Showing 158 open source projects for "opengl engine"

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  • Vibes don’t ship, Retool does Icon
    Vibes don’t ship, Retool does

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  • 1
    OGRE-Next 3D

    OGRE-Next 3D

    aka ogre v2 - scene-oriented, flexible 3D C++ engine

    OGRE-Next is the next-generation iteration of the OGRE (Object-Oriented Graphics Rendering Engine), a powerful open-source 3D rendering engine designed for real-time applications, games, simulations, and visualizations. It focuses on high-performance rendering pipelines, especially Vulkan and modern OpenGL, offering tools for photorealistic and stylized rendering. OGRE-Next is modular and flexible, providing a developer-friendly environment with scene management, lighting, shadowing, and post-processing features. ...
    Downloads: 4 This Week
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  • 2

    Irrlicht Engine

    3D Engine c++

    The Irrlicht Engine is an open source high performance realtime 3D engine written and usable in C++. It is completely cross-platform, using D3D, OpenGL and its own software renderers.
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    Downloads: 234 This Week
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  • 3
    SwiftShader

    SwiftShader

    SwiftShader is a high-performance CPU-based implementation

    SwiftShader is Google’s high-performance CPU-based implementation of the Vulkan 1.3 graphics API, designed to provide a hardware-independent rendering solution for 3D graphics. Unlike traditional GPU drivers, SwiftShader executes graphics commands entirely on the CPU, making it ideal for environments where dedicated graphics hardware is unavailable or unsuitable. It acts as a drop-in replacement for Vulkan drivers, allowing existing applications to run seamlessly by redirecting API calls...
    Downloads: 235 This Week
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  • 4
    Diligent Core

    Diligent Core

    A modern cross-platform low-level graphics API

    DiligentCore is a low-level, cross-platform rendering library designed to provide a modern graphics abstraction layer over Direct3D11, Direct3D12, OpenGL, Vulkan, and Metal. It’s aimed at developers building high-performance rendering engines and scientific visualization tools. DiligentCore gives precise control over GPU resources and rendering pipelines, while also abstracting away platform-specific boilerplate. The library is modular, extensible, and well-suited for projects that require...
    Downloads: 0 This Week
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  • 5
    Cube 2: Sauerbraten (game engine & FPS)
    3D game engine (more powerful redesign of the Cube engine) and FPS game
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    Downloads: 824 This Week
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  • 6
    G3D Innovation Engine
    G3D is a commercial-grade C++ 3D engine. It is used in commercial games, research papers, military simulators, and university courses. G3D supports real-time rendering, off-line rendering like ray tracing, and general purpose computation on GPUs. As of January 16, 2018, SourceForge is again the home of the active repository for G3D.
    Downloads: 13 This Week
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  • 7
    Ultralight

    Ultralight

    Lightweight, high-performance HTML renderer for game developers

    ...Available for desktop apps, game consoles, TVs, embedded device displays, servers, and more. Official API for C and C++, with bindings for more. Render web-content on the GPU via Direct3D, Metal, OpenGL, or your own engine for unmatched visual performance. Render web-content on the CPU via SIMD/parallel for incredibly easy integration with any environment (including server-side!). Ultralight is engineered for peak performance, ensuring minimal CPU and memory usage. Customize low-level platform functionality, integrate JavaScript directly with native code, dive deep into performance tuning, and more. ...
    Downloads: 3 This Week
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  • 8
    GLScene

    GLScene

    GLScene Engine for Delphi & C++Builder VCL Windows 32/64

    GLScene is an OpenGL based 3D library for Delphi, C++Builder and Lazarus. It provides visual components and objects allowing description and rendering 3D scenes in graphic applications. Update of newer versions of the trunk has been moved to https://github.com/glscene
    Downloads: 73 This Week
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  • 9
    TuxCap Games Framework
    The TuxCap Games Framework is a GNU/Linux and Mac OSX port of the PopCap Games Framework used for 2D game development. It comes with PyCap Python bindings, a fast 2D physics engine, a particle engine, widgets and many documented examples.
    Downloads: 0 This Week
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  • Grafana: The open and composable observability platform Icon
    Grafana: The open and composable observability platform

    Faster answers, predictable costs, and no lock-in built by the team helping to make observability accessible to anyone.

    Grafana is the open source analytics & monitoring solution for every database.
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  • 10
    GLOBE_3D

    GLOBE_3D

    A real-time 3D Engine written in Ada

    GLOBE_3D: GL Object Based Engine for 3D. GLOBE_3D is a free, open-source, real-time 3D Engine written in Ada, based on OpenGL. Up-to-date GL bindings - portal rendering - binary space partition - object I/O - tools for importing - and more... More information on... http://globe3d.sf.net Alire crate: https://alire.ada.dev/crates/globe_3d Mirror: https://github.com/zertovitch/globe-3d/
    Downloads: 6 This Week
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  • 11
    dear jvm imgui

    dear jvm imgui

    Bloat-free Immediate Mode Graphical User interface for JVM

    ...It’s particularly useful for Kotlin game engine developers or OpenGL-based tooling projects on the JVM.
    Downloads: 0 This Week
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  • 12
    TinyEngine

    TinyEngine

    Tiny OpenGL Wrapper / 3D Engine in C++

    TinyEngine is a small, self-contained OpenGL-based 3D engine written in C, designed for learning and prototyping graphics applications. It packs a lot of functionality into a compact codebase, making it ideal for exploring 3D rendering, game development, and shader programming without the overhead of larger engines. Despite its size, TinyEngine supports modern OpenGL features, texture mapping, lighting, and audio, providing a practical foundation for building lightweight 3D experiences.
    Downloads: 1 This Week
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  • 13
    CUDA Pathtracer

