Showing 29 open source projects for "normal map"

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  • 1
    WinMerge

    WinMerge

    Windows visual diff and merge for files and directories

    WinMerge is a Windows tool for visual difference display and merging, for both files and directories. It is highly useful for determining what has changed between file versions, and then merging those changes. WinMerge has Unicode support, Flexible syntax coloring editor, Visual SourceSafe integration, and Windows Shell integration. Regexp filtering for filenames and lines. Side-by-side line difference and highlights differences inside lines. A file map shows the overall file differences in...
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    Downloads: 25,194 This Week
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  • 2

    detectproj

    Automated detection of the unknown early map projection

    New scientific software supporting the automated detection of the early map projection and its parameters. Useful for studying and analysis of different kinds of maps with the lack of information about the map projection. The analysis is based on the minimization of residuals between control points on the early and current reference maps. Designed for cartographers as well as for enthusiasts. Available free of charge. The awareness of the map projection is primarily important...
    Downloads: 1 This Week
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  • 3

    Baugr Renderer

    Deferred 3D renderer written in Java

    Non-photorealistic deferred renderer with shadow and normal mapping. Requires OpenGL 3.3 and Java 8. Depends on JOGL, OWG-GL and OWG_UTIL.
    Downloads: 0 This Week
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  • 4
    Vanda Engine

    Vanda Engine

    A free 3D game engine to create games and realtimes scenes for Windows

    Vanda Engine is a free and open source 3D game engine for Windows. I'm developing this game engine for years to help the students and other enthusiast learn game engine programming and develop 3D games for free. While giant companies are building game engines with huge budget and a lot of manpower, I'm developing this free 3D game engine alone with no budget. I have published step by step tutorials about Vanda Engine, 3D tools, and COLLADA format: https://vanda3d.org/tutorials/ Please...
    Downloads: 1 This Week
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    Smart Business Texting that Generates Pipeline

    Create and convert pipeline at scale through industry leading SMS campaigns, automation, and conversation management.

    TextUs is the leading text messaging service provider for businesses that want to engage in real-time conversations with customers, leads, employees and candidates. Text messaging is one of the most engaging ways to communicate with customers, candidates, employees and leads. 1:1, two-way messaging encourages response and engagement. Text messages help teams get 10x the response rate over phone and email. Business text messaging has become a more viable form of communication than traditional mediums. The TextUs user experience is intentionally designed to resemble the familiar SMS inbox, allowing users to easily manage contacts, conversations, and campaigns. Work right from your desktop with the TextUs web app or use the Chrome extension alongside your ATS or CRM. Leverage the mobile app for on-the-go sending and responding.
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  • 5
    Parabator 3 version 1.5.1

    Parabator 3 version 1.5.1

    Attention! This tiny board/shooter game just created for fun

    ...License lgpl Created on Xtreme3d engine [Morrowind fork] #boardgame #3d #morrowind #skyrim #heroesofmightandmagic #doom #stategy #rpg Drivers please check the drivers before starting the game Game Engine Xtreme3d engine here: https://github.com/xtreme3d/xtreme3d Controls // Arrow Up & Arrow Down - Sandbox navigation on ga- me (do not use during normal play) // Arrow Left & Arrow Right - Sandbox get money on ga- me (do not use during normal play) // Space – Roll the dice in game (do quickly then Like in shooter game) // Hold Tab - take the figuries (you need find then on map) // Enter key - start new game ----- How to win⠀⠀⠀ Defeat the (boss race) ---Argonian--- it's really possible do this Author: Max P. ...
    Downloads: 0 This Week
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  • 6
    Parabator 2 (Xtreme3d Engine)

    Parabator 2 (Xtreme3d Engine)

    Simple 3d Top-Down Shooter & Free 3d Board Game

    ...License lgpl Created on Xtreme3d engine #boardgame #3d #morrowind #skyrim #heroesofmightandmagic #doom #stategy #rpg Drivers please check the drivers before starting the game Game Engine Xtreme3d engine Controls // Arrow Up & Arrow Down - Sandbox navigation on ga- me (do not use during normal play) // Arrow Left & Arrow Right - Sandbox get money on ga- me (do not use during normal play) // Space – Roll the dice in game (do quickly then Like in shooter game) // Hold Tab - take the figuries (you need find then on map) // Enter key - start new game ----- How to win⠀⠀⠀ Defeat the (boss race) ---Argonian--- Defeat rush of the sin Defeat 665 cyber-demons it's really possible do this Author: Max P. ...
    Downloads: 0 This Week
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  • 7
    Parabator 3 - Rush of the Wind 1.4.3

