Showing 129 open source projects for "renderer"

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  • 1
    cnc-ddraw

    cnc-ddraw

    GDI, OpenGL and Direct3D 9 re-implementation of the DirectDraw API

    GDI, OpenGL and Direct3D 9 re-implementation of the DirectDraw API for classic games for better compatibility with Windows 2000, XP, Vista, 7, 8, 10, 11, Wine (Linux/macOS) and Virtual Machines. cnc-ddraw can fix compatibility issues in older games, such as black screen, bad performance, crashes or defective Alt+Tab. Supports Windows 2000, XP, Vista, 7, 8, 10, 11, Wine (Linux/macOS) and Virtual Machines. GDI / OpenGL / Direct3D 9 renderer (With automatic renderer selection) Upscaling via glsl shaders. Windowed Mode / Fullscreen Exclusive Mode / Borderless Mode. Alt+Enter support to switch quickly between Fullscreen and Windowed mode. Automatically saves and restores window position/size/state. FPS Limiter, VSync, optional mouse sensitivity scaling. If you use cnc-ddraw with a game that got its own windowed mode built in then make sure you disable the games own windowed mode first.
    Downloads: 224 This Week
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  • 2
    three.js

    three.js

    JavaScript 3D library

    three.js is a lightweight and easy-to-use JavaScript 3D library with its own default WebGL renderer. It works by creating a scene with a camera and a geometric cube, the latter of which is added to the scene. This will become the animated object within the scene. A WebGL renderer is created for the scene and the camera, with an added viewport to the document.body element. Finally, the cube is animated within the scene for the camera.
    Downloads: 51 This Week
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  • 3
    two.js

    two.js

    A renderer agnostic two-dimensional drawing api for the web

    Two.js is a two-dimensional drawing api geared towards modern web browsers. It is renderer agnostic enabling the same api to draw in multiple contexts: svg, canvas, and webgl. Two.js is deeply inspired by flat motion graphics. As a result, two.js aims to make the creation and animation of flat shapes easier and more concise. At its core two.js relies on a scenegraph. This means that when you draw or create an object (a Two.Path or Two.Group), two actually stores and remembers that. ...
    Downloads: 0 This Week
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  • 4
    nomnoml

    nomnoml

    The sassy UML diagram renderer

    This is nomnoml, a tool for drawing UML diagrams based on a simple syntax. It tries to keep its syntax visually as close as possible to the generated UML diagram without resorting to ASCII drawings. The nomnoml javascript library can render diagrams on your web page. The only dependency is graphite. Install nomnoml using either npm or good old script inclusion. In the SVG output the node name is attached to SVG shapes and g containers with data-name attribute. You can use this to implement...
    Downloads: 0 This Week
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  • 5
    armory

    armory

    3D Engine with Blender Integration

    Armory is an open-source 3D engine focused on portability, minimal footprint and performance. The renderer is fully scriptable with deferred and forward paths supported out of the box. Armory provides a full Blender integration add-on, turning it into a complete game development tool. The result is a unified workflow from start to finish. Powered by Armory engine, ArmorPaint is a stand-alone software designed for physically-based texture painting.
    Downloads: 3 This Week
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  • 6
    gganimate

    gganimate

    A Grammar of Animated Graphics

    gganimate extends the grammar of graphics as implemented by ggplot2 to include the description of animation. It does this by providing a range of new grammar classes that can be added to the plot object in order to customize how it should change with time. Here we take a simple boxplot of fuel consumption as a function of cylinders and let it transition between the number of gears available in the cars. As this is a discrete split (gear being best described as an ordered factor) we use...
    Downloads: 2 This Week
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  • 7
    React Three Fiber

    React Three Fiber

    A React renderer for Three.js

    Build your scene declaratively with re-usable, self-contained components that react to state, are readily interactive, and can tap into React's ecosystem. There is no hard dependency on a particular three.js version, it does not wrap or duplicate a single three.js class. It merely expresses three.js in JSX, <mesh /> becomes new THREE.Mesh(), and that happens dynamically. There is no additional overhead. Components participate in a unified render loop outside of React. It outperforms three.js...
    Downloads: 0 This Week
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  • 8
    Habitat-Sim

