Showing 102 open source projects for "developers console"

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  • 1
    exiftool

    exiftool

    Read, write and edit metadata

    Perl library and command-line application for reading, writing and editing meta information (EXIF, IPTC, XMP, and more) in a wide variety of file formats (JPEG, TIFF, PNG, PDF, RAW, and more).
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    Downloads: 42,014 This Week
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  • 2
    Float-ditherer

    Float-ditherer

    A dithering software based around floats

    Float-ditherer is a tool that converts images into pure 1-bit images using a user specified palette tailored to convert images,textures and sprites using a float-based sampling method and float matrix. The software is meant to be lightweight and for power-users
    Downloads: 13 This Week
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  • 3
    Ayam
    Ayam is a free 3D modelling environment for the RenderMan interface.
    Downloads: 45 This Week
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  • 4
    Nostalgic Photo DataBase (platform)

    Nostalgic Photo DataBase (platform)

    Active repository of jpeg-photos with tags suitable for personal needs

    NPDB offers a comprehensive platform for creating and maintaining a database of both old, digitized images and new snapshots captured by smartphones. This versatile system allows users to organize and search through their collection using customizable tags, catering to images of any vintage. One of NPDB's key features is its flexible tagging system, which allows users to categorize their images using an arbitrary set of tags tailored to their preferences. This intuitive approach streamlines...
    Downloads: 0 This Week
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  • 5
    rayshade-mathematica

    rayshade-mathematica

    rayshade and POV for Mathematica Export + view

    Beautifully Render* your Graphic3D and Shown or Manipulate right in the Front End (without Export to, ie 3DStudio Art Renderer, et al). For use with Mathematica 4.0 - 13.1. Makes file.ray or .pov that will look much like image in notebook except rendered. Works easily/automatically with many Graphics3D (and some Graphic) as well. However graphics in 13.1 is too big to comment on: many will work many not. Has many options to fix renders that aren't so auto. Now very portable...
    Downloads: 1 This Week
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  • 6
    gml4gtk

    gml4gtk

    small console GML or graphviz DOT graph viewer

    directed graph layout program for GML (Graph-Markup-Language) graph or partial graphviz DOT graph
    Downloads: 0 This Week
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  • 7

    Spectral Python

    A python module for hyperspectral image processing

    Spectral Python (SPy) is a python package for reading, viewing, manipulating, and classifying hyperspectral image (HSI) data. SPy includes functions for clustering, dimensionality reduction, supervised classification, and more.
    Downloads: 0 This Week
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  • 8
    Synthclipse

    Synthclipse

    GLSL shader prototyping tool based on Eclipse IDE.

    Synthclipse is a GLSL shader prototyping tool. It makes possible to fast develop all kinds of shaders: Fragment (FS), Vertex (VS), Geometry (GS), Tessellation (TS) and Compute (CS). Shader development can be done using, compatible with Fragmentarium and Shadertoy (but limited to FS and VS), Fragx shaders or by using fully featured JavaScript JSX scripts. The JSX API is consistent with WebGL but in fact exposes complete OpenGL 4+ API. To install Synthclipse one can download prepacked...
    Downloads: 2 This Week
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  • 9
    Lensfun

    Lensfun

    Library to correct optical lens defects and lens database

    NOTE: We are moving this project to GitHub! Digital photographs are not ideal. Of course, the better is your camera, the better the results will be, but in any case if you look carefully at shots taken even by the most expensive cameras equipped with the most expensive lenses you will see various artifacts. It is very hard to make ideal cameras, because there are a lot of factors that affect the final image quality, and at some point camera and lens designers have to trade one factor...
    Downloads: 27 This Week
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  • 10
    Downloads: 0 This Week
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  • 11
    IVCon-TL 3D scene conversion tool

    IVCon-TL 3D scene conversion tool

    Converts between many 3D data formats

    IVCon-TL can read and write a variety of 3D graphics file formats, converting from one to the other. Supported formats include 3DS, ASE, BYU, DXF, GMOD, HRC, IV, OBJ, OFF, POV, SMF, STL/STLA/STLB, TEC, TRI/TRIA/TRIB, UCD, VLA, WRL/VRML, XGL and more.
    Downloads: 1 This Week
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  • 12
    Drception

    Drception

    Fractals generator with powerful functionality.

