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Mingro

alpha

Old-school 2D game engine

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Description

An old-school game engine, much like good old ID and Apogee games as Duke Nukem, Commander Keen and Biomenace, slightly inspired by Diana Gruber's "Action Arcade Adventure Set". Made with Allegro.pas and programmed in Pascal.

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Features

  • 2D tile map
  • 2D sprites
  • Old-school PSG sound generator
  • Hardware acceleration

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Additional Project Details

Languages

English, Spanish

Intended Audience

Developers

User Interface

Allegro

Programming Language

Pascal, Lazarus, Free Pascal

Registered

2006-02-22

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