Showing 31 open source projects for "3d map"

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  • 1
    TerraForge3D

    TerraForge3D

    3D Procedural Modelling and Procedural Texturing Tool in OpenGL/C++

    What can this do? Generte 3D Terrain Procedrally Export Terrain mesh as OBJ You can write and test your own shaders An Inbuilt IDE for shaders Test under different lighting A 3D viewer A Node based as well as Layer based workflow Save the project(custom .terr3d files) Hieght map visualizer in node editor Wireframe mode Custom Lighiting Customizable Geometry Shaders included in rendering pipeline Skyboxes Multithreded Mesh Generation Expected Goals for Version 3 Add a lot more Nodes Export to heightmaps(both PNG and also custom format) Node based procedural texture editing Custom Skyboxes Completely usable 3D procedural modelling and texturing pipeline Fix as many bugs I can find Things that may be added Wren scripting to add custom algotrithms Procedural grass and foliage Fix more bugs!
    Downloads: 8 This Week
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  • 2
    r4zRayTracer
    -primitives: shere, plane, triangle -triangle surface (mesh) -obj format support -lights: point light -camera lens: planar, cylindrical, spherical -lighting: ambient, diffuse, specular (Phong, Blinn-Phong) -shadows: simple soft shadows -ray types: reflection, transmission -internal memory manager and profiler -internal code profiler -acceleration structure (KDTree) -photon map -multi-threading support (ThreadPool)
    Downloads: 0 This Week
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  • 3

    Qt3D ShadowMap C++

    Shadow mapping in Qt3D using C++

    This is a C++ conversion of the Qt3D QML Shadow Map example. This is not a strict port, since I just wanted the shadow mapping for another project I'm working on, so the fancy airplane animation is not included. I tried to build the classes so that they mirror the QML in terms of interface and functionality. It took me weeks to work this out, so I'm posting the code to help others. It's a shame that Qt3D is so lacking in documentation and example code. Tested against Qt 5.12.3 and Qt 5.15.5
    Downloads: 0 This Week
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  • 4
    PotterDraw

    PotterDraw

    Design your own pottery for 3D printing in full color

    ...PotterDraw can export files suitable for 3D printing. It can also map synthesized or user-specified textures onto the pot. Mesh and texture properties can be modulated by oscillators for more complex effects, and the modulations can be animated to create videos.
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    Downloads: 10 This Week
    Last Update:
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  • 5
    loadobj3ds_chung
    loadobj3ds chung is a small openGL obj/3ds objects loader using gui_chung window freebasic coding and the dlls loadobj_chung.dll , load3ds_chung.dll (dev c++/codeblocks) . Can handle obj models up to 200k vertices (update 2018) .
    Downloads: 0 This Week
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  • 6

    glhlib

    "glh" stands for Graphics Library Helper.

    NEWS: I am working on the Linux version. Will be ready in 2025. Maybe Jan. 3D character support is being added. "glh" which stands for Graphics Library Helper. It is kind of like OpenGL's GLU but contains extra functions and optimized functions. The optimizations are done with assembly and are for the x86 architecture. For Win32. For VC++6. It compiles and makes a DLL (and a .LIB for VC++6). The release version of the .H file is also included. Nothing stops you from using these functions...
    Downloads: 0 This Week
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  • 7
    Simple Normal Mapper

    Simple Normal Mapper

    Easy creation of normal maps

    Simple Normal Mapper is a normal map editor with which one can easily create normal maps for 2D images. Normal mapping is used, for example, in 2D games to make an illusion of a 3D object. Simple Normal Mapper is fully automatic with some user-controllable parameters. Simple Normal Mapper is written in Qt and C++. The newest source code and releases here: https://github.com/juzzlin/SimpleNormalMapper/releases
    Downloads: 0 This Week
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  • 8

    Normal Map Compositor

    A program that can be used to generate normal maps from images .

    A program that can be used to generate normal maps from images. Contains several features that can be used to enhance and combine height maps and normal maps.
    Downloads: 0 This Week
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  • 9

    my3DModelEditor

    Simplified 3D Model Editor, Suitable For Beginners

    Unlike other 3D modeling packages, this 3D Model Editor gives you precise control over texture mapping at the time each three-dimensional object is created. Instead of creating a model and then applying a texture to it, you create the model by drawing it directly on the texture. Textures are embedded in saved model files so there is no problem with models getting separated from their textures.
    Downloads: 1 This Week
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  • 10
    Megalui

