Showing 38 open source projects for "es.67..bh76"

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  • 1
    SwiftShader

    SwiftShader

    SwiftShader is a high-performance CPU-based implementation

    SwiftShader is Google’s high-performance CPU-based implementation of the Vulkan 1.3 graphics API, designed to provide a hardware-independent rendering solution for 3D graphics. Unlike traditional GPU drivers, SwiftShader executes graphics commands entirely on the CPU, making it ideal for environments where dedicated graphics hardware is unavailable or unsuitable. It acts as a drop-in replacement for Vulkan drivers, allowing existing applications to run seamlessly by redirecting API calls...
    Downloads: 150 This Week
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  • 2
    Emoji for Python

    Emoji for Python

    emoji terminal output for Python

    ...By default, only the official list is enabled but doing emoji.emojize(language='alias') enables both the full list and aliases. By default, the language is English (language='en') but also supported languages are Spanish ('es'), Portuguese ('pt'), Italian ('it'), French ('fr'), German ('de'). The utils/get-codes-from-unicode-consortium.py may help when updating unicode_codes.py but is not guaranteed to work. Generally speaking it scrapes a table on the Unicode Consortium's website with BeautifulSoup and prints the contents to stdout in a more useful format.
    Downloads: 1 This Week
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  • 3
    Taichi

    Taichi

    Productive, portable, and performant GPU programming in Python

    ...It uses JIT compilation (via LLVM and its runtime TiRT) to offload compute-heavy code to CPUs, GPUs, mobile devices, and embedded systems. With built-in support for sparse data structures (SNode), automatic differentiation, AOT deployment, and compatibility with CUDA, Vulkan, Metal, and OpenGL ES, it empowers disciplines like simulation, graphics, AI, and robotics
    Downloads: 0 This Week
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  • 4
    RenderDoc

    RenderDoc

    RenderDoc is a stand-alone graphics debugging tool

    RenderDoc is a free MIT licensed stand-alone graphics debugger that allows quick and easy single-frame capture and detailed introspection of any application using Vulkan, D3D11, OpenGL & OpenGL ES or D3D12 across Windows 7 - 10, Linux, Android, Stadia, or Nintendo Switch™. I work on RenderDoc myself and you can always contact me with any problems or comments. I'll respond to you directly and personally, and I'm used to helping people with private or NDA'd projects. RenderDoc is 100% open source and development all happens on github. ...
    Downloads: 4 This Week
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  • 5
    GLFW

    GLFW

    A project that has moved to GitHub

    GLFW is an Open Source, multi-platform library for OpenGL, OpenGL ES and Vulkan development on the desktop. It provides a simple API for creating windows, contexts and surfaces, receiving input and events.
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    Downloads: 148 This Week
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  • 6
    Dayon! (active)

    Dayon! (active)

    Remote assistance made easy!

    Dayon! is an open source remote desktop and assistance solution. It is easy to use, secure, requires no registration and is free for personal and commercial use!
    Downloads: 5 This Week
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  • 7
    SRM

    SRM

    C library for the development of Linux OpenGL DRM/KMS apps

    SRM is a C library that simplifies the development of Linux DRM/KMS API applications. With SRM, you can focus on the OpenGL ES 2.0 logic of your application. For each available display, you can start a rendering thread that triggers common events like initializeGL(), paintGL(), resizeGL(), pageFlipped() and uninitializeGL(). SRM allows you to use multiple GPUs simultaneously and automatically finds the most efficient configuration. It also offers functions for creating OpenGL textures, which are automatically shared among GPUs.
    Downloads: 0 This Week
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  • 8
    GPUImage 2

    GPUImage 2

    Framework for GPU-accelerated video and image processing

    GPUImage 2 is the second generation of the GPUImage framework, an open source project for performing GPU-accelerated image and video processing on Mac, iOS, and now Linux. The original GPUImage framework was written in Objective-C and targeted Mac and iOS, but this latest version is written entirely in Swift and can also target Linux and future platforms that support Swift code. The objective of the framework is to make it as easy as possible to set up and perform realtime video processing...
    Downloads: 1 This Week
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  • 9

    Quirinux

    Distribución GNU/Linux para la realización de cine animado

    Quirinux es un sistema operativo libre y grauito basado en Debian/GNU Linux. Está diseñado para facilitar su uso en computadoras de escritorio destinadas para la producción de cine animado. Fue preparado, configurado y compartido por un sólo usuario con cierta experiencia práctica en configuraciones, con la idea de facilitarle las cosas a quienes nunca habían probado un sistemas distintos a Windows o Mac.
    Downloads: 0 This Week
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  • 10
    GlslEditor

    GlslEditor

    Simple WebGL Fragment Shader Editor

    Simple WebGL Fragment Shader Editor. Friendly GLSL Shader editor based on Codemirror compatible with glslViewer (C++/OpenGL ES) and glslCanvas (JS/WebGL). Was originally developed to work as an embedded editor for The Book of Shaders. But now has grown as a stand-alone Web app. Thanks to their compatibility with other apps of this ecosystem like glslViewer which runs in the RaspberryPi directly from the console, GlslEditor interacts with other projects like OpenFrame.io allowing the user to export the shaders to frames with only one button.
    Downloads: 1 This Week
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  • 11
    SoftPixel Engine

    SoftPixel Engine

    Realtime 3D engine for game development

    The SoftPixel Engine is an OpenSource high level realtime 3D engine for C++ (GNU C++ & VisualC++). It supports Direct3D11, Direct3D9, OpenGL 1.1 - 4.1, OpenGL|ES 1.1 and OpenGL|ES 2.0 and runs on Windows, Linux, Android and iOS.
    Downloads: 1 This Week
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  • 12

    bildster

    Bildster is an image processing library for educational purposes.

