Spritejs is a cross-platform high-performance graphics system, which can render graphics on web, node, desktop applications and mini-programs. SpritejsNext is the new version of spritejs. It is renderer agnostic enabling the same api to render in multiple contexts: webgl2, webgl, and canvas2d. Manipulate the sprites in canvas as you do with the DOM elements. SpritejsNext provides several kinds of basic sprite elements, which can be operated on the layer like DOM elements. Compatible for most modern browsers. You should import babel-polyfill for early browsers(i.e. iOS 8).
Features
- Manipulate the sprites element as you do with the DOM elements
- Rendering by WebGL2 context
- Object Oriented Programmed Development with ES6+
- OffscreenCanvas and Web Worker
- Server-side rendering
- Work with d3
Categories
3D RenderingLicense
MIT LicenseFollow Spritejs
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