Showing 361 open source projects for "linux game"

View related business solutions
  • MongoDB Atlas runs apps anywhere Icon
    MongoDB Atlas runs apps anywhere

    Deploy in 115+ regions with the modern database for every enterprise.

    MongoDB Atlas gives you the freedom to build and run modern applications anywhere—across AWS, Azure, and Google Cloud. With global availability in over 115 regions, Atlas lets you deploy close to your users, meet compliance needs, and scale with confidence across any geography.
    Start Free
  • Stop vibe-debugging. Icon
    Stop vibe-debugging.

    Plug Claude into your app's actual errors.

    AppSignal's MCP server hands Claude, Cursor, or Zed your real errors, traces, and the deploy that shipped them. AI writes the fix; you review the diff.
    Free 30 days.
  • 1
    AV3DNavigator

    AV3DNavigator

    Um simples software de navegação 3D, desenvolvido em Java.

    Um simples software de navegação 3D, desenvolvido em Java.
    Downloads: 1 This Week
    Last Update:
    See Project
  • 2
    Kisekae UltraKiss

    Kisekae UltraKiss

    Kisekae UltraKiss is a full featured integrated development environmen

    UltraKiss is a computer program that implements the Kisekae Set system, KiSS, a Japanese graphics system originally developed to facilitate costume changes on virtual dolls. UltraKiss was developed to help artists build their KiSS sets. It is a full featured viewer for all KiSS dolls, games, and visual applications. It is also a complete graphical development environment for creating KiSS applications. It fully implements the FKiSS event driven programming language up to and including...
    Downloads: 7 This Week
    Last Update:
    See Project
  • 3
    LDtk

    LDtk

    Modern, lightweight and efficient 2D level editor

    A modern 2D level editor from the creator of Dead Cells, with a strong focus on user-friendliness. I created this tool from my 20+ years of experience creating various games (including Dead Cells and game jams). To be exact, LDtk is “pay-what-you-want, including free“, even for commercial projects. Everything you create using LDtk is yours. By the way, LDtk is also open-source, so you could even grab the code and adapt it to your needs. Every UI details were carefully designed to make the...
    Downloads: 2 This Week
    Last Update:
    See Project
  • 4
    dear jvm imgui

    dear jvm imgui

    Bloat-free Immediate Mode Graphical User interface for JVM

    kotlin-graphics/imgui is a Kotlin port and wrapper of the Dear ImGui immediate-mode graphical user interface, designed to integrate seamlessly with JVM-based OpenGL applications. It brings the powerful, real-time GUI-building capabilities of ImGui to Kotlin developers, allowing rapid development of tools, in-app editors, and visual debuggers with a highly intuitive syntax. The project closely mirrors the original C++ ImGui API, while adding idiomatic Kotlin features and bindings for...
    Downloads: 2 This Week
    Last Update:
    See Project
  • Go from Code to Production URL in Seconds Icon
    Go from Code to Production URL in Seconds

    Cloud Run deploys apps in any language instantly. Scales to zero. Pay only when code runs.

    Skip the Kubernetes configs. Cloud Run handles HTTPS, scaling, and infrastructure automatically. Two million requests free per month.
    Try it free
  • 5
    Tilificator is a sprite optimizing tool for old computers and video game systems. It tries to generate an optimal partitioning of an image into smaller MxN hardware sprites with various optimization goals.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 6
    Steam Tinker Launch

    Steam Tinker Launch

    Linux wrapper tool for use with the Steam client for custom launch

    Steam Tinker Launch is a versatile Linux wrapper tool for use with the Steam client which allows for easy graphical configuration of game tools, such as GameScope, MangoHud, modding tools, and a bunch more. It supports both games using Proton and native Linux games and works on both X11 and Wayland. An incredible wrapper with a menu that lets you easily toggle and modify various settings for games on Linux.
    Downloads: 19 This Week
    Last Update:
    See Project
  • 7
    Tarsila

    Tarsila

    Pixel art and spritesheet editor

    Tarsila is a pixel art and spritesheet editor written in Rust, utilizing macroquad for graphics and egui for the GUI. It offers a range of tools for creating and editing pixel art and spritesheets, catering to game developers and artists.
    Downloads: 1 This Week
    Last Update:
    See Project
  • 8
    TinyEngine