    Habitat-Sim

    A flexible, high-performance 3D simulator for Embodied AI research

    Habitat-Sim is a high-performance 3D simulator for embodied AI research, designed to run photorealistic indoor environments at thousands of frames per second. It offers GPU-accelerated rendering and a flexible sensor suite—RGB, depth, semantic segmentation, and more—so agents can perceive and act in realistic scenes. The engine is written in C++ with Python bindings and integrates physics, navigation meshes, and shortest-path planners to support tasks like point-goal navigation,...
    Downloads: 0 This Week
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  • 9
    OpenUSD

    OpenUSD

    Universal Scene Description

    ...With many of its features geared towards performance and large-scale collaboration among many artists, USD is ideal for the complexities of the modern pipeline. One such feature is Hydra, a high-performance preview renderer capable of interactively displaying large data sets. USD supports a variety of file formats, including usda, usdc, and usdz (a zero-compression, unencrypted zip archive), facilitating flexibility in data representation and exchange. The framework also includes tools like usdedit, a script that converts any single USD-readable file into its .usda text equivalent for easy editing.
    Downloads: 0 This Week
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  • 10
    Ultralight

    Ultralight

    Lightweight, high-performance HTML renderer for game developers

    Use our portable, WebKit-based SDK to effortlessly display modern web content everywhere. Available for desktop apps, game consoles, TVs, embedded device displays, servers, and more. Official API for C and C++, with bindings for more. Render web-content on the GPU via Direct3D, Metal, OpenGL, or your own engine for unmatched visual performance. Render web-content on the CPU via SIMD/parallel for incredibly easy integration with any environment (including server-side!). Ultralight is...
    Downloads: 0 This Week
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  • 11
    Filament

    Filament

    Real-time physically based rendering engine for Android, iOS, and more

    Filament is a real-time physically-based renderer written in C++. It is mobile-first, but also multi-platform. We are very conscientious about keeping Filament small, fast to load, and focused on rendering. For example, Filament does not compile materials at run time. Instead, we provide a command line tool (matc) that does this offline. Filament is a physically based rendering (PBR) engine for Android.
    Downloads: 1 This Week
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  • 12
    Toadflax

    Toadflax

    graphical front-end for editing/transposing abc music files

    ...It allows the user to load in abc music notation files and work on each one independently. The music is displayed on-screen, without needing to use a PostScript interpreter, making it a lightweight notation viewer. The Toadflax program uses a music renderer based on yaps, while py_toadflax uses the music renderer from the abcCairo project based on abcm2ps. The source can be hand-edited or transformed in various ways using an adaptation of the abc2abc program. Perhaps the most useful feature that this provides is transposition with the ability to instantly see the effect of a transposition.
    Downloads: 0 This Week
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  • 13
    3D Renderer with wireless display

    3D Renderer with wireless display

    Python 3D renderer with wireless display support

    3D rendering engine made using Python as an exploratory adventure into the world of 3D graphics. It also Incorporates the wireless display handler from the Electronic-Shelf-Label-Management-System V2.0. Based on the work of Rad-hi: https://github.com/Rad-hi/3D-Rendering-Desktop-App Used .obj file: https://free3d.com/3d-model/low_poly_tree-816203.html
    Downloads: 0 This Week
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  • 14
    LLGL

    LLGL

    Source mirror of LLGL GitHub repository

    This is a mirror of the LLGL GitHub repository. See https://github.com/LukasBanana/LLGL for more details.
    Downloads: 0 This Week
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  • 15
    GeoTools, the Java GIS toolkit

    GeoTools, the Java GIS toolkit

    Toolkit for working with and mapping geospatial data

    GeoTools is an open source (LGPL) Java code library which provides standards compliant methods for the manipulation of geospatial data. GeoTools is an Open Source Geospatial Foundation project. The GeoTools library data structures are based on Open Geospatial Consortium (OGC) specifications.
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    Downloads: 455 This Week
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  • 16
    LPub3D

    LPub3D

    LDraw™ editor for LEGO® style digital building instructions.

