Showing 18 open source projects for "game library"

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  • 1
    libnx

    libnx

    Library for Switch Homebrew

    Nintendo Switch AArch64-only userland library. Based on libctru. Library for Switch Homebrew.
    Downloads: 1 This Week
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  • 2
    raylib

    raylib

    A simple and easy-to-use library to enjoy videogames programming

    raylib is highly inspired by Borland BGI graphics lib and by XNA framework. Do you want to see all functions available in raylib? Check raylib cheatsheet. raylib is a programming library to enjoy videogames programming; no fancy interface, no visual helpers, no auto-debugging, just coding in the most pure spartan-programmers way. raylib has received several recognitions in the last years and many people have written about the library. Here there are the main awards received from Google and...
    Downloads: 179 This Week
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  • 3
    librg

    librg

    Making multi-player gamedev simpler since 2017

    Making multi-player game dev simpler since 2017. Single-header cross-platform world replication in pure C99. librg is a lightweight library that serves as a middleware between data-transferring libraries (networking, file-streaming, etc.) and core application/game logic. The library was born to solve the complexities of setting up and managing the flow of multi-player games and dedicated game servers.
    Downloads: 1 This Week
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  • 4
    CGL

    CGL

    CGL (C Game Library) is a multipurpose library

    cgl is a compact, header-only C graphics library for 2D drawing operations using software rendering. Designed for simplicity and portability, cgl allows rendering of primitives such as lines, circles, triangles, and text to an in-memory framebuffer, which can then be displayed with any platform-dependent backend. It’s ideal for building custom engines, retro-style games, GUIs, or educational demos where GPU acceleration is not required. Its small footprint and lack of external dependencies...
    Downloads: 1 This Week
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  • 5
    SDL

    SDL

    Simple DirectMedia Layer

    ...SDL is written in C but is compatible with C++ and has bindings for multiple other programming languages, making it highly flexible for different development environments. The library is not a game engine itself, but rather a hardware abstraction layer that enables developers to build engines or applications on top of it with full control over performance and rendering. It supports modern graphics APIs such as OpenGL, Vulkan, Direct3D, and Metal.
    Downloads: 2 This Week
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  • 6
    [OFFICIAL] tinyfiledialogs C C++ v3.21.3

    [OFFICIAL] tinyfiledialogs C C++ v3.21.3

    inputbox password WIN OSX GTK QT Console VCPKG C# Lua R Fortran Pascal

    one C/C++ file & header ==> 8 functions: - beep - tray notify popup - message & question - input & password - save file - open file(s) - select folder - color picker complements OpenGL Vulkan GLFW GLUT GLUI VTK SFML TGUI SDL Ogre Unity3d ION OpenCV CeGui MathGL GLM CPW GLOW Open3D ImGui MyGui GLT NGL STB Nuklear Fenster MicroUi & head-less programs NO INIT NO MAIN LOOP NO LINKING NO INCLUDE win (XP to 11) ASCII MBCS UTF-8 UTF-16 (wchar_t) - native dialogs osx/unix...
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    Downloads: 90 This Week
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  • 7
    ResIL

    ResIL

    Resilient Image Library - successor to DevIL

    ResIL started as a fork of DevIL and is actively maintained to use up-to-date libraries. The API has been updated to work with several threads. Countless fixes have been applied, much of the code base has actually been rewritten to enhance stability. Support for webp has been added. ResIL focuses on robust decoding so that even partially corrupted images can be displayed without crashes or exceptions.
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    Downloads: 0 This Week
    Last Update:
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  • 8

    Wheefun Ingeniously Retro Engine

    Low-Level Game Engine for Retro Platforms

    WFIRE is a low-level game engine which provides a portable library allowing for writing video games for multiple classic targets. Originally written for a game called the Crypts of Eldor, WFIRE aims to provide compatibility with a number of constrained environments, such as DOS and the Amiga. It also aims for "new-retro" computers such as the Commander X16 and the Neon816.
    Downloads: 0 This Week
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  • 9
    Nuklear

    Nuklear

    A single-header ANSI C gui library

    Nuklear is an open source minimal-state, immediate-mode graphical user interface (GUI) toolkit written in ANSI C. It is designed to be lightweight, portable, and self-contained, requiring no external dependencies. The library is easy to integrate into existing applications by including a single header file, making it popular for game development, prototypes, and embedded systems. Nuklear supports a variety of UI elements such as windows, buttons, sliders, and text inputs, with customizable styling for flexibility. Its immediate-mode design emphasizes simplicity and low memory usage, enabling developers to create responsive interfaces with minimal overhead. ...
    Downloads: 1 This Week
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  • 10
    Native File Dialog

    Native File Dialog

    Neat C library that portably invokes native file open and save dialogs

    A tiny, neat C library that portably invokes native file open, folder select, and save dialogs. Write dialog code once and have it pop up native dialogs on all supported platforms. Avoid linking large dependencies like wxWidgets and qt. Tested, works alongside libsdl on all platforms, for the game developers out there.
    Downloads: 0 This Week
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  • 11
    ONUSystem (おぬシステム)

    ONUSystem (おぬシステム)

    ONUSystem is A module-based framework for games and CG arts.

    ONUSystem is constructed by some main modules and sub modules. They work almost independently. It is enables programmers to choice appropriate modules for their own applications.
    Downloads: 0 This Week
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  • 12
    GP2X Hardware Library
    Library which allows developper to access the hardware features of GP2X (personal entertainment player created by a Korean company: GPH). Software emulation is provided on PC through SDL.
    Downloads: 1 This Week
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  • 13
    2licht Irrlicht Engine Wrapper

    2licht Irrlicht Engine Wrapper

    Multi-Language Wrapper Collection for the Irrlicht Engine

    2licht's aim is to provide a collection of wrappers for the popular Irrlicht Engine (http://irrlicht.sf.net/). It is still in development; the first wrappers to be released will be the C and Object Pascal interface; followed by a .NET library.
    Downloads: 0 This Week
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  • 14
    A rpc library implementing the Remote Procedure Call Specification (RFC 1057) and a nfs3 library implementing the Network File System v3 Specification (RFC 1813) for devkitppc and libogc (Nintendo Wii), are the aim of this project.
    Downloads: 0 This Week
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  • 15
    FXPLib
    FXPLib is a game creation library that uses SDL, OpenGL, ODE and more, to provide an easy interface to program games in 2D. It manages lights and gravitation between animated objects. It provides a configuration interface for players with a simple scripting language called FXPQuest.
    Downloads: 0 This Week
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  • 16
    The SDL_vnc library was created to offer a VNC client library that integrates with SDL (framebuffer is a SDL surface), and where the I/O and processing runs as a thread, so it does not interfere with a traditional "game loop".
    Downloads: 0 This Week
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  • 17
    Ray3d is a multi-platform 3d game engine with an entire FPS game for it's techdemo. It's based on Irrlicht and other open source libraries, and written in C/C++. It is in pre-alpha and under HEAVY development.
    Downloads: 0 This Week
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  • 18
    QtXGame is an intuitive, extensible, modern cross-platform tool to construct and solve extensive and strategic games related to Game Theory. Its extensibility allows user to create and add his own games, solvers and matrix transformations.
    Downloads: 0 This Week
    Last Update:
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