    Downloads: 2 This Week
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  • 2
    React Native Audio API

    React Native Audio API

    High-performance audio engine for react-native

    React Native Audio API is a cross-platform audio library that brings a Web Audio API-style workflow to React Native. It is designed for apps that need real-time control over audio playback, recording, routing, effects, and signal processing. Developers can build consistent audio behavior across iOS, Android, and the web without rewriting separate logic for each platform. The library supports audio graph concepts, making it useful for music tools, voice apps, sound effects, games, audio...
    Downloads: 2 This Week
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  • 3
    FineTune

    FineTune

    FineTune, a macOS menu bar app to control volume for each app

    FineTune is a macOS menu bar application that gives users fine-grained control over system audio by allowing them to adjust volume levels for individual applications independently, route audio streams to different output devices, and apply personalized equalizer settings. It fills a gap in macOS audio control by providing more advanced routing and audio shaping capabilities than the default system controls, making it useful for power users, audio professionals, and anyone needing precise...
    Downloads: 206 This Week
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  • 4
    BlackHole

    BlackHole

    BlackHole is a modern macOS audio loopback driver

    ...The driver integrates directly with macOS Core Audio and appears in Audio MIDI Setup and supported audio applications. Designed with performance and stability in mind, BlackHole works on both Intel and Apple Silicon Macs without requiring kernel extensions or system security modifications. As an open-source project, it offers transparency, customization options, and active community-driven development.
    Downloads: 233 This Week
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  • 5
    Tone.js

    Tone.js

    A Web Audio framework for making interactive music in the browser

    Tone.js is an open source Web Audio framework for creating interactive music in the browser. It has advanced scheduling capabilities, synths, effects and more. Tone.js is built to be useful and familiar to both musicians and audio programmers. It has common DAW (digital audio workstation) features for those looking to schedule events and tinker with pre-built synths and effects. There’s also a great selection of high-performance building blocks for signal-processing programmers familiar...
    Downloads: 11 This Week
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  • 6
    HLS.js

    HLS.js

    HLS.js is a JavaScript library that plays HLS in browsers

    HLS.js is a JavaScript library that implements an HTTP Live Streaming client. It relies on HTML5 video and MediaSource Extensions for playback. It works by transmuxing MPEG-2 Transport Stream and AAC/MP3 streams into ISO BMFF (MP4) fragments. Transmuxing is performed asynchronously using a Web Worker when available in the browser. HLS.js also supports HLS + fmp4, as announced during WWDC2016. HLS.js works directly on top of a standard HTML<video> element. HLS.js is written in ECMAScript6...
    Downloads: 30 This Week
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  • 7
    iPlug 2

    iPlug 2

    C++ Audio Plug-in Framework for desktop, mobile, xr and web

    iPlug 2 is a cross-platform C++ framework for developing audio plug-ins and applications that can target multiple formats and environments from a single codebase. It abstracts both the audio processing layer and the graphical user interface, allowing developers to focus on signal processing and design while the framework handles platform-specific details. The framework supports a wide range of plug-in standards, including VST, Audio Units, AAX, and newer formats like CLAP, enabling...
    Downloads: 9 This Week
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  • 8
    CLIAMP

    CLIAMP

    Terminal music player inspired by winamp

    CLIAMP is a command-line tool designed to enhance developer productivity by providing a streamlined interface for managing and interacting with projects directly from the terminal. It focuses on simplifying repetitive development tasks by offering a structured and scriptable environment where commands can be composed and reused efficiently. The tool emphasizes minimalism and speed, allowing developers to execute workflows without leaving the command-line environment. It is particularly...
    Downloads: 34 This Week
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  • 9
    SFBAudioEngine

    SFBAudioEngine

    A powerhouse of audio functionality for macOS, iOS, and tvOS

    SFBAudioEngine is an advanced audio engine designed for macOS and iOS, focusing on high-quality playback, precise audio control, and support for a wide range of audio formats. Built for modern Apple platforms, it provides developers with a robust tool for integrating sophisticated audio functionalities into their applications. It emphasizes extensibility, performance, and clean API design.
    Downloads: 0 This Week
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  • 10
    Shairport Sync

