Search Results for "car simulation source code" - Page 3

Showing 309 open source projects for "car simulation source code"

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  • 1
    Geographical Adventures

    Geographical Adventures

    Geography game about delivering packages

    Geographical Adventures is a collection of projects and experiments focused on procedural generation and geographic simulation, showcasing how complex environments can be created through code. It includes implementations of terrain generation, map systems, and spatial algorithms that simulate real-world geographical features. The project is designed as both a learning resource and a demonstration of procedural techniques, allowing users to explore how landscapes and environments can be...
    Downloads: 0 This Week
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  • 2
    WavePacket (C++/Python)

    WavePacket (C++/Python)

    Time-dependent simulation of open and closed quantum systems

    Note: This package has been superseded by a Python-only package. See https://github.com/ulflor/wavepacket for the follow-up project. WavePacket is a program package for numerical simulation of quantum-mechanical wavepacket dynamics of distinguishable particles. It can be used to solve single or coupled time-independent or time-dependent (linear) Schrödinger and Liouville-von Neumann-equations. Optionally accounting for the interaction with external electric fields within the semiclassical...
    Downloads: 0 This Week
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  • 3
    RufasSlider

    RufasSlider

    Klotsky class block slider puzzles.

    RufaSlider is a collection of 16 different block slider puzzles for kids and casual puzzlers that works on laptops and PCs running Windows, OSX or GNU/Linux. It includes a Klotski-style family, a DirtyDozen family, and a Traffic-Rush family. And now these puzzle families come with AutoSolvers to help you. The Klotski family uses rectangles of 4 sizes: 1x1, 2x2, 1x2, 2x1. The objective in each game is stated near the window top, but usually involves moving a large block to a specified...
    Downloads: 2 This Week
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  • 4
    Automated Interpretability

    Automated Interpretability

    Code for Language models can explain neurons in language models paper

    The automated-interpretability repository implements tools and pipelines for automatically generating, simulating, and scoring explanations of neuron (or latent feature) behavior in neural networks. Instead of relying purely on manual, ad hoc interpretability probing, this repo aims to scale interpretability by using algorithmic methods that produce candidate explanations and assess their quality. It includes a “neuron explainer” component that, given a target neuron or latent feature,...
    Downloads: 0 This Week
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    AdaGate

    AdaGate

    3D OpenGL dungeon game using Ada: a tribute to Narbacular Drop

    AdaGate is a 3D OpenGL strategy game with escape rooms in a Stargate fantasy setting. It is an elaborate example of modern OpenGL programming using the Ada language; and a tribute to Narbacular Drop, and Amelia Earhart. Each room has a barrier that must be circumvented using portals. The barriers include water with piranha, molten magma, and walls. Runs on Windows, OSX, and GNU/Linux. The linux binary now runs on many linux distros! Includes all source code, build scripts & resources.
    Downloads: 0 This Week
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  • 6
    NKTgLaw

    NKTgLaw

    Core library & API for the NKTg Law (Nguyen Khanh Tung). Includes core

    Core library & API for the NKTg Law (Nguyen Khanh Tung). Includes core implementation, REST/gRPC API, and 150+ client wrappers
    Downloads: 0 This Week
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  • 7
    CAMPARI

    CAMPARI

    Software for molecular simulations and trajectory analysis

    We are proud to introduce version 5 of CAMPARI. We have added a number of new features, most notably a Python interface for interpreting user-supplied code (with the help of ForPy), a novel trajectory storage standard (with the help of libpqxx/PostgreSQL), and a module for performing transition path theory. Naturally, CAMPARI continues to provide the reference implementation of the ABSINTH force field paradigm and implicit solvation model. CAMPARI is a joint package for performing and...
    Downloads: 9 This Week
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  • 8
    DeepSee

    DeepSee

    Visualize deep ocean biogeochemical sediment samples in 2D and 3D!

