Showing 37 open source projects for "sdl2"

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  • 1

    tuxpaint-sdl2

    This wants to be a placeholder for the port of Tux Paint to SDL2

    This is work in progress, Please visit http://tuxpaint.sourceforge.net/ for the free, award-winning drawing program for children ages 3 to 12.
    Downloads: 0 This Week
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  • 2
    Panda3DS

    Panda3DS

    HLE 3DS emulator

    Panda3DS is a new emulator for the Nintendo 3DS. It allows fans of the console to enjoy their favorite games with various enhancements and unique features on all their devices, be it a laptop, a desktop, or on the go with a Steam Deck (and phone someday). Welcome to the home site for Panda3DS, a new emulator hoping to bring all sorts of unique features to the 3DS emulation scene, such as support for scripting, various enhancements, support for all sorts of platforms, development tools, and more.
    Downloads: 54 This Week
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  • 3
    xemu

    xemu

    Original Xbox Emulator for Windows, macOS, and Linux

    ..., locally or over the Internet. Built on SDL2, xemu supports virtually all gamepads. Connect up to 4 controllers at any time, just like a real Xbox. No need to wait for game checkpoints. xemu supports saving the current state and loading it back up at any time. Breathe new life into your original Xbox games by easily scaling up the resolution that games render at.
    Downloads: 20 This Week
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  • 4
    EasyRPG Player

    EasyRPG Player

    RPG Maker 2000/2003 and EasyRPG games interpreter

    EasyRPG Player is a game interpreter to play RPG Maker 2000, 2003, and EasyRPG games. It uses the LCF parser library (liblcf) to read RPG Maker game data. EasyRPG Player is a program that allows to play games created with RPG Maker 2000 and 2003. It aims to be a free (as in freedom) cross-platform RPG Maker 2000/2003 interpreter. The main goal is to play all games created with them as the original game interpreter (RPG_RT) does. This project is being developed. FreeType2 for external font...
    Downloads: 2 This Week
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  • 5
    Objeck

    Objeck

    Objeck is a modern object-oriented programming language

    ... for bindings to SDL2 and GTK 3/4.
    Downloads: 0 This Week
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  • 6
    LambdaHack

    LambdaHack

    Haskell game engine library for roguelike dungeon crawlers

    ... and runs it. The library lets you compile a ready-to-play game binary, using either the supplied or a custom-made main loop. A couple of frontends are available (SDL2 is the default for desktop and there is a JavaScript browser frontend) and many other generic engine components are easily overridden, but the fundamental source of flexibility lies in the strict and enforced with types separation of engine code from the read-only content and of clients (human and AI-controlled) from the server.
    Downloads: 0 This Week
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  • 7
    Starlight.jl

    Starlight.jl

    A greedy game engine for greedy programmers

    Welcome to the documentation for Starlight.jl, a greedy application framework for greedy developers. Its primary use case is video games, but the power of Julia, SDL2, Vulkan, and the Bullet Physics SDK can be leveraged to make just about anything you want. With a focus on flexibility and code quality, Starlight aims to be such a framework. It includes a suite of components and integrations that make it particuarly well-suited for video games, so it is not a stretch to call it a "game engine...
    Downloads: 0 This Week
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  • 8
    QuakeSpasm

    QuakeSpasm

    A modern, cross-platform Quake game engine based on FitzQuake.

    QuakeSpasm is a *Nix friendly Quake Engine based on the SDL port of the popular FitzQuake. It includes some new features, important fixes, and aims for portability and 64 bit correctness.
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    Downloads: 489 This Week
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  • 9
    SDL_Bgi

    SDL_Bgi

    Graphics library (GRAPHICS.H) for C, C++, WebAssembly, and Python.

    SDL bgi is a graphics library (GRAPHICS.H) for C, C++, WebAssembly, and Python. It's based on SDL2 and it's portable on many platforms. SDL_bgi is functionally compatible with the original BGI in Turbo C and Borland C++, and also with another implementation, WinBGIm. In addition, SDL_bgi provides extensions for ARGB colours, mouse support, vector fonts, and multiple windows.
    Downloads: 36 This Week
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  • 10
    Dead Deer 3.14.6.2024

    Dead Deer 3.14.6.2024

    3D modeler, 3D game maker, 3D demo maker

    .... Android .NED Player (install APK and "open with" with file managers) APK generator for Android. Support for: Direct3D9 (SM3) Direct3D10 (SM4) Direct3D11 (SM5) Direct3D12 (SM5) OpenGL and GLSL OpenGLES 2/3 Apple METAL Retina, UHD. Intel x86/64, ARMv7/ARM64, RISCV. Linux (Ubuntu/wxWidgets(Gtk3)). iOS /iPasOS (with XCode) (GLES20/METAL) Windows Phone Windows VR (Steam/Oculus) WebAsm/WebGL UWP Windows/XBOX SDL2 Linux ARM 32/64 RISCV OpenXR (Quest?/Pico) 3.14.6.2024
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    Downloads: 29 This Week
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  • 11
    NakedHeretic

    NakedHeretic

    A conservative source port of Heretic that is identical to DOS

    NakedHeretic is an ultra conservative source port aiming to be identical to the DOS original in nearly every way. No window modes, no extra resolutions, no uncapped framerates. Just DOS Heretic, ported to SDL2.
    Downloads: 2 This Week
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  • 12
    Escape Towards The Unknown GPL

    Escape Towards The Unknown GPL

    General Purpose Engine for Graphic Adventures.

