WFIRE is a low-level game engine which provides a portable library allowing for writing video games for multiple classic targets. Originally written for a game called the Crypts of Eldor, WFIRE aims to provide compatibility with a number of constrained environments, such as DOS and the Amiga. It also aims for "new-retro" computers such as the Commander X16 and the Neon816. Of course, modern operating environments such as Windows NT and GNU/Linux are also planned.
WFIRE is meant to reduce the effort of writing your own game engine by providing a common framework for functions such as rendering, sound output, and display management.
Features
- Tile, Bitmap, and Mixed modes for platforms that support them.
- Included toolchain for performing interop between different formats.
License
GNU General Public License version 3.0 (GPLv3)Follow Wheefun Ingeniously Retro Engine
Other Useful Business Software
Stop Cyber Threats with VM-Series Next-Gen Firewall on Azure
Gain integrated visibility across all traffic in a single pass. Deploy Palo Alto Networks VM-Series to determine application identity and content while automating security policy updates via rich APIs.
Rate This Project
Login To Rate This Project
User Reviews
-
Awesome guy doing awesome projects!