Showing 3 open source projects for "renderware"

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    Dex3D2

    Dex3D2

    3D Engine with some extra features based on the D3x3D Engine for VB6

    This app is depending on http://roytools.sourceforge.net/ Supported 3D Formats (Import) ---------------------------------- .dex (Dex3D) .3ds (3D Studio Binary) .asc (3D Studio ASCII) .3mf (3D Manufacturing Format) .obj/.mtl (Wavefront) .vobj/.mvobj (Oldskool Demomaker Meshes) .gvo (Inertia 3DFX) .stl (Stereolithography Binary) .super3D (Super 3D) .mesh (MedIt (Inria)) .plg (Render 386) .off (Geomview) .smf (Simple Mesh Format) .rwx (Renderware) .lwo (Lightwave Binary) .iob (SoftImage 3.0/Turbo Silver) .b3d (Blitz Basic 3D) .ply (Standford Polygon File Format ASCII & Binary) .dxf (AutoCad) .q3o (Quick 3D) .nff (Neural ASCII Format by Sense8) .raw (Aldus Super 3D (Mac)) .geo (Videoscape 3D) Supported 3D Formats (Export) ---------------------------------- .vobj (Oldskool Demomaker Mesh) .mvobj (Oldskool Demomaker Multi Mesh) .dex (Dex3D) .obj/.mtl (Wavefront) .rwx (Renderware) .off (Geomview) .wrl (VRML 1.0) .ply (Standford Polygon File Format ASC
    Downloads: 2 This Week
    Last Update:
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  • 2
    Library for reading RenderWare 3.7 RWS, DFF or ANM files into an object hierarchy. The contents can then be saved in another format or be used in a 3D graphics engine. Supports: clump, morph-, hanim-, and skin-plugins and hierarchical animation.
    Downloads: 0 This Week
    Last Update:
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  • 3
    A 3D fighting tournament game using the RenderWare API, including a free-flowing environment along with an intricate combo system, coupled with intense weapon combat and realistic physics.
    Downloads: 0 This Week
    Last Update:
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