Simple test for 3d scene viewing demonstrating usage of:
Qt5.1: a bit of qml framework+lot of native (c++)
OpenGL ES: portable windows/linux/android code
QtCreator framework: compile on all platforms
License:
- 3d models were taken from The Guild 2 Renaissance. All rights belong to Nordic Games GmbH. Non-commercial usage with courtesy of Nordic Games GmbH.
- trackball code inspired by apple cocoa help
Note:
- home made qml widgets (Qt5.1 compatible)
- home made openGL shaders
- C++11
Warning:
- work in progress, no build help right now
- tested on windows/gcc, nexus 7
Features
- basic wavefront obj reader
- basic shading : textured on/off, filled on/off, lightning on/off, glow on/off, multi-light, basic shadow on/off
- dynamic shaders loading
- animated GUI with bouncing buttons, transparency etc. in QML
- basic animations framework (lights, in progress)
- demonstrate Qt project with OpenGL for windows/linux/android
License
GNU General Public License version 2.0 (GPLv2)Follow qa3dviewer
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