    Parabator 3 - Rush of the Wind 1.4.3

    Parabator 3 - Rush of the Wind 1.4.3 (Xtreme3D Engine) Free board game

    ...License lgpl Created on Xtreme3d engine [Morrowind fork] #boardgame #3d #morrowind #skyrim #heroesofmightandmagic #doom #stategy #rpg Drivers please check the drivers before starting the game Game Engine Xtreme3d engine here: https://github.com/xtreme3d/xtreme3d Controls // Arrow Up & Arrow Down - Sandbox navigation on ga- me (do not use during normal play) // Arrow Left & Arrow Right - Sandbox get money on ga- me (do not use during normal play) // Space – Roll the dice in game (do quickly then Like in shooter game) // Hold Tab - take the figuries (you need find then on map) // Enter key - start new game ----- // Printscreen take screenshot (You know) How to win⠀⠀⠀ Defeat the (boss race) ---Argonian--- it's really possible do this Tips in game * Look artifacts * Pump up agility skill in matchs
    Downloads: 0 This Week
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  • 8
    G2SConverter

    G2SConverter

    Convert models from GoldSource engine to Source engine with AI

    ...This utility converts GoldSource engine models to Source engine models. A feature of this utility is the ability to improve the quality of textures of models using Upscaling, deblurring, and normal map generating. All operations to improve the quality of textures are performed by neural networks. To improve the quality of the texture, it is first Upscaled using RealESRGAN. The user can select scaling factor: x2, x4 or x8. After the Upscaling procedure, the texture is deblured using the Scale-recurrent Network for Deep Image Deblurring. ...
    Downloads: 0 This Week
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  • 9
    Mire Engine

    Mire Engine

    2D Game Engine

    A Cross Platform 2d Rpg Game Engine for mobile and Console.
    Downloads: 0 This Week
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  • 10
    AwesomeBump

    AwesomeBump

    Open Source graphic tool and alternative to Insane Bump

    AwesomeBump is a free and open source graphic app written using Qt library. It was made as an alternative to known gimp plugin Insane Bump or the commercial tool Crazy Bump. It is designed to generate normal, height, specular or ambient occlusion, metallic, roughness and other textures from a single image. Most of the image processing is done on GPU so the program runs very fast and all the parameters can be changed in real time.
    Downloads: 28 This Week
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  • 11

    glhlib

    "glh" stands for Graphics Library Helper.

    NEWS: I am working on the Linux version. Will be ready in 2025. Maybe Jan. 3D character support is being added. "glh" which stands for Graphics Library Helper. It is kind of like OpenGL's GLU but contains extra functions and optimized functions. The optimizations are done with assembly and are for the x86 architecture. For Win32. For VC++6. It compiles and makes a DLL (and a .LIB for VC++6). The release version of the .H file is also included. Nothing stops you from using these functions...
    Downloads: 2 This Week
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  • 12
    vim‑easymotion

    vim‑easymotion

    Vim motions on speed

    EasyMotion is a Vim plugin that greatly accelerates navigation by highlighting possible jump targets (e.g., words or characters) and allowing the user to jump directly with minimal keystrokes. It maintains compatibility with Vim’s native motions and repeat commands. It's consistent with the default motions of Vim and works well in all modes. And it now supports repeating with the dot operator. You can easily configure its behavior and map it to any key. Provide flawless, smooth and fast...
    Downloads: 0 This Week
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  • 13

    ArduinoRCLib

    Library for Arduino based R/C equipment

    A library containing functions for building Arduino based R/C equipment like transmitters, receivers and flight controllers.
    Downloads: 2 This Week
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  • 14

    TEDzakker

    TED-chip music editor for Commodore Plus4, Commodore16 (and C64)

    This is a tracker-style music editor tool for the Commodore-Plus/4 / Commodore-16 computers' TED-chip. It can also be used on Commodore-64 by emulating the TED-sound, and later generating the native TED music on Plus4 or in VICE/Yape Plus4 emulators... NOTE: I left SourceForge for reasons not ethical to mention here. You can find me and my further work at these locations: http://hermit.sidrip.com http://csdb.dk/scener/?id=18806 https://github.com/hermitsoft/
    Downloads: 0 This Week
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  • 15
    Simple Normal Mapper

