Showing 42 open source projects for "prodigy math game"

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  • 1
    Prodigy Hack

    Prodigy Hack

    One of the best Prodigy hacks

    Prodigy Hack is a browser-based or script-driven modification tool designed to alter gameplay behavior in the Prodigy Math Game by manipulating client-side logic and data handling. It allows users to modify in-game variables such as player stats, currency, progression, and other gameplay elements through injected scripts or browser console commands.
    Downloads: 509 This Week
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  • 2
    JOML

    JOML

    A Java math library for OpenGL rendering calculations

    JOML is a high-performance, lightweight math library designed for 3D graphics applications in Java, particularly those using OpenGL, Vulkan, or LWJGL. It provides a complete suite of vector, matrix, quaternion, and geometry operations essential for real-time graphics and game development. Unlike other math libraries, JOML avoids object allocation during calculations, making it highly optimized for garbage-free performance.
    Downloads: 12 This Week
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  • 3
    HLSL++

    HLSL++

    Math library using HLSL syntax with multiplatform SIMD support

    HLSL++ is a header-only C++ math library designed to replicate the syntax and functionality of the HLSL shading language, making it easier for developers to write CPU-side code that mirrors GPU shader logic. It provides vector, matrix, and math operations with a syntax identical or very similar to HLSL, allowing seamless transition between shader code and application code.
    Downloads: 5 This Week
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  • 4
    VoxelCore

    VoxelCore

    Voxel game engine in C++ with OpenGL

    VoxelEngine-Cpp is a minimal voxel engine written in modern C++ using OpenGL, GLFW, and GLM, inspired by Minecraft-style block worlds. It offers a clean foundation for learning and experimenting with voxel-based rendering and world generation. With features like chunk loading, perlin noise terrain generation, and basic lighting, the engine is a perfect starting point for developers who want to create sandbox games or explore the technical aspects of 3D voxel environments.
    Downloads: 22 This Week
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  • 5
    OpenTK

    OpenTK

    The Open Toolkit library is a fast, low-level C# wrapper for OpenGL

    The Open Toolkit is set of fast, portable, low-level C# bindings for OpenGL, OpenGL ES, OpenAL, and OpenCL. It runs on all major platforms and powers hundreds of apps, games, and scientific research programs. OpenTK provides several utility libraries, including a math/linear algebra package, a windowing system, and input handling. OpenTK is not a game engine, nor does it try to be one: It offers a useful set of tools and lets you decide how to use them. It is the ideal starting point if you want to write a game or scientific application from the ground up. The OpenGL specification specifies exactly what the result/output of each function should be and how it should perform. ...
    Downloads: 13 This Week
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  • 6
    MonoGame

    MonoGame

    One framework for creating powerful cross-platform games

    One framework for creating powerful cross-platform games. The spiritual successor to XNA with thousands of titles shipped across desktop, mobile, and console platforms. MonoGame is a fully managed .NET open source game framework without any black boxes. Create, develop and distribute your games your way. By leveraging C# and other .NET languages on Microsoft and Mono platforms you can write modern, fast, and reliable game code. We currently support iOS, Android, MacOS, Linux, all Windows...
    Downloads: 35 This Week
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  • 7
    BIG-bench

    BIG-bench

    Beyond the Imitation Game collaborative benchmark for measuring

    BIG-bench (Beyond the Imitation Game Benchmark) is a large, collaborative benchmark suite designed to probe the capabilities and limitations of large language models across hundreds of diverse tasks. Rather than focusing on a single metric or domain, it aggregates many hand-authored tasks that test reasoning, commonsense, math, linguistics, ethics, and creativity. Tasks are intentionally heterogeneous: some are multiple-choice with exact scoring, others are free-form generation judged by model-based or human evaluation. ...
    Downloads: 0 This Week
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  • 8
    Handmade Math

    Handmade Math

    A simple math library for games and computer graphics

    A single-file, cross-platform, public domain game math library for C/C++. Fully inlined HandmadeMath.h. No need for HANDMADE_MATH_IMPLEMENTATION anymore. Added extra parentheses around some macros. Renamed the 'Rows' member of hmm_mat4 to 'Columns'. Since our matrices are column-major, this should have been named 'Columns' from the start. 'Rows' is still present, but has been deprecated.
    Downloads: 1 This Week
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  • 9

    ten-game

    Ten is a fun math puzzle game for all ages.

