Showing 58 open source projects for "lwjgl"

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  • 1
    LWJGL

    LWJGL

    Java library that enables cross-platform access to popular native APIs

    LWJGL is a Java library that enables cross-platform access to popular native APIs useful in the development of graphics (OpenGL, Vulkan), audio (OpenAL) and parallel computing (OpenCL) applications. This access is direct and high-performance, yet also wrapped in a type-safe and user-friendly layer, appropriate for the Java ecosystem. LWJGL is an enabling technology and provides low-level access. It is not a framework and does not provide higher-level utilities than what the native libraries...
    Downloads: 21 This Week
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  • 2
    JavaCPP

    JavaCPP

    The missing bridge between Java and native C++

    ... specifically, when compared to the approaches above or elsewhere (CableSwig, JNIGeneratorApp, cxxwrap, JNIWrapper, Platform Invoke, GlueGen, LWJGL Generator, JNIDirect, ctypes, JNA, JNIEasy, JniMarshall, JNative, J/Invoke, HawtJNI, JNR, BridJ, CFFI, fficxx, CppSharp, cgo, pybind11, rust-bindgen, Panama Native, etc.), it maps naturally and efficiently many common features afforded by the C++ language and often considered problematic, including overloaded operators, class and function templates, etc.
    Downloads: 4 This Week
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  • 3
    OPENRNDR

    OPENRNDR

    Kotlin library for creative coding, real-time and interactive graphics

    OPENRNDR is an open source framework for creative coding, written in Kotlin that simplifies writing real-time interactive software. OPENRNDR provides simple, reusable utilities with which creative coders can build robust, fast, and reliable (interactive) applications for prototyping as well as building production-quality software. With ORML you can easily connect to a number of widely used Machine Learning models, such as Facemesh, Posenet, and Stylegan. You can use OPENRNDR to visualize the...
    Downloads: 0 This Week
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  • 4
    [OFFICIAL] tinyfiledialogs v3.18.2 C C++

    [OFFICIAL] tinyfiledialogs v3.18.2 C C++

    inputbox password WIN OSX GTK QT Console VCPKG C# Lua R Fortran Pascal

    * OFFICIAL WEBSITE * v3.18.2 one C/C++ file & header provides 8 functions: - beep - tray notify popup - message & question - input & password - save file - open file(s) - select folder - color picker complements OpenGL Vulkan GLFW GLUT GLUI VTK SFML TGUI SDL Ogre Unity3d ION OpenCV CeGui MathGL GLM CPW GLOW Open3D ImGui MyGui GLT NGL STB Nuklear Fenster MicroUi & GUI-less programs NO INIT NO MAIN LOOP NO LINKING NO INCLUDE win (XP to 11) ASCII MBCS UTF-8 UTF-16...
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    Downloads: 34 This Week
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    Intelligent network automation for businesses and organizations

    Network automation for the hybrid multi-cloud era

    BackBox seamlessly integrates with network monitoring and NetOps platforms and automates configuration backups, restores, and change detection. BackBox also provides before and after config diffs for change management, and automated remediation of discovered network security issues.
  • 5

    OGLDataScienceTool

    Opengl tool for data science visualization

    Data visualization tool written in LWJGL Compatible with libgdx and other opengl wrappers The project depends on apache poi, and apache commons, for office files support Planned features for next release: * reading json, and other nosql data structures * jdbc connection for creating dataframes * data heatmaps, and additional plots for questions, contact me kumar.santhi1982@hotmail.com more details: http://www.java-gaming.org/topics/ds/41920/view.html http
    Downloads: 0 This Week
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  • 6

    The Endling's Artifice

    Stealth/action shoot-em up game

    The Endling's Artifice is a tactical stealth/action game. It is a reboot of the Intruder's Thunder series. You can play the game as a stealth game, sneaking past enemy NPCs, or as a shoot-em up action game, killing everything that gets in your way. It's entirely up to you. This game features a rendering engine that uses LWJGL. The game can be played in full-screen or an 800x600 window. Custom levels can be created by using the IT4LevelEditor, and played in the game.
    Downloads: 1 This Week
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  • 7
    The hunt for the lost rainbow jewels
    The rainbow jewels have been abducted from the temple of the rainbow colors, and the world will slowly bleach out if you can't retrieve them. The hunt for the lost rainbow jewels is a single player RPG with an isometric (2.5D) display. It's written in Java and uses the LWJGL library for display and sound. News: In early 2015, I started a new project, called "Imp City", using the Jewelhunt codebase to implement a new game, kind of a crossover of a Settlers type game and Dungeon Keeper...
    Downloads: 0 This Week
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  • 8
    nifty-gui

    nifty-gui

    Nifty GUI is a Java Library to create OpenGL based user interfaces.