    Simple Normal Mapper

    Easy creation of normal maps

    Simple Normal Mapper is a normal map editor with which one can easily create normal maps for 2D images. Normal mapping is used, for example, in 2D games to make an illusion of a 3D object. Simple Normal Mapper is fully automatic with some user-controllable parameters. Simple Normal Mapper is written in Qt and C++. The newest source code and releases here: https://github.com/juzzlin/SimpleNormalMapper/releases
    Downloads: 1 This Week
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  • 16

    FFTL

    Templated Fast Fourier Transform in C++

    Now moved to GitHub: https://github.com/CoreyShay/FFTL Provides some relatively easier to use than normal templated FFT classes written in C++. This is currently still a work in progress, but the FFT portion (complex and real) both output the correct results, and the code executes very quickly, around only 30% or so slower than the much more difficult to compile FFTW on SSE enabled platforms. Though optimized code only runs on SSE (x86) based platforms, it's a very simple matter to port the existing code to any other platform with different SIMD intrinsics by simply implementing a small number of inlines that map to a small number of intrinsics. ...
    Downloads: 0 This Week
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  • 17

    vimpc

    ncurses based mpd client with vi like key bindings

    vimpc provides an alternative to other mpd clients (such as ncmpc and ncmpcpp) that tries to provide an interface similar to that of the vim text editor.
    Downloads: 0 This Week
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  • 18

    Normal Map Compositor

    A program that can be used to generate normal maps from images .

    A program that can be used to generate normal maps from images. Contains several features that can be used to enhance and combine height maps and normal maps.
    Downloads: 0 This Week
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  • 19
    W3GPathCorrector

    W3GPathCorrector

    Repairs invalid map paths of 'Warcraft 3 Replays'

    This software restores unwatchable replays by correcting the map path based on an intelligent search for the required map. To maximize the benefit/effort ratio the routine is fully intregrated in the normal replay watching procedure. W3GPC operates unnoticeably until a reparation is necessary
    Downloads: 0 This Week
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  • 20

    glob

    OpenGL 3D Mesh generating library

    ...GLOB compiles under Windows, Linux-based OSs and MAC. The library is compatible with OpenGL 4.0+ and doesn't use any deprecated features. 4 attrributes: 4D color, 3D normal, 3D position and 2D texture coordinate are stored per vertex in VAO (Vertex Array Objects). GLOB doesn't do any rendering to the screen and only builds the attributes for the mesh. Thus, the user must provide his own shader programs. However, if there is no current shader program registered, a default one is used which will depict the mesh under simple lighting and texture map. ...
    Downloads: 0 This Week
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  • 21
    Shuttle PB Mk2

    Shuttle PB Mk2

    A new version of the Shuttle PB with new meshes and other features ...

    This is a new Shuttle PB witch includes UMmu, and have other features and (cool?) effects applied. This is my first (open-source) project in Orbiter, I've decided to learn with experience of other developpers and build up an entire project for the popular Orbiter Space Flight Simulator. Currently works with Orbiter P2 and OVP clients. Report a bug: https://docs.google.com/forms/d/1942m2fRA9k-XWRqZPjBTk2v6oiUJ6kiOfvVjdQZ2tHs
    Downloads: 0 This Week
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  • 22
    CSTUNTS

    CSTUNTS

    remake of the classic STUNTS game, but more realistic; more like GTA 3

    Sort of remake of the classic STUNTS[1990] driving game, but featuring many authentic elements, OpenGL graphics, and more realistic physics than the origianal, plus particular attention to internal view. It has all the features that CTruck3D has but it is much like GTA 3 ... can get on-off the vehicle, and one can climb on stunt-structures, and there are buildings on which one can jump. As soon as possible I wish to put more structures, and do better climb-on simulation. Of course heightmap...
    Downloads: 3 This Week
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  • 23

    oge2d

    Cross-platform 2D game engine

    Open Game Engine 2D is a full features and cross-platform 2D game engine. It aims to help developers to create 2D games with only flat files (such as ini and script files), so that games could be written once and played under any platform supported. This engine is a pure 2D game engine written in C/C++. It is base on SDL and AngelScript. So, it also aims to run in any platform supported by SDL and AngelScript, such as Windows, Linux, MacOS, iPhone, Android, Windows Phone, Symbian,...
    Downloads: 0 This Week
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  • 24
    Half-Life 2 Roleplaying Map Mod. Nothing that you should see.
    Downloads: 0 This Week
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  • 25
    A Graphical Tool that allows the creation of normal maps by generating and blending together normal maps from sources such as: Height Maps, RGB Images, Pre-existing Normal Maps, Images lit from 4 directions. (In development)
    Downloads: 0 This Week
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