    CUDA Pathtracer

    GPU Raytracer from scratch in C++/CUDA

    GPU-Raytracer is a high-performance, real-time ray tracing engine implemented using OpenGL compute shaders. It demonstrates the power of modern GPU architectures to handle complex lighting calculations, reflections, shadows, and global illumination in real-time. This project is educational and experimental, providing insight into GPU parallelism and real-time rendering techniques. Its clean and modular C++ structure makes it a great reference for students and graphics developers alike.
    Downloads: 0 This Week
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  • 14
    Halcyon

    Halcyon

    Minimalistic Music Player

    This is a minimalistic Music Player written in Java & native C++. The engine framework is written mainly in Java with C++ used to back any other native functionalities. Currently this project is under heavy development and not for general consumer usage.
    Downloads: 6 This Week
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  • 15
    Vivid 3D

    Vivid 3D

    Vivid is a modern C++ 3D engine using OpenGL4+

    Vivid is a modern C++ 3D engine using OpenGL4+. It is written using Visual C++ 2022, and relies on several open source projects to achieve it's goal of making it easy and run to make modern games with it.
    Downloads: 0 This Week
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  • 16
    Skija

    Skija

    Java bindings for Skia

    Skija is a high-performance, Java bindings library for the Skia graphics engine, allowing JVM and Kotlin applications to access the full capabilities of Skia’s 2D GPU-accelerated graphics without writing native code. Skia is the same graphics engine used in Chrome, Android, Flutter, and other platforms, and Skija leverages this robust foundation to provide fast rendering of paths, text, images, transformations, filters, and animations within desktop and embedded Java environments. The...
    Downloads: 4 This Week
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  • 17
    DelphiDoom Procedural Modeler

    DelphiDoom Procedural Modeler

    A tool for creating models for the DelphiDoom Engine

    A tool for creating models for the DelphiDoom Engine. Source code repository: https://github.com/jval1972/DD_MODEL
    Downloads: 0 This Week
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  • 18
    This project will be a project that will be used by Speleologist (cavers) to help aid in the mapping of the underground world. It will be simple at first.. only allowing the entry of survey (dist/azmith/V-angle) and give back a line plot..
    Downloads: 0 This Week
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  • 19
    Tao3D

    Tao3D

    Tao3D is a programming language for real-time interactive 3D

    Tao3D is a programming language for real-time interactive 3D. It lets you easily create dynamic, interactive, data-rich presentations, small applications, user interface concepts, and more.
    Downloads: 1 This Week
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  • 20

    SmartBody

    Character animation system for games and simulations.

    SmartBody is available for download for Windows, Linux and OSX users. SmartBody can also be used on Android and iOS platforms. SmartBody is a character animation platform that provides the following capabilities in real time: * Locomotion (walk, jog, run, turn, strafe, jump, etc.) * Steering - avoiding obstacles and moving objects * Object manipulation - reach, grasp, touch , pick up objects * Lip Syncing - characters can speak with simultaneous lip-sync using text-to-speech or...
    Downloads: 2 This Week
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  • 21
    GUIDOLib
    The GUIDOLib provides a powerful engine for the graphic rendering of music scores, based on the Guido Music Notation format. It supports Linux, Mac OS X, Windows, Android and iOS operating systems. A Java JNI interface is available as well as a Javascript version of the library. A Web API has also been designed, allowing to deploy the engine as a Web service.
    Downloads: 1 This Week
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  • 22
    VividEngine2OS

    VividEngine2OS

    Vivid Engine 2 is an open source 3D Engine coded using C# and C++.

    Vivid Engine 2 is a open source 3D engine with full integrated OpenGL UI.
    Downloads: 1 This Week
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  • 23
    Icarus Scene Engine

    Icarus Scene Engine

    3D .NET engine for Windows, Linux, Mac

    Icarus Scene Engine is a cross-platform, CLS-compliant 3D framework, integrating open source APIs into a cohesive all-open-source, all .NET solution. For Windows, MacOSX & Linux. Uses OpenTK, OpenGL, OpenAL APIs for graphics and audio. Runs on Mono/.NET. Links to FFMpeg for streaming video, and FreeType as a temporary conversion mod to bring fonts into a native XML format.
    Downloads: 2 This Week
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  • 24
    Dimension Balls

    Dimension Balls

    A public domain cross platform 3D game

    An OpenGL 3D game, written from scratch (no dependencies). Provided as freeware mostly as a source of inspiration to help others. A little like a 3D version of the Amiga game Pang! The game is mostly intended for someone wanting to learn OpenGL. But since the game only uses OpenGL 1.0 the drawing code is outdated, but still things can be learned from the collision detection and other techniques. Some of the code is left in an unfinished/testing state. This game was a learning...
    Downloads: 0 This Week
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  • 25

    Happy Cube Solver

    Design and Display Happy Cube solutions

    The Happy Cube Solver is an interactive interface for designing and building cubes and other designs from the Happy Cube 3D puzzles. It integrates a graphic engine for creating and viewing designs and a simple engine for solving them. Online version: http://shooshx.github.io/happysolver/emscripten/index.html Maintainance of this project moved to: https://github.com/shooshx/happysolver This program is indented to support you while playing live with the Happy Cube©® Puzzles. These...
    Downloads: 2 This Week
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