    Megalui

    Megalui: 2D/3D OpenGL & C/C++ Library for Scientific Visualizations

    Megalui supports Immediate-mode OpenGL drawing and GUI widgets based on the GLUI open source project. It is running on Windows & Linux. Features: Simple and powerful 'C' API; 2D/3D Drawing (Onscreen or 2D Plane); 3D Height Map Rendering; Seamless WebCam-Capture via Video-For-Windows API; 2D/3D Text Rendering; Alpha-Blending Drawing of all primitives; Drawing images on-screen and on-surface (plane); Images with Alpha-Blending; 3D Object/Surface Picking By using 2D screen coordinates; Line, Rectangle, Circle, Ellipse, Rectangle, Polygon, Points drawing primitives; Complex 2D Path drawing including bezier and quad curves; Draw Lines with Arrow Head in 3D; Generate out-of-the-box images using 'uiChessboardImage' or 'uiNamedImage'; Draw 3D text using printf like API; 3D camera path animation For fly-Over Animations; LaTEX-style Mathematical Formula Rendering; Cartoon Shaders; Lights; Multiple Views Rendering
    Downloads: 0 This Week
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  • 11
    OpenFlightNav

    OpenFlightNav

    In-flight navigation (and more) for private pilots (Linux).

    ...I have used OpenFlightNav for several years on a netbook sitting on my lap in the cockpit. 1. Navigation system for private (glider) pilots. Test version runs on Linux tablets and netbooks. 3D Navigation and more functionality (RT lists, checklists, terrain). Default map is based in OpenStreetMap (http://www.openstreetmap.org/) data. A separate application (NavMapMaker) is available to create your own maps based on scanned or other digital maps. So, you may stop buying expensive digital maps. First release will be for the new state of the art Jolla mobile phone (http://www.linkedin.com/company/2649185) at the beginning of 2013. ...
    Downloads: 0 This Week
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  • 12
    Le Petit Poucet gps software
    Preparation of GPS routes and analysis of GPS logs in the context of outdoor sports (biking, skiing, trecking, gliding, geocaching, mountaineering). Our hope is to have a multi platform, multi GPS file and map format software.
    Downloads: 1 This Week
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  • 13
    Cross platform OpenGL simulation/game engine based on the SDL libraries. Supports full HDR with deferred shading using multiple render targets under OpenGL. Post-processing effects include depth of field, edge map anti-aliasing, auto-exposure and shadows
    Downloads: 0 This Week
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  • 14
    Allows to create Normal Maps for the use in Game Applications or 3D Editors like Blender3D. Supported are the generation of Geometry Normal Maps (from Hi-Res Meshes), Displacement Maps and merging Detail Maps.
    Downloads: 0 This Week
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  • 15
    Praetorians map editor
    A map editor for the PC game Praetorians. Programmed in the C++ programming language and uses the OpenGL computer graphics API.
    Downloads: 2 This Week
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  • 16
    REAL LANDSCAPE PROJECT is an application for 3d visualization of any part of real world.It is based on OGRE engine and has a DCC tools editor for the creation of the 3D map/scene and GIS features for import elevation files type and run in FPS game view.
    Downloads: 0 This Week
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  • 17
    rmapc is an efficient free map compiler for games using BSP files. Although influenced by id Software's quake map compiler, rmapc is developed from scratch and does not reuse code with similar utilities.
    Downloads: 4 This Week
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  • 18
    3D Level Editor for a First Person Shooter Game. OpenGL based preview. Extensible architecture with plugins, and extensions. Visual Object based map creation.
    Downloads: 0 This Week
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  • 19
    This software can be used for relief and normal maps calculation by 3D sculptors and designers. Reliefer can be called from Blender by means of Python script. It's a GPU-based visual computing application so requres OpenGL 2 compitable video subsystem.
    Downloads: 0 This Week
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  • 20
    The Frustum Culling technique in a 3D scene works by not rendering hidden objects thus saving processing time. It implements a procedural generated scene with a height map loader where user can move the real camera and the virtual camera.
    Downloads: 0 This Week
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  • 21
    This is Osm3d - a software to display 'Open Street Map' data in 3d - for Linux and MacOS X. This software visualize the map data of the OpenStreetMap project in three dimensions. You see motorways, streets, railways, buildings and lakes, rivers or fore
    Downloads: 0 This Week
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  • 22
    The Stereoizer transforms a 2-dimensional image into a stereoscopic image using a depth map.
    Downloads: 1 This Week
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  • 23
    Open Source Remote Sensing OSSIM project, pronounced "awesome", will leverage existing algorithms/tools/packages from the open source community in construction of the ultimate Remote Sensing/Image Processing/GIS package. osgPlanet extends OSSIM and Op
    Downloads: 4 This Week
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  • 24
    A fork of Sauerbraten/Cube2 (sauerbraten.org) with several multiplayer modes, online map editing, dynamic mapmodel physics, enhanced particle effects, unique weapons and powerups, and more. This project is currently not under active development.
    Downloads: 0 This Week
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  • 25
    The projects to be contained herein, are to be solely for the Open Source community. "Tagelflax" hosts two game editing tools. (1) A 3D Model Editor based on XML called "TagCMA". (2) A 3D Map Editor. Projects are C++/C#/OpenGL based.
    Downloads: 0 This Week
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