SwiftShader is a high-performance CPU-based implementation
OptiScaler bridges upscaling/frame gen across GPUs
A high performance anime upscaler
Vulkan-based implementation of D3D9, D3D10 and D3D11 for Linux / Wine
A set of AI-enabled effects, generators, and analyzers for Audacity
A modern cross-platform low-level graphics API
Samples that demonstrate how to build graphics intensive applications
A flexible, high-performance 3D simulator for Embodied AI research
Productive, portable, and performant GPU programming in Python
aka ogre v2 - scene-oriented, flexible 3D C++ engine
A image/comic viewer application for Windows, Mac and Linux
Cross-platform, customizable ML solutions for live and streaming media
The easiest way to stream with the native resolution of your client
ArrayFire, a general purpose GPU library
A multimedia framework based on Qt and FFmpeg
3D Without Boundaries
The deep learning toolkit for speech-to-text
GPU Raytracer from scratch in C++/CUDA
Cross Platform Professional Procedural Terrain Generation & Texturing
ffmpeg support on jetson nano
A real time global illumination solution that achieves glossy surfaces
RTMP streamer, RTMP (HLS) second-on player, live streaming on demand
Heterogeneous Image Processing Acceleration (HIPACC) Framework
Open architecture GPU simulator and implementation
LBP implementation in multiple computing platforms (ARM,GPU, DSP...)