    ...It provides a split screen view (before / after). Both, a C and a Java version exist. Das Projekt stellt das Programmpaket "Bildster" bereit --- eine Entwicklungsumgebung für Bildverarbeitungsprogramme. Es gibt eine C-Version für Linux und eine plattformunabhängige Java-Version. Das Programm eignet sich für den Informatikunterricht in der Oberstufe. Lizenz ist GPL 3.
    Downloads: 1 This Week
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  • 13

    qa3dviewer

    simple 3d scene viewer for windows/linux/android

    Simple test for 3d scene viewing demonstrating usage of: Qt5.1: a bit of qml framework+lot of native (c++) OpenGL ES: portable windows/linux/android code QtCreator framework: compile on all platforms License: - 3d models were taken from The Guild 2 Renaissance. All rights belong to Nordic Games GmbH. Non-commercial usage with courtesy of Nordic Games GmbH. - trackball code inspired by apple cocoa help Note: - home made qml widgets (Qt5.1 compatible) - home made openGL shaders - C++11 Warning: - work in progress, no build help right now - tested on windows/gcc, nexus 7
    Downloads: 1 This Week
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  • 14
    foilpresenter ist eine Software, um Liedtexte, Bilder, Videos und mehr per Beamer anzuzeigen. Es richtet sich speziell an Kirchen und ist für diese Zwecke optimiert.
    Downloads: 0 This Week
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  • 15
    The Open Toolkit is an advanced, cross-platform, C# OpenGL, OpenAL and OpenCL wrapper for Mono/.Net. It is especially suitable to RAD development and can be used in games, GUIs (WinForms, WPF, GTK#) and scientific applications. The official repository can be found in github: https://github.com/opentk/opentk The sourceforge repository will no longer be updated, but will remain online for posterity.
    Downloads: 31 This Week
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  • 16
    MuhVieh - Filmverwaltung

    MuhVieh - Filmverwaltung

    Ein Skript zur Verwaltung der persönlichen Filmsammlung.

    Das Skript stellt eine Filmdatenbank zur Verfügung. Des Weiteren beinhaltet es die Aufschlüsselung nach Genres, eine Benutzerverwaltung und eine ansprechende Präsentation der Inhalte.
    Downloads: 0 This Week
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  • 17

    texgenpack

    Texture compression and conversion program with KTX and DDS support.

    texgenpack is a texture compression and conversion program featuring a command line utility and a simple GUI program . Compression is implemented using a genetic algorithm. It supports compression, decompression, conversion and comparison of texture and image files. The image format supported is PNG, while for textures there is support for KTX, PKM and DDS using ETC1, ETC2, DXT1/3/5 or BPTC (BC7) texture compression. Several uncompressed texture format are also supported. This program...
    Downloads: 1 This Week
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  • 18

    LBP in multiple platforms

    LBP implementation in multiple computing platforms (ARM,GPU, DSP...)

    ...This is a software toolbox that collects software implementations of the Local Binary Pattern operator in several platforms: - OpenCL for CPU & GPU - OpenCL for GPU (branchless) - C code optimized for ARM - OpenGL ES 2.0 shaders mobile GPUs - C code for TI C64x DSP core (branchless) - C code for TTA processor synthesis If you use the code somewhere, please cite: Bordallo López M., Nieto A., Boutellier J., Hannuksela J., and Silvén O. "Evaluation of real-time LBP computing in multiple architectures," Journal of Real Time Image Processing, 2014
    Downloads: 0 This Week
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  • 19
    ...More info: http://www.oscardelossantos.es/en/my-software/image-manager-supports-ckeditor/ (EN) http://www.oscardelossantos.es/software/gestor-de-imagenes-compatible-con-ckeditor/ (ES)
    Downloads: 1 This Week
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  • 20
    Panoterra
    de: Panoterra ist ein interaktiver Panoramabetrachter für diverse Panoramaprojektionen, der es u.A. erlaubt, Bilder zu verknüpfen. en: Panoterra is an interactive panorama viewer for several panorama projections that allows a.o. to interlink images
    Downloads: 0 This Week
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  • 21
    Eine Java-Applikation, welche es ermöglicht bis zu vier Quellen (z.B. Net-Cams) in einem gewissen Zeitraum per Zufall auszulesen und einen Film daraus zu machen. Dieses Tool wurde entwickelt, um MultiMomentAufnahmen zu erstellen.
    Downloads: 0 This Week
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  • 22
    A small, simple open-source rendering engine that uses OpenGL ES 2.0 - OpenGL 3.0> API, providing support for mobile and desktop platforms. Driven by the latest shader pipeline and GPU buffers, it supports fast next generation rendering techniques.
    Downloads: 0 This Week
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  • 23
    NOTE: Codebase is being moved to it's new home at: https://github.com/cjcliffe/CubicVR A high-performance object-oriented OpenGL 2.0 & OpenGL ES 3D engine with a simple implicit library interface. Includes GLSL, Bullet physics and Lua scripting.
    Downloads: 0 This Week
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  • 24
    PAnimador es una librería desarrollada en Java, empleada para realizar animaciones sencillas usando el API 2D de Java para renderización y la biblioteca gráfica Swing de Java para despliegue.
    Downloads: 1 This Week
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  • 25
    GEONE (Game One Engine) is a game engine, core of the 'Skull Game' developed in parallel with the engine. GEONE es un motor de juegos, la base de 'Skull Game', desarrollado en paralelo con el motor.
    Downloads: 0 This Week
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