    LPub3D is an Open Source WYSIWYG editing application for creating LEGO® style digital building instructions. LPub3D is developed and maintained by Trevor SANDY. It uses the LDraw™ parts library, the most comprehensive library of digital Open Source LEGO® bricks available (www.ldraw.org/ ) and reads the LDraw LDR and MPD model file formats. LPub3D is available for free under the GNU Public License v3 and runs on Windows, Linux and macOS Operating Systems. LPub3D is also...
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    Downloads: 17 This Week
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  • 17
    RiCPP

    RiCPP

    C++ Frontend for the RenderMan Interface

    RiCPP is a C++ language binding of Pixar's RenderMan(R) interface. It supports RIB (RenderMan Interface Bytestream) and OpenGL output. It is implemented as DLL and runs on Windows XP platforms. After redesigned it will also run on MacOS and Linux.
    Downloads: 0 This Week
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  • 18
    PicMo

    PicMo

    JavaScript emoji picker. Any app, any framework

    ...Customize sizing, layout, and UI elements. Emoji data is loaded once from a CDN and cached in the browser for subsequent sessions. Use the default operating system emoji images or use an alternative renderer to use, for example, images from Twemoji. It's just JavaScript, no frameworks or libraries required. This means you can use it in any app under any framework. Includes light and dark themes, with the ability to extend them to create your own. Add custom images and GIFs! Render inline on the page or as a popup.
    Downloads: 1 This Week
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  • 19
    Floyd is a collection of 3D libraries, mathematics and scene libraries and utilities. The main parts of it are geometry library Elea, OpenGL scene graph library Miletos and posing application Khayyam.
    Downloads: 0 This Week
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  • 20
    Forma

    Forma

    An efficient vector-graphics renderer

    ...The renderer processes Bézier curves, line segments, and pixels through stages of flattening, rasterization, sorting, and painting, updating only changed tiles for efficiency. This design allows Forma to render complex vector scenes—such as large-scale SVGs—at interactive frame rates even on CPUs.
    Downloads: 3 This Week
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  • 21
    Spritejs

    Spritejs

    A cross platform high-performance graphics system

    Spritejs is a cross-platform high-performance graphics system, which can render graphics on web, node, desktop applications and mini-programs. SpritejsNext is the new version of spritejs. It is renderer agnostic enabling the same api to render in multiple contexts: webgl2, webgl, and canvas2d. Manipulate the sprites in canvas as you do with the DOM elements. SpritejsNext provides several kinds of basic sprite elements, which can be operated on the layer like DOM elements. Compatible for most modern browsers. You should import babel-polyfill for early browsers(i.e. iOS 8).
    Downloads: 0 This Week
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  • 22
    Gloss3D

    Gloss3D

    3D Graphics by a Lightweight Open-Source Software

    GLOSS is a lightweight 3D modeler / animator / renderer for GNU/Linux or Windows platforms. GLOSS is programmed in C/GTK3.
    Downloads: 4 This Week
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  • 23
    rayshade-mathematica

    rayshade-mathematica

    rayshade and POV for Mathematica Export + view

    Beautifully Render* your Graphic3D and Shown or Manipulate right in the Front End (without Export to, ie 3DStudio Art Renderer, et al). For use with Mathematica 4.0 - 13.1. Makes file.ray or .pov that will look much like image in notebook except rendered. Works easily/automatically with many Graphics3D (and some Graphic) as well. However graphics in 13.1 is too big to comment on: many will work many not. Has many options to fix renders that aren't so auto.
    Downloads: 0 This Week
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  • 24
    html2canvas

    html2canvas

    A JavaScript HTML screenshot renderer

    html2canvas is a JavaScript HTML renderer. The script provides you with the tools to take screenshots of webpages directly on the browser. The screenshot is based on the DOM and therefore, it may not be 100% accurate to the real representation, given that it is not an actual screenshot, but a type of screenshot built based on the available data and information of the page.
    Downloads: 14 This Week
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  • 25
    Vivid 3D

    Vivid 3D

    Vivid is a modern C++ 3D engine using OpenGL4+

    Vivid is a modern C++ 3D engine using OpenGL4+. It is written using Visual C++ 2022, and relies on several open source projects to achieve it's goal of making it easy and run to make modern games with it.
    Downloads: 0 This Week
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