PLEASE NOTE: Project development moved to Github! https://github.com/opentomb
Here you can find ONLY nightly builds for Windows.
OpenTomb is an engine that can play classic Tomb Raider 1 - 5 levels and custom TRLE levels. It is developed for fans and fun. Some code was taken from OpenRaider project and Quake Tenebrae project. Resource loading routines are taken from http://icculus.org/vt/vt/ project.
It is developing in netbeans 7 + GCC TDM 4.9.2
Used libraries: SDL2, SDLimage with jpeg and png libs, vorbis (ogg support), OpenGL, OpenAL, freetype 2, LUA, BULLET.
Youtube engine work example: http://www.youtube.com/watch?v=Jf3JGm67oS0
I need some help in game behavior algorithms, level parsing, e.t.c.
Needed for work:
1) Original Tomb Raider levels
2) Font .ttf
3) Config files (config.lua and autoexec.lua)
This is the single best thing to happen to Tomb Raider since its release in 1996. Keep it going! It's not currently perfect, but I've never been so excited for an open source project than this. Well done!