Showing 12 open source projects for "linux game"

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  • 1
    Game Extractor

    Game Extractor

    Open and edit the archive files used in over 5700 games.

    Reads and writes archives used in many popular games. Great for mod development and game translations. Supports over 5700 games, with more games added through small plugins. Also shows file previews and converts them to different formats.
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    Downloads: 342 This Week
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  • 2
    TextureAtlas Toolbox

    TextureAtlas Toolbox

    A powerful, free and open-source tool for TextureAtlases/Spritesheets

    TextureAtlas Toolbox is an all-in-one solution for working with texture atlases and sprite sheets. Extract sprites into organized frame collections and GIF/WebP/APNG animations, generate optimized atlases from individual frames, or convert between 15+ atlas formats. Perfect for game developers, modders, and anyone creating showcases of game sprites. Formerly known as TextureAtlas to GIFs and Frames Licensed under AGPL-3.0 Third-party licenses: See...
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    Downloads: 21 This Week
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  • 3
    Tilificator is a sprite optimizing tool for old computers and video game systems. It tries to generate an optimal partitioning of an image into smaller MxN hardware sprites with various optimization goals.
    Downloads: 0 This Week
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  • 4
    png2jpeg

    png2jpeg

    Simple utility to convert PNG to JPEG

    png2jpeg is a simple command-line image converter from PNG to JPEG.
    Downloads: 0 This Week
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  • 5
    Texture Cram

    Texture Cram

    A cross platform utility for packing images onto a single sprite sheet

    A simple utility for packing a series of images onto one or more larger images, know as texture atlases. This is helpful to some game engines where multiple individual textures take longer to load. Following simple file naming conventions, you can also create animation sequences. And using sub directories, you can create multiple texture atlases with specific names. This is all output along side a manifest file, which can be either a simple texture file, or a java class file. C++ is...
    Downloads: 0 This Week
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  • 6
    A tool for converting video files to a format suitable for all kinds of pocket video players including, but not limited to: PDAs, PMPs, cell phones, game consoles, digital photo frames etc. Both command-line and GUI interfaces are provided.
    Downloads: 0 This Week
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  • 7
    Reads and writes images used in many popular games. Great for mod development. Supports over 50 games, with more games added through small plugins. Allows batch conversion of images.
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    Downloads: 8 This Week
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  • 8
    A Windows tool for converting any TrueType font into a format suitable for use on 3D hardware. Template output system. Merging of visually identical characters. Aggressive atlasing. Anisotropic scale to support frame buffers with non-square pixels.
    Downloads: 0 This Week
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  • 9
    A fast and comprehensive games image viewer written in java!
    Downloads: 0 This Week
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  • 10
    VOpenCHR is an Open Source VERGE CHR Editor that aims to edit CHR (sprite) files for all VERGE versions. VERGE is a role playing game creation engine and can be found at www.verge-rpg.com
    Downloads: 0 This Week
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  • 11
    Utility for packing and rendering fonts to texture for use in OpenGL. Also includes a library to load and use the fonts in your game/app.
    Downloads: 0 This Week
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  • 12
    So far there\\\'s a game called Racer (http://www.racer.nl/) and that\\\'s a car-racing game like NFS...They are using a format called *.DOF for their 3D-Models (cars and tracks), but only Windoz has a supported DOF-Converter (from ACE, 3DS or VRM
    Downloads: 2 This Week
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