    Nifty GUI is a Java Library that supports the building of interactive user interfaces for games or similar applications. It utilizes LWJGL, JME, Java2d or JOGL for OpenGL rendering. Nifty = Layout + Display + Interact done in a Nifty way :)
    Downloads: 2 This Week
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  • 9

    SuperCraft

    The Minecraft mod loader & more

    Downloads: 0 This Week
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  • 10
    Wacky Wheels Remake [DEAD]

    Wacky Wheels Remake [DEAD]

    Wacky Wheels Remake

    Project is dead. I'm trying to remake Wacky Wheels in Java using LWJGL. I'm not planning any 3D objects (except walls and static map objects), all entities are sprites with original textures + some modified or added. Expected features for v0.5: - Race single maps and campaigns like in original game - Play deathmatch maps - Split screen for all maps - AI opponennts for all maps - No network multiplayer - Maybe sounds - Possibility to write mods Expected features for v1.0...
    Downloads: 0 This Week
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  • 11
    Game framework including 1, 2 and multi-players modes which doesn't involve any central server, so peer-to-peer multi-players equivalent! Java environment (v. 1.5+ @ java.sun.com) Including a multi-platform API. Imaging capabilities provided by Java Advanced Imaging (JAI) and 3D support provided by the LWJGL (www.lwjgl.org) API.
    Downloads: 0 This Week
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  • 12
    Lightweight Java Game Library
    The Lightweight Java Game Library (LWJGL) is a solution aimed directly at professional and amateur Java programmers alike to enable commercial quality games to be written in Java. LWJGL provides developers access to high performance crossplatform libraries such as OpenGL (Open Graphics Library), OpenCL (Open Computing Language) and OpenAL (Open Audio Library) allowing for state of the art 3D games and 3D sound. Additionally LWJGL provides access to controllers such as Gamepads, Steering wheel...
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    Downloads: 217 This Week
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  • 13

    JMir2

    Java版热血传奇2

    根据盛大热血传奇十周年客户端的素材,使用Java语言编写类传奇客户端。 使用OpenGL显卡加速技术(具体使用的库为LWJGL)。 服务端暂未研究。。。。。。
    Downloads: 0 This Week
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  • 14

    Blaze Machines

    Blaze Machines is a OS emulator modification for Minecraft

    Downloads: 0 This Week
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  • 15

    JavaKeyPadder

    Maps mouse and keyboard functions to a gamepad

    Uses Java and LWJGL to allow control of the mouse and keyboard with a gamepad.
    Downloads: 0 This Week
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  • 16

    jGLCore

    Tiny abstraction library for OpenGL access from Java.

    jGLCore is a simple facade or abstraction to various OpenGL binding libraries. jGLCore exposes OpenGL's core profile functions and transparently forwards calls to one of its backends: JOGL, LWJGL, or Android. Warning: This is a work in progress.
    Downloads: 0 This Week
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  • 17
    2DTankGame

    2DTankGame

    A simple tanks game.

    A simple tanks game in Java using LWJGL and Slick-utils. Needs an AI.
    Downloads: 0 This Week
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  • 18
    ForceFeedback Joystick Driver for Java
    This is a joystick driver for Java with support for ForceFeedback (haptic effects). It is based on SDL, therefore it is platform independent and works on Windows, Linux and MacOS X.
    Downloads: 0 This Week
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  • 19

    Unamed3DGameEngine

    A simple 3D game engine

    A "simple" 3D game engine being developed in java as a means of learning opengl, lwjgl, physics and other game development stuff. This is my first engine I have started developing on my own and is not to be taken as super polished or well developed. That being said all suggestion to improve the engine is very much welcome and much appreciated.
    Downloads: 0 This Week
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  • 20

    Pajamana

    A small LWJGL game I created

    A java game wrapped in EXE using and Using LWJGL and Slick_Util
    Downloads: 0 This Week
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  • 21

    showYourWorld

    3D-viewer (laserscanning) based on lwjgl

    syw is a tool to load and visualize 3D-models (.obj). Further, you are able to walk around in these 3D-models alone or with a friend (online).
    Downloads: 0 This Week
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  • 22

    5Frogger

    A simple unique frogger game where it's all about the money.

    This is the first time I programmed a game! It's a prototypy unique frogger, where it's all about the frogger family and you are the bawss. Go get the money then! Risk your life, crossing huge streets and the big ocea.. no wait. river. yeah. No big deal. This project was made for www.onegameamonth.com ! details: Written in Java, with Slick2D and LWJGL. Requirements: JRE 1.7
    Downloads: 0 This Week
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  • 23
    Sunland Villagers

    Sunland Villagers

    An LWJGL based landscape renderer to become a village building game.

    Currently it's just an LWJGL based landscape renderer. The vision is to create a village building and managing game upon the rendering engine.
    Downloads: 2 This Week
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  • 24

    LD25warmup

    my own 2D lwjgl "engine"

    its just got simple utilities to play sounds, make empty sprite sheets, load grids, handle data and send it to shaders(so all i have to do is say new Player(here, this big). I don't know if i should use this for the LD25?
    Downloads: 0 This Week
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  • 25
    Downloads: 0 This Week
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