Particle Effect For UGUI is a Unity package for rendering ParticleSystem effects directly inside the uGUI canvas system. It uses Unity mesh baking APIs and CanvasRenderer instead of requiring a separate camera, render texture, or canvas. Particle effects can be sorted alongside regular UI elements by sibling order. The package supports Mask and RectMask2D components for clipping particles within interface regions. Trail modules, multiple materials, CanvasGroup alpha, and animated material properties are also supported. It works across overlay, camera-space, and world-space canvases as well as URP and HDRP rendering pipelines.
Features
- Direct ParticleSystem rendering in uGUI
- Mask and RectMask2D support
- UI sibling-index sorting
- Trail module rendering
- Multiple materials and CanvasGroup alpha
- URP, HDRP, and all canvas modes
Categories
3D RenderingLicense
MIT LicenseFollow Particle Effect For UGUI
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