    DeepSee is an interactive workspace for deep ocean scientists to upload sediment core data and map images and see their sampling history displayed across multiple connected views at once! 🦑🦀🐚 🚀 For a live demo, visit: https://www.its.caltech.edu/~datavis/deepsee/ 🌱 To get started, visit our Wiki: https://sourceforge.net/p/deepsee/wiki/Home/ 🧑‍💻 To modify DeepSee for your own project, visit our GitHub repository: https://github.com/orphanlab/DeepSee/ --- Created by Adam Coscia,...
    Downloads: 0 This Week
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  • 9
    HARFANG 3D engine

    HARFANG 3D engine

    HARFANG 3D source code public repository

    HARFANG 3D builds real-time 3D tools for industry professionals. Its software suite is tailored to developers, designers and engineers aiming to efficiently and seamlessly develop, implement & deploy 3D solutions (HMI, VR/AR, simulation, interactive 3D), regardless of development language or platform constraints. HARFANG Studio is the ideal 3D editor for creating real-time scenes & animations that match your design vision. It can manage the entire 3D graphics production workflow in a simple...
    Downloads: 0 This Week
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  • 10
    UMHDL

    UMHDL

    Integrated Development Environment (IDE) for learning HDL

    UMHDL is an educational Integrated Development Environment (IDE) intended for learning digital designing with programmable logic devices using Hardware Description Languages (HDL) through simulation. It is an open-source application created at the Miguel Hernández University (UMH). The aim for the UMHDL development was to have a graphical application that allows learning the VHDL language without licensing restrictions (using some existing open-source tools) and requiring few resources. So, the interface developed acts as a front-end that allows writing code (with syntax highlighting), invokes an external VHDL compiler and simulator (such as GHDL), and displays the result of the simulation graphically as waveforms (invoking to GTKWave).
    Downloads: 5 This Week
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  • 11
    GridLAB-D
    ...Historically, the inability to effectively model and evaluate smart grid technologies has been a barrier to adoption; GridLAB-D is designed to address this problem. User documentation can be found at: http://gridlab-d.shoutwiki.com/wiki/Quick_links The source code is available from GitHub. See https://github.com/gridlab-d/gridlab-d. Issue tracking is handled by GitHub. See https://github.com/gridlab-d/gridlab-d/issues.
    Downloads: 19 This Week
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  • 12

    Realistic 3D Roulette Sim Unity

    Realistic 3D roulette simulation:I wrote this for fun. big description

    This is a realistic 3D roulette simulation game with source code for many platforms. *The source code simulates random spins realistically rolling to a random number,or a predetermined number from 0 to 36.You can write your own subroutine for predetermined numbers& plug it into the existing code.An example such subroutine is given. *Publish to android,Win,Webplayer,mobile &more platforms using the unity .
    Downloads: 1 This Week
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  • 13
    Bullet Physics SDK

    Bullet Physics SDK

    Real-time collision detection and multi-physics simulation for VR

    This is the official C++ source code repository of the Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc. We are developing a new differentiable simulator for robotics learning, called Tiny Differentiable Simulator, or TDS. The simulator allows for hybrid simulation with neural networks.
    Downloads: 3 This Week
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  • 14
    AirSim

    AirSim

    A simulator for drones, cars and more, built on Unreal Engine

    AirSim is an open-source, cross platform simulator for drones, cars and more vehicles, built on Unreal Engine with an experimental Unity release in the works. It supports software-in-the-loop simulation with popular flight controllers such as PX4 & ArduPilot and hardware-in-loop with PX4 for physically and visually realistic simulations. It is developed as an Unreal plugin that can simply be dropped into any Unreal environment. AirSim's development is oriented towards the goal of creating a...
    Downloads: 48 This Week
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  • 15
    Reinforcement Learning Methods

    Reinforcement Learning Methods

    Simple Reinforcement learning tutorials

    Reinforcement-Learning-with-TensorFlow is an educational repository that walks through key reinforcement learning algorithms implemented in TensorFlow. It provides clear code examples for foundational techniques like Q-learning, policy gradients, deep Q-networks, actor-critic methods, and value function approximation within familiar simulation environments. Each algorithm is structured with readable code, explanatory comments, and corresponding environment interaction loops so learners can...
    Downloads: 0 This Week
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  • 16
    OpticSim.jl