    Escape Towards The Unknown is a graphic adventure (like Monkey's Island) written in C with SDL support. Main feature are: brand new user command language interface; support for digitalized dialogues in many languages.
    Downloads: 2 This Week
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  • 13

    View64

    View64 is a image viewer for C64 images

    View64 can be used to view native C64 image files without firing up an emulator with the respective editor. For realistic display it supports PAL/NTSC display with scanlines, shadow masks and other artifacts.
    Downloads: 1 This Week
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  • 14

    pd_sound

    A c++ public domain audio output class

    A public domain example of how to use portaudio or SDL2 to output mixed audio from .ogg and .wav files. Usable in a game for example where you have control over what files to play.
    Downloads: 0 This Week
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  • 15
    NakedHexen

    NakedHexen

    A conservative source port of Hexen that is identical to DOS

    NakedHexen is an ultra conservative source port aiming to be nearly identical to DOS in every way possible. No uncapped framerates, no dehacked, no extended menus or enemies, no window mode, only DOS Hexen ported to SDL2. Note: CD Music is NOT supported here.
    Downloads: 0 This Week
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  • 16
    MetalManGames

    MetalManGames

    3rd Party Video Games Developer: MetalManGames, titles of games

    A project of various and continuous cross-platform video game titles developed by; 3rd Party Video Games Developer: MetalManGames. The oldest cross-platform games have been removed along with Android, due to updates needed, and currently can not find the time at this moment. So far have included ; ''Undead Shotgun Reloaded'' Linux 64-bit version, needs SDL2 Installed, and download packs; 1- 3, and extract them to the ''lib'' folder, see; readme.txt for more details. "Alien...
    Downloads: 0 This Week
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  • 17
    Pooch

    Pooch

    Pooch is a port of MBF to SDL2.

    Pooch is an extremely conservative MBF port to SDL2. It is identical to DOS MBF. It is NOT savegame compatible with DOS MBF. Please note, Pooch is NOT compatible with the so called 'MBF-compatible' wads. This is a fantasy some mod authors have that actually makes no sense. Pooch is compatible with all wads that were compatible with DOS MBF, no more, no less. Pooch does contain a Launcher for Windows and macOS. Pooch has two versions, a normal version and an accessibility version...
    Downloads: 4 This Week
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  • 18
    SDL2 binding for Go

    SDL2 binding for Go

    SDL2 binding for Go

    go-sdl2 is SDL2 wrapped for Go users. It enables interoperability between Go and the SDL2 library which is written in C. That means the original SDL2 installation is required for this to work. Some older versions of the distributions such as Ubuntu 13.10 may also be used but it may miss an optional package such as libsdl2-ttf-dev on Ubuntu 13.10's case which is available in Ubuntu 14.04. Note that the first build may take several minutes on machines that are not powerful such as Raspberry Pi.
    Downloads: 0 This Week
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  • 19
    JStest

    JStest

    SDL joystick viewer/tester

    This is a Qt based app that uses SDL_Joystick to handle joysticks. It can be used to inspect the output of joysticks, and it can be used to learn how interaction with SDL's joystick handler can be accomplished. This app has been run from within QtCreator on a linux platform. It also builds with Cmake on a linux platform. The code should be cross-platform but I have not tested it on other platforms. It has been built with Qt 5.12.8 and SDL2 2.0.14. To build with Cmake use the standard...
    Downloads: 1 This Week
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  • 20
    AdaFontDemo

    AdaFontDemo

    Ada Fonts is a minimalistic example of using freetype fonts in OpenGL

    Ada Fonts is a minimalistic example of using freetype fonts in OpenGL Ada applications using Felix Krause's FreeTypeAda package It is intended to be the modern version of the "glut font" demos from a previous era. It also uses Stephen Sangwine's PNG-IO package, and thin bindings to OpenGL, SDL2. More importantly, it shows how to encapsulate the scripts and runtime libraries necessary to easily compile and run on any computer running Windows, OS-X, or GNU/Linux. The only...
    Downloads: 0 This Week
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  • 21
    zMand
    A cross-platform Mandelbrot set viewer written in C++/SDL2. Tested only on Windows.
    Downloads: 0 This Week
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  • 22
    Downloads: 0 This Week
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  • 23

    SDL2_gfx

    Library containing 20+ graphics primitives (line, box, circle, polygon

    Library containing 20+ graphics primitives (line, box, circle, polygon, etc.) for SDL2.
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    Downloads: 49 This Week
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  • 24
    OpenTomb

    OpenTomb

    Game engine for playing tomb raider 1 - 5 levels.

    PLEASE NOTE: Project development moved to Github! https://github.com/opentomb Here you can find ONLY nightly builds for Windows. OpenTomb is an engine that can play classic Tomb Raider 1 - 5 levels and custom TRLE levels. It is developed for fans and fun. Some code was taken from OpenRaider project and Quake Tenebrae project. Resource loading routines are taken from http://icculus.org/vt/vt/ project. It is developing in netbeans 7 + GCC TDM 4.9.2 Used libraries: SDL2, SDLimage...
    Downloads: 4 This Week
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  • 25
    zMand
    A cross-platform Mandelbrot set viewer written in C++/SDL2. Tested only on Windows.
    Downloads: 0 This Week
    Last Update:
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