    Downloads: 0 This Week
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  • 10
    QScript

    QScript

    Expression and algorithm evaluator (built with Java)

    V2.1.1 compatible with Processing 2 & 3. A powerful yet simple to use scripting language that can be used to evaluate expressions and simple algorithms. In fact it is the only evaluator I know that supports complex numbers and vectors without the need for additional configuration. The emphasis is on simplicity and extensibility and the website provides detailed guides to help you get the most of QScript. It supports variables, selection (IF-THEN-ELSE) and repetition (WHILE-WEND and...
    Downloads: 0 This Week
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  • 11
    rayshade-mathematica

    rayshade-mathematica

    rayshade and POV for Mathematica Export + view

    Beautifully Render* your Graphic3D and Shown or Manipulate right in the Front End (without Export to, ie 3DStudio Art Renderer, et al). For use with Mathematica 4.0 - 13.1. Makes file.ray or .pov that will look much like image in notebook except rendered. Works easily/automatically with many Graphics3D (and some Graphic) as well. However graphics in 13.1 is too big to comment on: many will work many not. Has many options to fix renders that aren't so auto. Now very portable...
    Downloads: 1 This Week
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  • 12
    mathwar

    mathwar

    Simple "flash-card" type math game for kids

    A flash card game designed to teach simple maths. A GTK3 application that teaches kids (and adults) how to respond quickly to simple math problems in addition, subtraction, and multiplicaion using flash cards and timers. It includes a Computer player, where the player gets to decide if the Computer is right or not.
    Downloads: 1 This Week
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  • 13
    Android Math Challenge

    Android Math Challenge

    This simple android game allows people to test their math skills.

    This simple and fun math knowledge game has a variety of difficulty and timer options. This allows you to test you addition, subtraction, multiplication and division skills, with increasingly difficult questions as you proceed.
    Downloads: 0 This Week
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  • 14
    MathFu

    MathFu

    C++ math library developed primarily for games focused on simplicity

    MathFu is a small, header-only C++ math library optimized for games and real-time graphics on mobile and desktop. It provides fixed-size vector, matrix, and quaternion types with APIs that mirror the operations you actually use in inner loops—dot, cross, normalize, transforms, and projections. Implementations are carefully tuned to leverage SIMD instruction sets such as SSE and NEON while preserving a clean fallback path for portability. Because types are fixed at compile time, the compiler...
    Downloads: 0 This Week
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  • 15

    MaxLandLib

    Collision libary math for 3D real time appliance non specific.

    This is posting of the binary reverse engineered to c++ code that I lost originals of with a hard drive complication it is for game collision meant to be robustly real time full map applied with out predefined I'm posting so I can maybe hopes of control saved reach the original nearest I may of the reverse engineered results. In hope in compilation of a final return the way my brain can grasp and project compile like it again working order 100% same intrinsic..
    Downloads: 0 This Week
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  • 16
    Dimension Balls

    Dimension Balls

    A public domain cross platform 3D game

    ...Some of the code is left in an unfinished/testing state. This game was a learning experiment for me, and the math used is tested until it works for the game. After using the science math by the book, there were still flaws that could make the player get stuck under certain conditions (since floating point is not exact), and the workarounds for this are just my own ideas. Have looked at the code for other 3D games and there are mostly the same problems around collision detection and "hacks" to get it to "work".
    Downloads: 2 This Week
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  • 17

    Econball

    Equation of stock trading simplified to game of moving resizing balls

    ...Just change from one equal valued type to the other, and the total of all the A's and all the B's are scaled instantly to be the same amounts. Those who change to the majority side lose, and those who change to the minority side win, since it is scaled to the average. Its the same math as Matching Pennies and Odds And Evens game which are Rock Paper Scissors with 2 choices instead of 3 (buy vs sell). You see this in the size of balls changing depending where they move. Think of it as a 2d seesaw surface that never tilts because the masses of balls are adjusted to always balance. This is the early start of a game based on that econ theory. ...
    Downloads: 0 This Week
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  • 18

    physicsmata

    API for all possible cellular automata that work same at all angles

    Its strange how the "sorted pointers" normalizing makes just about any random function, as long as it connects the inputs to the outputs on some path, vibrate as some nonlinear shape of wave. This could be used as a game interface for evolvable musical instruments or fluid puzzle games. Physicsmata is similar in effect to SmoothLife but simpler and pure Java. The cellular automata API takes a function to run at each point. Its parameters are sums of screen brightness (n color dimensions are...
    Downloads: 0 This Week
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  • 19
    AP3/3SUM