    OpticSim.jl

    Optical Simulation software

    OpticSim.jl is a Julia package for geometric optics (ray tracing) simulation and optimization of complex optical systems developed by the Microsoft Research Interactive Media Group and the Microsoft Hardware Architecture Incubation Team (HART). It is designed to allow optical engineers to create optical systems procedurally and then to simulate and optimize them. Unlike Zemax, Code V, or other interactive optical design systems OpticSim.jl has limited support for interactivity, primarily in...
    Downloads: 0 This Week
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  • 17
    Starlight.jl

    Starlight.jl

    A greedy game engine for greedy programmers

    Welcome to the documentation for Starlight.jl, a greedy application framework for greedy developers. Its primary use case is video games, but the power of Julia, SDL2, Vulkan, and the Bullet Physics SDK can be leveraged to make just about anything you want. With a focus on flexibility and code quality, Starlight aims to be such a framework. It includes a suite of components and integrations that make it particuarly well-suited for video games, so it is not a stretch to call it a "game...
    Downloads: 0 This Week
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  • 18
    mometa

    mometa

    R&D-oriented low-code meta-programming, code visual editing, etc.

    Mometa is not a traditional mainstream low-code platform (such as amis/Yunfengdie), mometa is a research and development-oriented, code visual design and editing platform; it is more like Dreamweaver, gui visual editing for programmers. The positioning of mometa is more based on the local development mode of programmers, adding the ability of visual coding (modification is also the local code file itself); it is more like an auxiliary coding tool, rather than No-Code (amis/Cloud Phoenix...
    Downloads: 0 This Week
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  • 19
    GroIMP

    GroIMP

    Growth-grammar related Interactive Modelling Platform

    Important: Groimp migrates to Gitlab. You can find the latest code at "https://gitlab.com/grogra/groimp/". The version on Sourceforge will not be updated anymore. The modelling platform GroIMP is designed as an integrated platform which incorporates modelling, visualisation and interaction. It exhibits several features which makes itself suitable for the field of biological or ALife modelling: The “modelling backbone” consists in the language XL. It is fully integrated, e.g., the...
    Downloads: 7 This Week
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  • 20

    OBDGeek

    configurable OBDII diagnostics software

    OBDII diagnostics software configurable using XML files. It uses ELM327 based adapters to connect to the car. It can be used as a simple character terminal or with a XML configuration it can be turned into full blown car diagnostics tool. Users can create their own configurations of supported features based on car model, often used functions etc. Communication can be logged in both raw and decoded formats. Real time data can be displayed as progress-bars or in a graph. Recorded communication...
    Downloads: 12 This Week
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  • 21
    IOS13-SimulateTouch

    IOS13-SimulateTouch

    iOS Automation Framework iOS Touch Simulation Library

    A system-wide touch event simulation library for iOS 11.0 - 14. This library enables you to simulate touch events on iOS 11.0 - 14 with just one line of code! Currently, the repository is mainly for programmers. In the future, I will make it suitable for people who do not understand how to code.
    Downloads: 1 This Week
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  • 22
    Stats With Julia Book

    Stats With Julia Book

    Collection of runnable Julia code examples for a statistics book

    StatsWithJuliaBook is the companion code repository for the book Statistics with Julia: Fundamentals for Data Science, Machine Learning and Artificial Intelligence. It contains over 200 code blocks that correspond to the book’s ten chapters and three appendices, covering topics from probability theory and data summarization to regression analysis, hypothesis testing, and machine learning basics. The repository is designed for Julia users and provides ready-to-run examples that reinforce...
    Downloads: 6 This Week
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  • 23
    dsam
    The Development System for Auditory Modelling (DSAM) is a computational library designed specifically for producing simulations of the auditory system. It brings together many established auditory models within a flexible programming platform.
    Downloads: 0 This Week
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  • 24
    Programmer's library for random numbers. Also random number generator testing code. Intended for simulation, games and "Monte-Carlo" algorithms.
    Downloads: 26 This Week
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  • 25
    Generic CAM
    A tool for CNC toolpath generation. Model data in, G-Codes out. The system is kept as generic as possible. Machines with up to 9 axis can be defined. Machine simulator included.
    Downloads: 0 This Week
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