Showing 21 open source projects for "sdl2"

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  • 1
    SDL_GameControllerDB

    SDL_GameControllerDB

    A community sourced database of game controller mappings

    SDL_GameControllerDB is a community-maintained database of game controller mappings designed to be used with the SDL (Simple DirectMedia Layer) library’s Game Controller API for both SDL2 and SDL3. Because many controllers report different axes and button layouts depending on platform and manufacturer, this project provides a large text database (gamecontrollerdb.txt) that maps those raw inputs to a standardized layout for consistent use in games and applications across Windows, macOS, Linux, Android, and other SDL-supported systems. ...
    Downloads: 8 This Week
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  • 2
    ioquake3

    ioquake3

    The ioquake3 community effort to continue supporting/developing id's

    ...It is designed to let players run Quake 3, its expansion Team Arena, and community mods on contemporary systems while also serving as a solid base for new projects. The engine modernizes the original codebase with a CMake build system, an SDL2 backend for cross-platform windowing and input, and OpenAL sound for better audio quality and multi-speaker setups. It adds numerous quality-of-life improvements such as VoIP support, AVI demo capture, improved console completion and history, and optional Ogg Vorbis support. ioquake3 also improves portability and maintainability by supporting x86_64 on Linux, MinGW builds on Windows, and various other operating systems, and even provides web support via Emscripten.
    Downloads: 6 This Week
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  • 3
    GLSMAC

    GLSMAC

    Open-source OpenGL/SDL2 reimplementation of Sid Meier's Alpha Centauri

    glsmac is a compact C99 library designed to simplify OpenGL development on macOS by creating a minimal, no-dependency window and OpenGL context setup. It uses only macOS's native APIs (Cocoa and Core OpenGL) without relying on third-party frameworks like GLFW or SDL. This makes it ideal for developers who want tight control over their OpenGL projects, need a lightweight setup for demos or testing, or are writing small graphical utilities without overhead. The code is short, self-contained,...
    Downloads: 7 This Week
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  • 4
    EasyRPG Player

    EasyRPG Player

    RPG Maker 2000/2003 and EasyRPG games interpreter

    EasyRPG Player is a game interpreter to play RPG Maker 2000, 2003, and EasyRPG games. It uses the LCF parser library (liblcf) to read RPG Maker game data. EasyRPG Player is a program that allows to play games created with RPG Maker 2000 and 2003. It aims to be a free (as in freedom) cross-platform RPG Maker 2000/2003 interpreter. The main goal is to play all games created with them as the original game interpreter (RPG_RT) does. This project is being developed. FreeType2 for external font...
    Downloads: 5 This Week
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  • 5
    QuakeSpasm

    QuakeSpasm

    A modern, cross-platform Quake game engine based on FitzQuake.

    QuakeSpasm is a *Nix friendly Quake Engine based on the SDL port of the popular FitzQuake. It includes some new features, important fixes, and aims for portability and 64 bit correctness.
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    Downloads: 447 This Week
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  • 6

    D2X-XL 2.0

    Vulkan & DirectX port of the classic 6dof 3D shooters Descent 1 and 2

    D2X-XL 2.0 is a Vulkan and DirectX port of the classic 3D Shooter game Descent 2 for Windows and Linux, containing many enhancements and a ton of bug fixes while preserving full backwards compatibility. Enjoy fully colored per pixel lighting, lightmaps with blazing fast gpu based computation, ray tracing and full 3D sound with automatic reverb calcuations and enhanced and new effects light smoke, lightning and glare in thousands of Descent 1 and 2 missions. Switch to cartoon style rendering...
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    Downloads: 191 This Week
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  • 7
    Escape Towards The Unknown GPL

    Escape Towards The Unknown GPL

    General Purpose Engine for Graphic Adventures.

    Escape Towards The Unknown is a graphic adventure (like Monkey's Island) written in C with SDL support. Main feature are: brand new user command language interface; support for digitalized dialogues in many languages.
    Downloads: 10 This Week
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  • 8
    Dead Deer 3.14.92.2026

    Dead Deer 3.14.92.2026

    3D modeler, 3D game maker, 3D demo maker

    ...Intel x86/64, ARMv7/ARM64, RISCV. Linux (Ubuntu/wxWidgets(Gtk3)). iOS /iPasOS (with XCode) (GLES20/METAL) Windows Phone Windows VR (Steam/Oculus) WebAsm/WebGL UWP Windows/XBOX SDL2 Linux ARM 32/64 RISCV OpenXR (Quest?/Pico) 3.14.92.2026
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    Downloads: 49 This Week
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  • 9
    Corange

    Corange

    Pure C Game Engine

    ...More experimental demos explore OpenCL and OpenGL interoperability, procedural noise, metaballs, and tessellation shaders. The project can be compiled on Windows with MinGW and on Linux with SDL2 development libraries. It is primarily useful for graphics experimentation, engine study, and lightweight native game projects.
    Downloads: 11 This Week
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  • 10
    LambdaHack