    Fractals generator with powerful functionality. E-mail: programmingspecial@gmail.com
    Downloads: 0 This Week
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  • 13

    Arkanoid SFML

    Arkanoid game using SFML library implemented in C++

    This is the re-factored Arkanoid game using SFML library implemented in C++. The original version was implemented by Vittorio Romeo and is available on github https://github.com/SuperV1234/Tutorials. In order to compile the project you need the installed SFML library and g++ compiler.
    Downloads: 0 This Week
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  • 14
    cool-ascii-faces

    cool-ascii-faces

    Get some cool ascii faces

    ...This simplicity is part of its charm—there’s no framework or heavy dependency, just a fun-to-use asset for creative text interfaces. The project’s broad use makes it a light-hearted dependency in tooling, bots, or other interactive console experiences, embraced by developers who want to add personality to their projects.
    Downloads: 0 This Week
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  • 15
    Mangrove TDS Library

    Mangrove TDS Library

    A C++ Tool for the Fast Prototyping of Topological Data Structures

    The Mangrove Topological Data Structure (Mangrove TDS) Library is a C++ template tool for the fast prototyping of topological data structures under the same API: - generic representation of any topological data structure, i.e., mangrove; - extensible through dynamic plugins at run-time; - agnostic wrt the representation in use; - any representation is supported without restrictions; - dimension-independent and multi-platform; - efficient representations of...
    Downloads: 0 This Week
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  • 16
    Imagin Raytracer

    Imagin Raytracer

    Imagin Raytracer is a multithreaded command line raytracer

    Imagin Raytracer is a portable and multithreaded raytracer designed to run on all Posix systems. With its many features and its ease of use, it makes it possible to create quickly realistic images and animations.
    Downloads: 0 This Week
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  • 17
    Tigris is an open source suite of classes and programs implemented in C++ for single particle electron microscopic image processing.
    Downloads: 0 This Week
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  • 18
    GimpPy uses img maps & an img as the input, output is a report.py file used to generate PDFs, the out files may run solo or chained together to make more complex multi page reports. Input required is a dict with vals for flds you have mapped on your img.
    Downloads: 0 This Week
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  • 19

    numbershow

    Coloured Ascii generator

    numbershow.pl: A script that could be considered the sequel to MTRXP, this time it is ruled by parameters instead of it's own will, the above was generated by doing 'numbershow.pl "* Bit1bttBpt1cn";' the key can be seen by invoking the script without any parameters. Colours are configurable as is the nuber output... it's usefull in conjunction with the gimp for making backgrounds and avatars etc.
    Downloads: 0 This Week
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  • 20
    GGI stands for "General Graphics Interface", and it is a project that aims to develop a reliable, stable and fast graphics system that works everywhere. We want to allow any program using GGI to run on any platform requiring at most a recompile.
    Downloads: 51 This Week
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  • 21
    TurboSphere

    TurboSphere

    TurboSphere is an easy to learn and powerful JS based game engine.

    TurboSphere is an intuitive and easy to learn game engine. It is generally modeled after the Sphere RPG engine for its API, although the API has been modernized. It uses JavaScript as its game logic language, and supports many common file types for resources. TurboSphere uses Google V8 for JavaScript execution and SDL for graphics, audio, input and most other game related functions. It includes a map engine intended for top-down, zelda like games. Other, script based map engines are...
    Downloads: 0 This Week
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  • 22
    AnsiGL

    AnsiGL

    A modern "graphics" API for text-based applications

    Sourceforge is no longer being updated! Check out our new home instead: http://github.com/nicrohobak/AnsiGL ---------------------------------------- AnsiGL is a C++ console text "graphics" API using simply ASCII characters and ANSI escape sequences, and all without the use of any video hardware. It strives to be a simple-to-use text-graphical toolkit have with an intuitive interface for developers, while maintaining a sufficiently high degree of flexibility. Many comparable APIs tend to either use video hardware, or are simply not as fully-featured as one might hope or expect, at least in the area of visual elements. ...
    Downloads: 0 This Week
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  • 23
    Texture Cram

    Texture Cram

    A cross platform utility for packing images onto a single sprite sheet

    A simple utility for packing a series of images onto one or more larger images, know as texture atlases. This is helpful to some game engines where multiple individual textures take longer to load. Following simple file naming conventions, you can also create animation sequences. And using sub directories, you can create multiple texture atlases with specific names. This is all output along side a manifest file, which can be either a simple texture file, or a java class file. C++ is...
    Downloads: 0 This Week
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  • 24
    openDICOM.NET - DICOM library, console tools, DICOM viewer/browser for Mono/.NET and Beagle Desktop Search Plugin. The project supports ACR-NEMA and DICOM file formats and provides transcoding to XML. It is written in C# and licensed under (L)GPL.
    Downloads: 0 This Week
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  • 25
    A self-contained native-PHP class for producing QR Codes in image or text (console or document). Uses no other files or modules, less than 20KiB when minified.
    Downloads: 0 This Week
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