An old-school game engine, much like good old ID and Apogee games as Duke Nukem, Commander Keen and Biomenace, slightly inspired by Diana Gruber's "Action Arcade Adventure Set". Made with Allegro.pas and programmed in Pascal.

Features

  • 2D tile map
  • 2D sprites
  • Old-school PSG sound generator

Project Activity

See All Activity >

License

zlib/libpng License

Follow Mingro

Mingro Web Site

Other Useful Business Software
Build Agents and Models on One Platform Icon
Build Agents and Models on One Platform

Everything you need to build production-ready agents and models. Access 200+ Google and third-party AI models and tools.

Gemini Enterprise Agent Platform is Google Cloud's comprehensive platform for developers to build, scale, govern, and optimize agents and models. Choose from Google's most advanced models and third-party models like Anthropic's Claude Model Family.
Start Free

Additional Project Details

Operating Systems

BSD, Linux, Windows

Languages

English

Intended Audience

Developers

User Interface

Allegro

Programming Language

Delphi/Kylix, Free Pascal, Lazarus, Pascal

Related Categories

Pascal Game Development Frameworks, Pascal Game Engines, Delphi/Kylix Game Development Frameworks, Delphi/Kylix Game Engines, Lazarus Game Development Frameworks, Lazarus Game Engines, Free Pascal Game Development Frameworks, Free Pascal Game Engines

Registered

2006-02-22