    LambdaHack

    Haskell game engine library for roguelike dungeon crawlers

    ...You declare what the game world is made of (entities, their relations, physics and lore) and the engine builds the world and runs it. The library lets you compile a ready-to-play game binary, using either the supplied or a custom-made main loop. A couple of frontends are available (SDL2 is the default for desktop and there is a JavaScript browser frontend) and many other generic engine components are easily overridden, but the fundamental source of flexibility lies in the strict and enforced with types separation of engine code from the read-only content and of clients (human and AI-controlled) from the server.
    Downloads: 3 This Week
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  • 11
    MetalManGames

    MetalManGames

    3rd Party Video Games Developer: MetalManGames, titles of games

    ...The oldest cross-platform games have been removed along with Android, due to updates needed, and currently can not find the time at this moment. So far have included ; ''Undead Shotgun Reloaded'' Linux 64-bit version, needs SDL2 Installed, and download packs; 1- 3, and extract them to the ''lib'' folder, see; readme.txt for more details. "Alien Parasites" will be placed here soon for Linux 64-bit version, I hope.
    Downloads: 0 This Week
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  • 12
    NakedHeretic

    NakedHeretic

    A conservative source port of Heretic that is identical to DOS

    NakedHeretic is an ultra conservative source port aiming to be identical to the DOS original in nearly every way. No window modes, no extra resolutions, no uncapped framerates. Just DOS Heretic, ported to SDL2.
    Downloads: 1 This Week
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  • 13

    pd_sound

    A c++ public domain audio output class

    A public domain example of how to use portaudio or SDL2 to output mixed audio from .ogg and .wav files. Usable in a game for example where you have control over what files to play.
    Downloads: 0 This Week
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  • 14
    NakedHexen

    NakedHexen

    A conservative source port of Hexen that is identical to DOS

    NakedHexen is an ultra conservative source port aiming to be nearly identical to DOS in every way possible. No uncapped framerates, no dehacked, no extended menus or enemies, no window mode, only DOS Hexen ported to SDL2. Note: CD Music is NOT supported here.
    Downloads: 0 This Week
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  • 15
    OpenTomb

    OpenTomb

    Game engine for playing tomb raider 1 - 5 levels.

    ...Some code was taken from OpenRaider project and Quake Tenebrae project. Resource loading routines are taken from http://icculus.org/vt/vt/ project. It is developing in netbeans 7 + GCC TDM 4.9.2 Used libraries: SDL2, SDLimage with jpeg and png libs, vorbis (ogg support), OpenGL, OpenAL, freetype 2, LUA, BULLET. Youtube engine work example: http://www.youtube.com/watch?v=Jf3JGm67oS0 I need some help in game behavior algorithms, level parsing, e.t.c. Needed for work: 1) Original Tomb Raider levels 2) Font .ttf 3) Config files (config.lua and autoexec.lua)
    Downloads: 1 This Week
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  • 16
    Downloads: 0 This Week
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  • 17
    Savior Ship

    Savior Ship

    A 2D fighter ship game.

    Savior Ship is a 2D simple cross-platform open source game built using C++ and SDL2 libraries. Shoot the UFOs, shoot the enemy ships and stay away from asteroids.
    Downloads: 0 This Week
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  • 18
    nomlib

    nomlib

    C++11 cross-platform game engine using SDL2

    Downloads: 2 This Week
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  • 19
    SDL 2 for Free Pascal

    SDL 2 for Free Pascal

    SDL 2 headers for Free Pascal Compiler

    SDL 2 headers for Free Pascal Compiler Includes: • SDL2 • SDL2_mixer • SDL2_ttf • SDL2_image • SDL2_net
    Downloads: 0 This Week
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  • 20

    SGF - Salvathor Game Fabric (sgffabric)

    C++ OpenSource Game Fabric based on SDL2

    ...It has several helpers: Control configuration parameters, save and load game; Control media: screen, keyboard, mouse and joystick; control animations; control features of the game: sounds, bitmaps, fonts; Access control to the operating system: filesystem, folders, files; Elaborations of menus; control mods; Support for bitmap fonts, truetype, mugen; Artificial Intelligence: A * pathfinding; I've developed some games with SGF: OpenMugen - A clone of the famous fighting game PacMan - also the famous Pacman OpenMortal SGF is fully programmed in C + + and SDL2 based primarily on, and with contributions from several free software. Version 1.0 is already playable, but how do I develop myself, still needs some tweaking. Therefore, I gladly accept any help to make a SGF a real factory of games.
    Downloads: 0 This Week
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  • 21
    OpenMW
    OpenMW is an attempt to make a cross platform reimplementation of the game Morrowind using open source tools. It is written in C++ and uses Ogre3d for graphics, OpenAL for audio, MYGUI, SDL2, and Bullet for physics. You must own Morrowind to use OpenMW. Homepage: http://openmw.org/
    Downloads: 2 This Week
    Last Update:
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