    Shairport Sync

    AirPlay audio player

    Shairport Sync adds multi-room capability with audio synchronization. Shairport Sync is an AirPlay 1 audio player. Switch to the development branch for a version with limited AirPlay 2 functionality. Shairport Sync plays audio streamed from iTunes, iOS, Apple TV and macOS devices and AirPlay sources such as Quicktime Player and OwnTone, among others. Audio played by a Shairport Sync-powered device stays synchronized with the source and hence with similar devices playing the same source. ...
    Downloads: 9 This Week
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  • 11
    JUCE

    JUCE

    JUCE is an open-source cross-platform C++ application framework

    ...With support for PC, Mac and Linux, JUCE is the perfect tool for building powerful and complex applications. JUCE also supports the development of plug-ins: VST, AU and AAX. Run your desktop applications on mobile! One-click deployment to Android and iOS (requires Android Studio and XCode) Adjust the user interface of your application with the Projucer live coding engine.
    Downloads: 40 This Week
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  • 12
    YesPlayMusic

    YesPlayMusic

    Play Music for Windows / macOS / Linux

    High-quality third-party NetEase cloud player, supports Windows / macOS / Linux :electron. Overseas users can play directly (need to log in to NetEase Cloud account). Support UnblockNeteaseMusic, automatically replace grayed out song links with various audio sources (web version not supported). Various audio sources" refers to audio sources that are enabled by default. YouTube audio source needs to install yt-dlp by itself. Daily automatic check-in (check-in on mobile and computer at the same time) Light/Dark Mode auto switch. Support Touch Bar. Support PWA, you can click ➕ on the right side of the address bar in Chrome/Edge to install it to your computer. ...
    Downloads: 16 This Week
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  • 13
    Oboe

    Oboe

    Oboe is a C++ library that makes it easy to build high-performance

    oboe is a C++ library for building high-performance audio apps on Android, providing a unified, low-latency API over AAudio and OpenSL ES. It abstracts device and API-version differences so developers can focus on audio processing instead of platform quirks. The library emphasizes minimal latency and glitch-free playback/recording via tuned buffer strategies and callback-driven I/O. It supports features like floating-point audio, channel configuration, sample-rate negotiation, and stream...
    Downloads: 2 This Week
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  • 14
    OpenCorePkg

    OpenCorePkg

    OpenCore bootloader

    ...Apple UEFI secure boot supplemental code. Audio management with screen reading support. Basic ACPI and SMBIOS manipulation.
    Downloads: 186 This Week
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  • 15
    SFML

    SFML

    Simple and Fast Multimedia Library

    SFML provides a simple interface to the various components of your PC, to ease the development of games and multimedia applications. It is composed of five modules: system, window, graphics, audio and network. Discover their features more in detail in the tutorials and the API documentation. With SFML, your application can compile and run out of the box on the most common operating systems: Windows, Linux, macOS and soon Android & iOS.
    Downloads: 31 This Week
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  • 16
    miniaudio

    miniaudio

    Audio playback and capture library written in C,

    miniaudio is written in C with no dependencies except the standard library and should compile cleanly on all major compilers without the need to install any additional development packages. All major desktop and mobile platforms are supported. miniaudio gives you complete flexibility. With the low-level API, just initialize a connection to the device and send or receive raw audio data. The modular design of miniaudio allows you to use the low-level API without compromising your ability to make use of other features like the node graph and resource manager. miniaudio's node graph system gives you an easy way to set up advanced mixing and effect graphs. ...
    Downloads: 5 This Week
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  • 17
    Butterchurn

    Butterchurn

    Butterchurn is a WebGL implementation of the Milkdrop Visualizer

    Butterchurn is a WebGL-based music visualization engine that recreates the classic MilkDrop visualizer experience entirely in the browser using modern web technologies. It is designed to render complex, real-time audio-reactive graphics that respond dynamically to music input, producing highly immersive and fluid visual effects. The engine uses GPU acceleration through WebGL to achieve high performance, allowing it to handle intricate shader-based visualizations without overwhelming system...
    Downloads: 4 This Week
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  • 18
    ComfyUI