    TinyEngine

    Tiny OpenGL Wrapper / 3D Engine in C++

    TinyEngine is a small, self-contained OpenGL-based 3D engine written in C, designed for learning and prototyping graphics applications. It packs a lot of functionality into a compact codebase, making it ideal for exploring 3D rendering, game development, and shader programming without the overhead of larger engines. Despite its size, TinyEngine supports modern OpenGL features, texture mapping, lighting, and audio, providing a practical foundation for building lightweight 3D experiences.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 9
    Hoverball and HoverWare

    Hoverball and HoverWare

    3D Multiplayer Hover Soccer

    3D multiplayer realtime game with separately packaged 3D graphics middleware layer built on OpenGL. Runs on Linux, Win32, Mac OSX, Android - OpenGL/GLES 2.0 or later required
    Downloads: 0 This Week
    Last Update:
    See Project
  • Stop Cyber Threats with VM-Series Next-Gen Firewall on Azure Icon
    Stop Cyber Threats with VM-Series Next-Gen Firewall on Azure

    Native application identity and user-based security for your Azure cloud

    Gain integrated visibility across all traffic in a single pass. Deploy Palo Alto Networks VM-Series to determine application identity and content while automating security policy updates via rich APIs.
    Get a free trial
  • 10
    OpenArena is a 3d game creation engine. It is a rendering system that can be used for more than just games but it is targeted at games. The basic use being create some game media textures models maps and config files for physics and rules.
    Downloads: 9 This Week
    Last Update:
    See Project
  • 11
    GB Studio Community Assets

    GB Studio Community Assets

    A repository of user-submitted original assets usable in GB Studio

    GB Studio Community Assets is a curated collection of free and open-source assets for use in GB Studio, a visual game development tool for creating Game Boy-style games. The repository includes characters, tilesets, UI elements, and music, all compatible with the Game Boy hardware style.
    Downloads: 1 This Week
    Last Update:
    See Project
  • 12
    FrankMocap

    FrankMocap

    A Strong and Easy-to-use Single View 3D Hand+Body Pose Estimator

    FrankMocap is a monocular 3D human capture system that estimates body, hand, and optionally face pose from a single RGB image or video. It regresses parametric human models (e.g., SMPL/SMPL-X) directly, producing temporally stable meshes and joint angles suitable for animation or analytics. The pipeline couples a robust 2D keypoint detector with 3D mesh regression networks and priors that keep results anatomically plausible. It can run frame-by-frame or with temporal smoothing, and includes...
    Downloads: 2 This Week
    Last Update:
    See Project
  • 13
    rayshade-mathematica

    rayshade-mathematica

    rayshade and POV for Mathematica Export + view

    ...However graphics in 13.1 is too big to comment on: many will work many not. Has many options to fix renders that aren't so auto. Now very portable (Apple, Microsoft, Linux) supported (given rayshade or povray binary download or compiled). No OS scripting needed. * raytracing makes more realistic images than GL/CL/Cuda (are best for game, geo/mapping, accelerated) but is slower. POVRay is supported about as well. For a .gif animation see: http://community.wolfram.com/groups/-/m/t/1096001 see also: https://sourceforge.net/p/rayshade http://www.povray.org
    Downloads: 0 This Week
    Last Update:
    See Project
  • 14
    TerraForge3D

    TerraForge3D

    Cross Platform Professional Procedural Terrain Generation & Texturing

    TerraForge3D is an advanced procedural terrain generation tool that allows users to create stunning, customizable landscapes using an intuitive node-based interface. Built in C++ with Vulkan, ImGui, and ImGuiNodeEditor, TerraForge3D supports real-time editing and visualization of terrain, water, and environmental effects. It’s ideal for game developers, VFX artists, and simulation creators who want full control over terrain features without relying on pre-built assets. The software also...
    Downloads: 11 This Week
    Last Update:
    See Project
  • 15
    GroIMP

