Showing 45 open source projects for "software development using ai"

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  • 1
    The ASCO project aims to bring circuit optimization capabilities to existing SPICE simulators using a high-performance parallel differential evolution (DE) optimization algorithm. It supports Eldo, HSPICE, LTspice, Spectre, and Qucs.
    Downloads: 8 This Week
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  • 2

    Point Symmetry Clustering

    Point Symmetry Clustering Approach Using Differential Evolution

    Implementation of Point Symmetry-based Automatic Clustering Approach Using Differential Evolution Using bug fixed KD tree nearest neighbor search from https://github.com/CristianDallos/kmeansclustering. (It is also modified to search for multiple nearest points instead only for one.) Used those academic works for algorithm implementation: http://cs.cug.edu.cn/teacherweb/gwy/Publication/ISICA-09.pdf http://www.isical.ac.in/~sanghami/ieeetkde_cameraready.pdf ...
    Downloads: 0 This Week
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  • 3

    serein

    A Framework to Model Metaheuristics

    Downloads: 0 This Week
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  • 4

    Genetic Algorithms Engine - Blackjack

    A genetic algortihm engine that evolves blackjack basic strategy.

    This project is a genetic algorithm engine able to be reused for other projects with minimal additional programming. The genetic algorithm engine currently plays many blackjack hands for the fitness function and produces a result similar to blackjack basic strategy. To see it in action, download the zip file and run either: GABlackjack_Demo.exe     (quick)   or GABlackjack_Long.exe       (slow, but it achieves better results). The code was written in C++, using MS Visual Studio 6.0...
    Downloads: 0 This Week
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  • 5
    EASEA
    EASEA (EAsy Specification of Evolutionary Algorithms: pronounce "easy") is a high-level language dedicated to the specification of evolutionary algorithms. EASEA up to version 0.7 compiles .ez specification files into C++ or JAVA object files.
    Downloads: 0 This Week
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  • 6
    GFP use Genetic Programming and LISP-like language for growing program.
    Downloads: 0 This Week
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  • 7
    Bin Packing with Genectic Algorithm

    Bin Packing with Genectic Algorithm

    Bin Packing problem solved using Genectic Algorithm

    This project contains a solution for a Bin Packing problem solved using Genectic Algorithms. The code in the project was created as a solution for a problem in a combinatorial optimization class at the Univeridade Federal do Rio Grande do Sul (UFRGS - Brasil) in 2007.
    Downloads: 0 This Week
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  • 8
    Critterding

    Critterding

    Evolving Artificial Life

    Critterding is a "Petri dish" universe in 3D that demonstrates evolving artificial life. Critters start out with completely random brains and bodies, but will automatically start evolving into something with much better survival skills.
    Downloads: 2 This Week
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  • 9

    PPSeq: Parallel NGS Analysis

    Parallel Processing for Next-Generation Sequencing (NGS) Analysis

    High-throughput next generation sequencing (NGS) technology has quickly emerged as a powerful tool in many aspects of biomedical research. However, along with its rapid development, the data magnitude and analysis complexity for NGS far exceed the capacity and capability of traditional small-scale computing facilities, such as multithreading algorithms on standalone workstations. To address this issue, here we present a solution using the ever-increasing supply of processing power by massive...
    Downloads: 0 This Week
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  • 10
    AIS is an Development Platform providing a high-speed JIT compiler for LISP and JavaScript, web server, object repositories, MySQL integration and libraries supporting a wide variety of advanced genetic programming and symbolic regression techniques.
    Downloads: 2 This Week
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  • 11

    libfgen

    Library for optimization using a genetic algorithm or particle swarms

    libfgen is a library that implements an efficient and customizable genetic algorithm (GA). It also provides particle swarm optimization (PSO) functionality and an interface for real-valued function minimization or model fitting. It is written in C, but can also be compiled with a C++ compiler. Both Linux and Windows are supported.
    Downloads: 0 This Week
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  • 12
    This project provides a set of Python tools for creating various kinds of neural networks, which can also be powered by genetic algorithms using grammatical evolution. MLP, backpropagation, recurrent, sparse, and skip-layer networks are supported.
    Downloads: 0 This Week
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  • 13
    NaruGo is game AI project. Current targets are GO board game and Texas Holdem poker. It investigates Genetic programming to build game AI logic. Also EA/GP simulations for TSP, Graph layout and Prisoners Dilemma problem.
    Downloads: 0 This Week
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  • 14
    Framework for development of simple evolutionary algorithms / island models programs in distributed environment using MapReduce programming model based on hadoop.
    Downloads: 0 This Week
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  • 15
    GeneThello (read jə-ˈne-ˈthe-lō), is an acronym for genetic othello, an othello (reversi) playing program which based on Genetic Algorithm (GA). In principle GeneThello consist of an othello program and a genetic algorithm system.
    Downloads: 7 This Week
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  • 16
    The Mars Rover Simulator project is based on the evolutionary robotics paradigm where an artificial agent acquires its skills through the process of artificial evolution. This simulator can be useful to evolve neural network controllers for the rover
    Downloads: 4 This Week
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  • 17
    breve is a free, open-source 3D multi-agent simulation package designed for simulating decentralized systems and artificial life.
    Downloads: 0 This Week
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  • 18
    http://jocdelavida.piposerver.com - Online implementation of Conway's Game of the Life 0 players game, but using entities based on the nature, like animals or plants who born, grow up, reproduces breed and die. Written in Java 6 and Adobe Flex 3.
    Downloads: 0 This Week
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  • 19
    Todbot is an AI addon to the gamestool virtual machine. The aim is to create an evolving neural network topology that should be capable of creating the optimal topology and network weighting to solve any problem given it.
    Downloads: 0 This Week
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  • 20
    Don't hard-code data-structures for Artificial Intelligence (AI). Evolve them (and control flow) as cycles of arrays in arrays with size constraints based on other array sizes (at specific index) in terms of range, multiply, exponent, or permutation. No working code yet. Whats there now is an extension of GigaLineCompile which would become part of Human AI Net, but there are other projects to finish before I can come back to this one.
    Downloads: 0 This Week
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  • 21
    SphinxAIEngineis an open source AI engine. for researching morden AI technical. including for eg Bahviours Tree, Pathfinding .
    Downloads: 0 This Week
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  • 22
    Classroom allocation using Genetic Algorithms and restricted mutation. Developed by AIGroup: Pablo Cababie, Facundo Cancelo, Alvaro Zweig y Gabriel Barrera
    Downloads: 0 This Week
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  • 23
    This project is using genetics algorithms to complete scheduling tasks such as timetables for elementary / high schools etc. Currently NetBeans project with no GUI and simple HTML export.
    Downloads: 0 This Week
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  • 24
    It's a simpler clone of RoboCode. It's a game which simulates tanks war. The focus is artificial intelligence AI, evolutive algorithms and neural networks. It's implemented in Java.
    Downloads: 0 This Week
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  • 25
    An implementation of LAYAGEN G(Diego-Mas 2010) for solves the layout planning problem using a simple genetic algorithm, and fully written in GAMBAS
    Downloads: 0 This Week
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