    ComfyUI

    The most powerful and modular diffusion model GUI, api and backend

    The most powerful and modular diffusion model is GUI and backend. This UI will let you design and execute advanced stable diffusion pipelines using a graph/nodes/flowchart-based interface. We are a team dedicated to iterating and improving ComfyUI, supporting the ComfyUI ecosystem with tools like node manager, node registry, cli, automated testing, and public documentation. Open source AI models will win in the long run against closed models and we are only at the beginning. Our core mission...
    Downloads: 1,119 This Week
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  • 19
    SuperCollider

    SuperCollider

    Audio server, programming language, and IDE for sound synthesis

    SuperCollider is a platform for audio synthesis and algorithmic composition, used by musicians, artists, and researchers working with sound. It is free and open source software available for Windows, macOS, and Linux. scsynth, a real-time audio server, forms the core of the platform. It features 400+ unit generators (“UGens”) for analysis, synthesis, and processing. Its granularity allows the fluid combination of many known and unknown audio techniques, moving between additive and...
    Downloads: 2 This Week
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  • 20
    ggwave

    ggwave

    Tiny data-over-sound library

    ggwave is a compact C++ library for transmitting small amounts of digital information between nearby devices through sound. It uses a frequency-shift keying protocol that converts data into audible or ultrasonic audio tones. Reed-Solomon error correction improves reliability when recordings contain noise or imperfect frequency detection. The library generates and analyzes raw waveforms while allowing applications to choose their own audio capture and playback systems. It supports use cases...
    Downloads: 2 This Week
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  • 21
    BizHawk

    BizHawk

    BizHawk is a multi-system emulator written in C#

    ...As well as quality-of-life features for casual players, it also has recording/playback and debugging tools, making it the first choice for TASers (Tool-Assisted Speedrunners). Screenshotting and recording audio + video to file. Firmware management, input, framerate, and more in a HUD over the game. Rebindable hotkeys for controlling the frontend (keyboard+mouse+gamepad). A comprehensive input mapper for the emulated gamepads and other peripherals. Programmatic control over core and frontend with Lua or C#.NET. Development builds are made automatically whenever someone contributes. ...
    Downloads: 26 This Week
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  • 22
    SDL

    SDL

    Simple DirectMedia Layer

    SDL (Simple DirectMedia Layer) is a cross-platform multimedia development library designed to provide low-level access to hardware components such as graphics, audio, input devices, and system resources, making it a foundational tool for building games, emulators, and interactive applications. It abstracts platform-specific functionality into a consistent API, allowing developers to write code once and deploy it across multiple operating systems including Windows, macOS, Linux, iOS, and Android. ...
    Downloads: 16 This Week
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  • 23
    Faust

    Faust

    Functional programming language for signal processing

    Faust (Functional Audio Stream) is a functional programming language for sound synthesis and audio processing with a strong focus on the design of synthesizers, musical instruments, audio effects, etc. Faust targets high-performance signal processing applications and audio plug-ins for a variety of platforms and standards. The core component of Faust is its compiler. It allows to "translate" any Faust digital signal processing (DSP) specification to a wide range of non-domain specific...
    Downloads: 1 This Week
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  • 24
    media-chrome

    media-chrome

    Custom elements (web components) for making audio and video player

    media-chrome is an open source library that provides fully customizable media player controls using native web components, allowing developers to design consistent and flexible audio and video player interfaces across different platforms and frameworks. Instead of relying on default browser controls or proprietary player APIs, Media Chrome introduces a set of reusable custom elements that can be composed using standard HTML, styled with CSS, and integrated into any JavaScript framework...
    Downloads: 2 This Week
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  • 25
    S&box

    S&box

    s&box is a modern game engine, built on Valve's Source 2

    S&box is the open-source codebase for s&box, a next-generation sandbox game development platform from the creators of Garry’s Mod that blends modding freedom with modern tooling and performance. Built on a cutting-edge game engine, s&box allows creators to prototype, build, and share interactive game modes, tools, and environments using C#, JavaScript, and visual scripting, promoting accessible content creation for developers of varying skill levels.
    Downloads: 70 This Week
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