    GroIMP

    Growth-grammar related Interactive Modelling Platform

    Important: Groimp migrates to Gitlab. You can find the latest code at "https://gitlab.com/grogra/groimp/". The version on Sourceforge will not be updated anymore. The modelling platform GroIMP is designed as an integrated platform which incorporates modelling, visualisation and interaction. It exhibits several features which makes itself suitable for the field of biological or ALife modelling: The “modelling backbone” consists in the language XL. It is fully integrated, e.g., the...
    Downloads: 3 This Week
    Last Update:
    See Project
  • 16
    gltf

    gltf

    A crate for loading glTF 2.0

    gltf-rs is a Rust library for parsing and loading glTF 2.0 assets, the efficient and widely adopted format for 3D models and scenes. It provides a safe, idiomatic Rust interface to handle glTF files, supporting both JSON and binary (.glb) formats. The library allows developers to access geometry, materials, animations, and node hierarchies with ease, and is often used as a building block for game engines, renderers, and 3D tools written in Rust. With support for zero-copy data access and...
    Downloads: 0 This Week
    Last Update:
    See Project
  • 17
    3D game engine and multiplayer/singleplayer FPS game
    Downloads: 81 This Week
    Last Update:
    See Project
  • 18
    Vivid 3D

    Vivid 3D

    Vivid is a modern C++ 3D engine using OpenGL4+

    Vivid is a modern C++ 3D engine using OpenGL4+. It is written using Visual C++ 2022, and relies on several open source projects to achieve it's goal of making it easy and run to make modern games with it.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 19
    MetaSprite

    MetaSprite

    A fast, self-contained, highly customizable Aseprite-to-Unity importer

    MetaSprite is a Unity plugin that enables developers to import Aseprite's .ase files directly into Unity as Mecanim animation clips and controllers. It supports rich metadata, allowing for manipulation of colliders, transforms, and message sending within Aseprite, streamlining the workflow for 2D game development.
    Downloads: 3 This Week
    Last Update:
    See Project
  • 20
    KlayGE is an open source, cross-platform game engine with plugin-based architecture. It provides a framework to make game development, testing, porting as simple as possible.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 21
    DeepMind Lab

    DeepMind Lab

    A customizable 3D platform for agent-based AI research

    DeepMind Lab is a 3D learning environment based on id Software's Quake III Arena via ioquake3 and other open source software. DeepMind Lab provides a suite of challenging 3D navigation and puzzle-solving tasks for learning agents. Its primary purpose is to act as a testbed for research in artificial intelligence, especially deep reinforcement learning. If you use DeepMind Lab in your research and would like to cite the DeepMind Lab environment, we suggest you cite the DeepMind Lab paper. To...
    Downloads: 0 This Week
    Last Update:
    See Project
  • 22
    Urho3D

    Urho3D

    Cross-platform 2D and 3D game engine

    !!! The project repositories have been migrated to https://github.com/urho3d/Urho3D !!!
    Downloads: 8 This Week
    Last Update:
    See Project
  • 23

    Boss Engine

    8-bit Graphical API for Java

    Boss Engine is a graphical API for writing low-resolution 8-bit color applications. It offers easy to use functions for handling graphics, basic i/o and more. Screen access is performed through virtual framebuffers that allow direct read/write access to indexed color screen data. API is coded entirely with native libraries. No third party libraries required.
    Downloads: 1 This Week
    Last Update:
    See Project
  • 24
    png2jpeg

    png2jpeg

    Simple utility to convert PNG to JPEG

    png2jpeg is a simple command-line image converter from PNG to JPEG.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 25

    SmartBody

    Character animation system for games and simulations.

    SmartBody is available for download for Windows, Linux and OSX users. SmartBody can also be used on Android and iOS platforms. SmartBody is a character animation platform that provides the following capabilities in real time: * Locomotion (walk, jog, run, turn, strafe, jump, etc.) * Steering - avoiding obstacles and moving objects * Object manipulation - reach, grasp, touch , pick up objects * Lip Syncing - characters can speak with simultaneous lip-sync using text-to-speech or prerecorded audio * Gazing - robust gazing behavior that incorporates various parts of the body * Nonverbal behavior - gesturing, head nodding and shaking, eye saccades - Online and offline retargeting of motion - Automatic skinning and rigging SmartBody is written in C++ and can be incorporated into most game engines. ...
    Downloads: 0 This Week
    Last Update:
    See Project