    AP3/3SUM

    Multimedia asset management and manipulator for Étoilé

    3SUM aims to provide a powerful 2 to 3D programmable environment that allow editing several kind of contents and linking the relationships among Objective-C type. 3SUM sits on the top of AP3 framework which consit of 3D screen graph Objective-C API, C++ geometry math classes, basic mesh implementations, raster compositor and thread managements. AP3 also have a few foundation classes for data manipulation purpose, such as AAObject root which allows tagging object with selector-keyed...
    Downloads: 0 This Week
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  • 20

    The 2DX Project

    Java 2D graphics/utility library

    The 2DX Project is an ongoing project aiming to provide powerful, versatile, and felxible tools for 2D graphics programming in Java. The 2DX-GL core library provides utilities for animation, geometry, basic physics, and more. The Snap2D game engine/library builds upon the 2DX-GL core library by adding features like 2D world management tools, a dedicated scripting language, and high level rendering via the user's choice of either OpenGL or Java2D (OpenGL recommended for high perormance...
    Downloads: 0 This Week
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  • 21

    Visual Integer Factor

    Puzzle game demonstrating whats so hard about binary integer factoring

    VisualIntFactor will be an interactive educational and scientific tool demonstrating multiply, factor, conversion between unary counting and binary integers, all in the same grid of hexagons. This grid is based on pascals triangle, which is a 1d cellular automata that calculates (X choose Y) factorials by each cell being the sum of the 2 cells upleft and upright. Draw a binary integer from a cell going upright, then explore the allowed transforms which may lead you to a factored state in 2...
    Downloads: 0 This Week
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  • 22
    DMS Simple Math Game

    DMS Simple Math Game

    Simple Math game for Children

    This Programme is specially designed to age 5-9 children (UKG, Grade 1-4) gain their mathematic foundation of Addition (+) and Subtract (-). This programme automatically generate 19 quiz randomly with random numbers in random places with random math(+ or -). Child should find the correct number for each quiz. While running this programme in PC, child cannot access any other application or cannot load any work in PC, the only way to exit from this programme is answer all quiz correctly or giving following password to password text box.(User Still can eliminate math programme using task manager) But , If child finish with all correct answers the math programme only allow to use PC for 1/2hour period to the child for his or her favorit game or something, after ½ hour period elapsed math programme popup with new page and ready to give another ½ hour period to child after all quiz done correctly. ...
    Downloads: 0 This Week
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  • 23
    MathQuizGame

    MathQuizGame

    A math flashcard-like game

    Practice math by adding, subtracting, or multiplying randomly generated numbers. To view the source code of the project, go to https://github.com/tenny1028/Math-Quiz-Game
    Downloads: 0 This Week
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  • 24
    Flixel Power Tools

    Flixel Power Tools

    The Flixel Power Tools are a set of plug-ins for Flixel 2.5+

    Flixel Power Tools is a plug-in suite for the Flixel engine (version 2.5+) that adds many auxiliary utilities, effects, and helper components to aid in developing 2D games with AS3. It includes visual effects, control utilities, math/utility extensions, UI enhancements, and more. It’s designed to be dropped into a Flixel project to give you extra tools beyond the core engine. The Flixel Power Tools come with a comprehensive Test Suite. Use it to visually see the tools in action, and then...
    Downloads: 0 This Week
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  • 25
    OpenShred

    OpenShred

    An open source skateboard games engine written in C# and .NET.

    A two-tiered project, building a skateboarding games engine on top of a platform abstraction layer and math library called Flake, intended to play a similar role to XNA but designed differently. The games design is to focus on the feeling of speed and momentum rather than technical details or elaborate tricks. Built on C#/.NET/Mono with full open source and exporters for Blender, OpenShred is designed to be modified to make it your game too.
    Downloads: 0 This Week
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